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Is that new for SH5?
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Oh, I've done some work with the particle generators and I never noticed that you could control the particles by the speed of the sub - which setting is it?
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http://img337.imageshack.us/img337/1559/mmmz.png http://img171.imageshack.us/img171/8397/hhhhhfff.png |
Hey tonschk, since you're working on this, do you think you could add smoke while in reverse?
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Cool, well on that note, is it also possible to make the exhaust collisionable so that it blows around the sub instead of through it?
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TDW I hope you didn`t forget to change a bit dependability of smoke trail on wind direction :) Looking forward to it.
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TDW is correct that Collisions can not be done. Each Partical is a 'New' creation. Therefore you can not add a zone to them. Some animations from earlier SH series suffered the same problem. You could add a damage zone to the base model? But the way the animations worked ment there was no damages attached. That's one of the reasons you can't shoot Survivors in SH3. (That can be fixed by adding a Dummy spot for the animations and adding a damage zone to it! Kill the Dummy? Kill the Survivors! :rotfl2:) |
v1.0.2 released. See post #1 for details :|\\
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Thanks for the update TDW:yeah:
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