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Goodwork K2!!
I am particularly looking forward to seeing the sub pitch & roll more realistically. This has been a problem since SH3. Apparently, only the Devs have the key because it's 'hardcoded' I believe?
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[WIP] Pacific environment 4 testing starts now
Hi all subsimmers!
Thanks alot for all the comments, it's nice to see the response from all you people, I have good news, this mod will now go into testing. Some final adjustments are made before packing and im now 99% satisfied with the mod, offcause there still are some issues I would like to fix like caustics on the sea bottom etc. etc., (btw the black water is almost gone now!!) but there comes a time where you have to let go of a project and this is it, now I need some dedicated testers to receive feedback and maybe find some bugs. Lots of work has gone into making the new edition of PE4 and here are some of the key features: - New scene.dat with more realistic water rendering and sun light on clouds etc. etc. - New shaders for underwater scenery and textures - New shaders for clouds and textures - New post process filters edited and modified so that the colours and light should folow the daytime cycle more realisticly - All colours of the day and storm etc. changed. It would be great if the following people could try this mod and test it?
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So if the beta goes good what is the ETA of this mod. I realy want it.:D And if you want one more beta tester. I got 200 pluss Gb waiting for it on my hard drive.:up: :lol:
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By all means send it my way also if u want it beta tested. :know:
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Thanks k2 :yep::up:
RDP |
Im glad that this mod proceeds that fast. :D
Could it be that the (new & old) underwater pictures are gone? €: Now they are back, yes I think it looks now better, the sub blends more into the environment. Maybe a little bit too much green? I dont know, it's difficult for me to rate this. What do the others say? |
Much of this is subjective and also depends on how well you individual monitor is lined up. K2 has chosen some very good Beta Testers, so let's let them do their work while we eagerly await the release of the mod. :D
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If this is the last version it would be an honor to beta test it and run the heck out of it!
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I'm sorry to announce that any beta testing on my behalf will be next to impossible for the next couple or three weeks :cry:
As soon as I'm back from my vacation (in about 10 days from now), I'll be busy finding a new house for me and g/f and moving. Then, as soon as my g/f is done with her exams it'll be her time to move in. Those that have gone through that ordeal know it can be VERY time-consuming! :dead: I'll keep monitoring the mod's progress as best I can, though, and when I finally have some time I'll see what changes can be made (if any) in the Special Effects department, for all the supported versions so far. ;) |
Love the new " pitch and roll " effect thus far k2 with the Beta, an improvement over the current PE :yep: Also nice to see the horizon bug gone :) Like the fog, although it is a little taxing on the system, for those who can handle this it is worth it.
I'll also confirm ( you mentioned this earlier ) the weird affect on the waves after T\C :yep::oops: For me it's like the " northern lights " are overhead with this :o Anyway, I am enjoying testing this. Folks will not be disappointed. RDP |
I, for one, am sure looking forward to PE4! It is looking fantastic! However, can this issue be looked at. Here is my current mod order:
http://img.photobucket.com/albums/v2.../StockMods.jpg The issue I am experiencing is one I mentioned in the RFB thread a while back. However, I have switched mods around again. :oops::lol: When playing as a U-Boat (Type IXD2), and this is certainly reproducible, when I order the sub to surface it rides really high in the water. Some people have recently mentioned it in the Environmental Effects thread. If the sub doesn't ride high if you test it, try starting a mission with it already submerged and then surface. |
Thus far most of my time has been with the F.Boats, I have gotten the flying sub a few times, with 1.0 in the beginning and then a few times after that, and mainly when the seas were high. In the last PE I got this in higher seas, thus far with the new Beta I find the sub sits lower in the water, and I am not getting the flying sub, it looks really good.
However I am still early on, be interesting to see what others report in :yep: RDP |
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Thanks for the report, it sounds good that you like the new sub and roll pitch mod and yes it will be interesting to hear what the others thinks of it :yep: Keep testing :up: you will probaly find some bugs somewhere allso. |
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This shouldn't be a problem in the new PE4, because of the new way the sub sits deeper in the ocean and I haven't experienced anything like that while testing PE4, @anyone of the testers, experiencing the above with PE4 ? |
Yep, subs definitely riding better in the rough water. The only thing I've noticed, maybe it's just me, but the clouds seem to be moving a little too fast. Other than that, it's looking wonderful here. I especially like the stormy weather and fog.
As usual, I couldn't resist taking a few pictures : http://img230.imageshack.us/img230/4...2029uq3.th.jpg http://img391.imageshack.us/img391/7...2145wf8.th.jpg http://img362.imageshack.us/img362/4...2349yh6.th.jpg http://img297.imageshack.us/img297/8...2448jx9.th.jpg http://img116.imageshack.us/img116/2...2856ed2.th.jpg http://img165.imageshack.us/img165/7...3931pm8.th.jpg http://img352.imageshack.us/img352/4...0949cy9.th.jpg http://img362.imageshack.us/img362/4...1028fr2.th.jpg http://img411.imageshack.us/img411/6...2706ee9.th.jpg http://img208.imageshack.us/img208/1...2734qd0.th.jpg http://img137.imageshack.us/img137/4...3139ml8.th.jpg http://img388.imageshack.us/img388/9...3031uo9.th.jpg |
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