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I'm glad to see some people have it working; I will continue testing the rest of this weekend to improve compatibility - especially with GWX 3.0. Sorry that some people have been disappointed. :nope:
I will have illustrations of all ships available in an improved PDF recognition manual (I released one about 2 years ago, but there have been many changes since then). Quote:
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I'm running an old POS laptop with an AMD Sempron (2.1G) 4GB Ram Vista 32B and an Integrated Video card
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@IABL
Great news on the recognition manual, loving your magnificent work. Just popped the skins into SH3Commander, going to check the results after the England game tonight. Kudos and salute :salute::salute: Best regards. Fubar2Niner |
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@pickinthebanjo
Here: http://www.subsim.com/radioroom/showthread.php?t=157581 or here: ftp://maikhaas.dyndns.org/Volume_1/S...TYMODS/URFISH/ BTW at which point do you CTD mate? Best regards. Fubar2Niner |
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@pickinthebanjo
Try the 4gb patch then mate, not 100% it will work but then again it won't hurt. I used to have the same prob running with BBW's Wilhelms' mod till I used the patch, never looked back since. Good luck mate. Best regards. Fubar2Niner |
Got another CTD, I think I'm going to try a Manual install Ship by Ship and see what exactly is causing the crash
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I've been testing all day today. As I said, I did a complete reinstall of SH3 and GWX.
I installed MFM and some other mods that add ships, and had crashes, so I carefully tested each combination. So far MFM works fine with GWX Community Units, but I get a conflict between MFM and GWX 3 Naz and Schleuse and Other Units. Either one of those loads fine by itself, but together they cause a crash about 7/8 of the way through loading a campaign. I'll keep experimenting, as the St Naz is just as important to me as MFM. |
I have no problems using MFM and BBW/WB St. Nazaire (plus ships etc) mods. Career and Museum are loading fine without any issues. It takes too long to load but it does load.
What I have noticed is that my game became quite unstable using the MFM, as I experience CTDs during play (while at sea) much more often than before. |
I am uploading a beta "light" version that is stable with GWX 3.0. If you are having problems, try using this version for now.
It does not contain the neutral merchants, so do not use the neutral skin packs with it. It also contains a different version of Merchant M01B, so to keep this particular ship from having strange textures you may want to delete the skin pack's replacement skins for this ship (entirely optional). |
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Get the light version here, if you are experiencing problems with the full version:
http://www.filefront.com/16730755/MFM-Interim-Beta.7z Quote:
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Good work, and I was unable to find the readme for using Commander to add the skins so If someone either wants to post it or PM me that would be great. |
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