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-   -   [REL] Athlonic's MCCD "More Crew Commands by Dialog" MOD (https://www.subsim.com/radioroom/showthread.php?t=166236)

minett 05-13-10 05:43 AM

Any news Athlonic on the MightyFineCrew mod compatible version. being ready for the 1.2 patch .


i really enjoy your mod


thanks :DL

Ragtag 05-13-10 06:16 AM

Quote:

Originally Posted by minett (Post 1390950)
Any news Athlonic on the MightyFineCrew mod compatible version. being ready for the 1.2 patch .


i really enjoy your mod


thanks :DL

You should probably read the mightyfine thread. He already stated it works with 1.2 ;)

Athlonic 05-13-10 08:16 AM

Quote:

Originally Posted by Ragtag (Post 1390976)
You should probably read the mightyfine thread. He already stated it works with 1.2 ;)

Oh, I missed that.

OK I see no update required then.
So we are good to go with both versions.

So I've tried to add sonar/radioman abilities to the watch officer dialog and ... it doesn't work.
When you click on the radio man abilitie it try to activate it on the watch officer. I will try again going the variable's way...

Quote:

Originally Posted by TheDarkWraith (Post 1389564)
InteractionManager. Handles all 3D interactive objects in the game.

Thank you, but I discovered that these python scripts are chinese for me right now :doh:

Krauter 05-14-10 04:24 PM

So the MCCD Version that is compatible with MightyFine Crew is compatible with 1.2
:yawn: :timeout:

They better not pull out a fast patch or I'll have to reupdate all my mods :rotfl2:

Krauter 05-14-10 04:57 PM

In your readme it says do not install this with v1.2 of SH5..

Athlonic 05-14-10 05:04 PM

Always trust the latest info,
the readme is about one month old.

You can go with MCCD 1.03 with SH5 v1.2.0

I will release MCCD 1.04 tomorrow with updated readme and updated German localization to not reintroduce v1.1.5 typo errors.

Krauter 05-14-10 05:05 PM

Excellent; just wondering lol

So currently I've got TDWs New UIs v 2.3

MCCD: v1.03 (1.21 comp.)

MFC v1.21

Are these all compatible then ?

(along with Ubis craptastic V1.2)

Krauter 05-14-10 06:58 PM

My only problem is with the gramophone;

Whenever I switch tracks backwards it always goes to the Tipperary song.. :hmmm:

Athlonic 05-15-10 01:32 AM

Quote:

Originally Posted by Krauter (Post 1392943)
My only problem is with the gramophone;

Whenever I switch tracks backwards it always goes to the Tipperary song.. :hmmm:


Yes it's not a bug ... emm ... it's a feature :88)


I thought the "previous song" command wasn't often used so I replaced it (since we can't add new commands) with this famous "Das boot" moment : the Tipperary thingy and XO happiness.

Athlonic 05-15-10 02:37 AM

New version out : v1.04 SH5 V1.2.0 Ready


German users please update.
Others too if you wish :DL

Change log :

version 1.04 :
Quote:

- updated german localization for SH5 v1.2.0 compatibility
- navigator now report if weather is improving or changing for the worse accordingly with weather's state.

Krauter 05-15-10 09:01 AM

Excellent thanks for the info :up: I just thought it was my game acting up

Excellent Mod btw :yeah:

Is the new version compatible with Mighty Fine Crew?

Athlonic 05-15-10 03:51 PM

The MCCD MFCM compatible version : yes.
The normal version no. It will CTD.

Choose the right version.

R-T-B 05-15-10 09:34 PM

Hmmm... The MFCM version crashes for me. I installed it exactly as per your instructions.

Is it just me?

Athlonic 05-16-10 02:39 AM

Quote:

Originally Posted by R-T-B (Post 1394024)
Hmmm... The MFCM version crashes for me. I installed it exactly as per your instructions.

Is it just me?


Oh, when does it crash ? Just after loading a game or in paticular circunstance ?

TheBeast 05-29-10 09:31 AM

Quote:

Originally Posted by Athlonic (Post 1389497)
Excellent idea to add special abilities on watch, will do.
As for the pipe thingy, as soon as I get how to add interactive area on the 3D world, I will try this too.
:salute:

Any progress adding the Crew Special Abilities to MCCD?:06:


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