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Be careful with blood!! It should not look like doom.:down: We are playing SH3.
Kind regards |
I think that at most only a handful of the ship's crew should bleed. Maybe 2 or 3 of the total number of bodies. In most of the merchant sinkings I have read about, death resulted from one of four things:
-Drowning -Exposure -Crushing injuries from falling machinery & metal -Scalding from damaged boilers, steam pipes, & oil lines. For instance, when I read the case of the "Hartlebury", which lost 37 of 57 crewmembers, I noticed that practically all of the men who died drowned because of capsizing lifeboats or froze to death before rescue. Only 1 fatality (the captain) was described as having a particularly bloody injury. My main point is that none of the four causes above would have been very likely to produce much blood. Based on your pictures I would also prefer for the blood spots to be more diffuse and/or smaller. It would take an amputation or an injury directly to a major artery for someone to bleed out on that scale. A much darker shade of red wouldn't hurt either. No negativity is intended BTW - just my $0.02. |
To emphasize IABL's statement I want to add, that the human body contains only roughly 5 Liters of blood, whereas a leaking tanker spills tens of thousands of liters of oil.
In addition blood mixes with water while oil (especially crude oil) floats. Now imagine a human body even with a leg torn off and blood spurting from the wound falling into a crystal clear and bright 10 by 5 meter (30 by 15 feet) swimming pool. You will surely see the a lot of blood there, but within little time the blood would solve in the water and the water will turn a light red or pink. Now imagine a body falling into the virtually limitless sea with waves and wind ... Even in case the body would immediately lose all five liters of blood (which is not a likely scenario), you can be sure it would be swept away so quickly that you will see no red on the surface. Please leave the blood out. It's not realistic. |
Yes, please make the blood as an option. I would also suggest leaving it out completely. :know:
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great input all! I will toy around with this idea. I'm just experimenting currently. :yep:
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its a cool idea but do not make this a Gothik show please !
I personaly think that this is perfect the way it is...:up: |
Attention Racerboy:
In russian forum people made test mission with you new version RacerBoy RB_SH4_Effects_for_SH3_2_02. And see next pictures with red sea water :o : http://www.sukhoi.ru/forum/showpost....&postcount=793 I hope that autor can talk me about for translate in russian for russian forum. In archive mission himself and screens. Best regards. |
Well Racerboy I think these guys might have a point but I don't mind what you do even if one or two dudes are bleeding randomly.:lol:
Can you make them wiggle too?:hmm: Waving arms or something?:arrgh!: |
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Just my $0.02, but thought I would share them...
RacerBoy, the mod is great - I certainly like the new fires, hydrophone sounds etc. etc., but I have a suggestion for the distress flares. Here's the scenario I experienced last night: I encountered a convoy, heading W-S-W south of Ireland, late evening, October 1940. There were 4 destroyers and about 15 ships. I took up position approximately 90 degrees off their starboard at a range of 1km. I was moving at 2kts, they were plodding along at 6kts. Scanning the horizon, I chose to target 2 whale factory ships and an Empire freighter. (I also use full manual targeting). The attack was succesful, 2 torps hit the first factory ship, 1 hit the second, last forward torp hit the Empire freighter. At this point no distress flares fired from any ship. I went to flank speed, did a 180 degree turn and fired the aft torpedo at the listing Empire freighter before diving to 120m, heading east with silent running. I switched to the external camera and saw the Empire freighter receive a second direct hit, from the aft torp - and she went up in a ball of flames. I do like those secondary explosions! :up: Just as she was going under totally engulfed in flames about 6 or 7 large distress flares were fired within a split second of one another along the length of the ship, lighting the whole sea bright red. Looked a bit odd I must say. I then panned around and saw the first factory ship going under bow first. Just as her stern was about to go under she also launched a flurry of distress flares. The 3rd ship listed heavily to starboard before finally plunging under stern first. No flares appeared, and given the circumstances (and elapsed time) that seemed more realistic. To sum up, I think the flares should be made smaller in size. Having seen distress flares fired for real (testing only), they don't appear as large red glowing balls of light from what I saw. Also, given their height and size, they don't reflect much on the surface - especially daytime like this scenario. I've read that distress flares were launched by ships to attract the attention of the escorts when a sub was sighted, or an attack was under way. Is it possible they can be timed to fire within a minute or so of hitting a ship? - And make it random, so some ships launch, others don't? Anyway, as I say just my $0.02's worth......... Cheers! - Looking forward to the next release! Px3000 PS - Also like to add - leave out the blood. As explained above, the chances of actually seeing any blood in the water in such circumstances is remote at best. Maybe it's possible to 'blood-stain' the bodies in the water by using a very dark red smear (painted) on their clothing to represent wounding? Other than that I wouldn't have it flowing around them as shown above. Not realistic. Perhaps ''paint' some of the crew like they are covered in oil, black and dark grey - ideal with tankers being sunk..... |
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The blood is a nice add. I like it. Don't like it if all the bodies are bloody..(Looks like a bowl of Tomato soup...:-? ). I have insight to alittle that Race is doing.....Let's just say...it's Realistic!!!!! Scary Realistic....;) .
Any old Saliors out there know what the Merchant Ships Alarm sounds like? I believe in some old threads somone told me it was a Bell Ringing...continuously.... Anyone know???????? Please give me insight ....;) |
This mod is mind bending!
I fooled around with a large Convoy and a Nelson in the midst. As i was foolin around on the surface, the nelson fired and at me and hit one of their own ; a DD that was behind me! I've newer seen such an impact before! The debris the; fires the Bodies!...ahhhh what a feat for the eyes. The underwater sounds and secondary explosion were clear and creepy at the same time!:rock: |
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