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Hey I've the original ACM mod on from 2008 - with the core ACM and dark shade ACM.
How does the reloaded install? In the JSGME I have it installed separately, with the originals enabled. The same question for the Nav Map 'Lite'? Thanks! |
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happy hunting u 48:subsim: |
Hey Guys, :salute:
Really love this mod, just wanted to know if its possible to remove the color filters on the scopes? Does anyone know how to do this? |
Method 1:
Rename/remove/replace with transparent tga two files data/menu/lenses/{per,obs}_filter.tga. EDIT: come to think of it, removing the files may have adverse effects. I can't test it right now, but on a hindsight this may make your periscope view rather unusable, so it'd be better to either replace them with some fully transparent image, or just use the next method. Method 2: Open data/menu/menu_1024_768.ini in your preferred text editor and do a search for per_filter.tga. You should find something like this: Code:
[G26 I177] Repeat for obs_filter.tga (for me it's item [G2B I118]). Regardless of the method you choose, I'd advise you to do it on the mod side: either uninstall ACM Reloaded, do the changes to the mod itself and then install it again, or just make another mod. This way you won't have to repeat the steps whenever you uninstall/reinstall/change your mods. To make a mod that just removes the two files, create a folder in your MODS folder, say 'MODS/ACM Reloaded Remove Filters'. Inside that folder, create path data/menu/lenses. In that lenses folder, create two empty files, call them per_filter.tga-remove and obs_filter.tga-remove (make sure your extensions are correct). So it'll look something like this: Code:
MODS That's about it. Installing this mod any time after ACM Reloaded will make those filters go away. Happy hunting :salute: |
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Thanks for taking the time to share this info, i will give it a try over the weekend :up: |
I need a Tutorial for Manual Targeting (GWX,OLC,ACM,TMTv2)
I,m Searching the Web for some Tutorials but i Cant find any... The Links for ACM Reloaded Tutorials are Down.... I hope someone can help me ,,, Thanks
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Does the 2nd (tutorial) link in the 1st message not suffice?
http://www.subsim.com/radioroom/show...&postcount=191 I know it is short, but I don't have that mod. So the tutorial videos neither. (or whatever is in that Manual-Targeting.zip on File-Front) But some of those tools are based upon other mods like OLCs GUI, or Makman's GUI mod. So tutorials for those might also apply (with a little grain of salt in exact 'how to...' execution). |
OLC 'Gold' MkII ~ MkIId Update
I'm going to install OLC Gold mk2 and after ALC reloaded but where can I download the OLC Gold mk 2 update which I suppose is necessary. Can't see it on the downloads section.
Help much appreciated! |
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ftp://hartmuthaas.no-ip.org/public/S...IId_Update.rar Username & Password in my Signature!!! So Long Maik |
Want to make sure it is what is expected
Hi everyone. I just decided to start a new campaign using mods from one of my favorite YouTube LetsPlay (Frontier..) personalities.
This brought me to here so this is my list of mods (everything works fine). GWX - Merged Campaign GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 GWX_DFa-Flag&Pens_2010 Thomsen's Sound Pack V3.2cg LifeBoats&Debris_v4 OLC 'Gold' MkII ~ Option 4 ~ Environment with EDE and GUI with LRT OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc) ACM Reloaded for OLC 'Gold' MkII FM_NewInterior v2.1D FM_NI_Fix_for_ACM_Reloaded OLC 'Gold' MkII ~ Flat Sun Fix OLC's Modified Searchlight Beams for GWX3 TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships I love the OLC dials and I'm not sure if it's ACM or TMT that changes the dial from the little scratch marks to what looks like a pointer (pretty cool).. and the map is very challenging.. (no pictures of docks, limited zoom).. I'm thinking it must be more realistic.. because I don't think the sub commanders had little icons driving around the map with tails.. Anway.. the one question I had was that notice when I go to the TDC map.. the TDC takes up the entire screen, so there is no longer a map showing what the projected torpedo path will be. I just want to make sure this is how it was intended.. It really makes it challenging but if that's more realistic then I'll take it!! I really found with these mods that I have to think a bit more, be more patient, plan better, etc.. it is very fun and challenging! Well, off to my little IIA ! Jeff |
Hej! Do you have any alive links for that?
ACM Reloaded for OLC 'Gold' MkII ACM Lite Map FM_NI_Fix_for_ACM_Reloaded (is this fix FMNI2?) Thnx |
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ftp://hartmuthaas.no-ip.org/public/S.../KARAMAZOVNEW/ Username & Password in my Signature!!! So Long Maik |
Would like some working links as well for ACM Reloaded for OLC 'Gold' MkII
and ACM Lite Map. Just like with olc nothing seems to work. Someone was kind enough to help me out with that though. |
A fun mod setup.
Firing this up today after doing some pc repair. :Kaleun_Salute: |
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