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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Is this it? (https://www.subsim.com/radioroom/showthread.php?t=118431)

cunnutazzo 07-17-07 03:28 AM

@maerean_m:
your words sound good to me: the revolt of spartacus is coming? :yep:

John Channing 07-17-07 05:09 AM

I certainly hope not. Remember how he ended up :D .

JCC

cunnutazzo 07-17-07 05:36 AM

Quote:

Originally Posted by John Channing
I certainly hope not. Remember how he ended up :D .

JCC


"Crucifige" the slaves!!! :lol:

Zepheron 07-17-07 06:52 AM

I'm spartacus

TDK1044 07-17-07 06:53 AM

Quote:

Originally Posted by maerean_m
Quote:

Originally Posted by heartc
Oh, Ok. Then he should be fired - like - yesterday. There is NO way that you talk about YOUR company like that. I'm working my ass of for my own company as well, and it isn't always fair, and it isn't always easy, but there is NO way I would spill my mouth about MY COMPANY in the public like that. Because in the end, the "+" you see on your bank account is from YOUR COMPANY. You made a deal with them: You work for them, you offer your skills for them, and for this, you get the "+" on your bank account. The deal did not include badmouthing YOUR COMPANY, let alone among YOUR COMPANIE's customers, while still readily accepting the money you get from YOUR COMPANY at the same time. So, if you want to badmouth YOUR COMPANY, you should leave it beforehand. Otherwise, you are a hypocrite.

Just my opinion. What the **** is wrong with people.

Let us suppose you work for 3-4 month, non stop, including all Saturdays and Sundays. Every month has 170 working hours and yet they make squeeze another 90 (ninety) extra hours every month. You barely get to see you girlfriend\wife, let alone your parents. And what if you were the lucky guy that only worked 9h/day and others, like the Lead Designer, had to work until midnight (in many days) to get those subs working.

Let us suppose your colleagues are incredibly good professionals but the team is not left in peace to work its magic and the results are called SH4 v1.0 . If SH4 was a console game, there wouldn't have been any patch, including 1.1 . I dare you play SH4 out of the box.

After that, the team is scattered, working on other various projects and very few are left to work and create patch 1.1, 1.2 and 1.3. Imagine the quality of the work done inside SH4 if only a couple of the team members could get it to the 1.3 state in such a short time. It means the project was almost there, it just wasn't allowed to be completed.

In the end, let us suppose that you begin to see the bosses coming to work in brand new, incredibly expensive cars, even though no dev team member received any bonus money.

After 4 months of continuous work, you are so tired you're getting physically ill.

So I'm wondering, what do you actually mean by "MY company"? I'm just one of the 3000 working-ants there. I work to earn a living, I'm not their bought out slave, the way you seem to think.

I come here, among friends, to talk about the game we all love and play in our spare time (including mine). And maybe improving the game, using the tools each one of us has. So the game gets in a state in which I can read the posts here and be proud about Silent Hunter 4. Imagine how the dev team felt when they were presented with the dvd containing SH4 v1.0 and they read the posts here .

Thankfuly, Subsim is not "Ubi forums". If you want an official opinion about SH4, you go there and talk to the support team guys (that we didn't meet and don't even know in what country they're located in).

I'm not trying to hurt anybody, all I'm talking about is being allowed to be proud about my work. Doesn't everybody?

Edit:

Did you know that SH4 team never got the time to actually play the game (like stop working and play it for a month (or a week, or a day)) ? Only the testers did play it, but they only report bugs they understand, because they don't play Silent Hunter the way you do. They didn't notice the stadimeter was buged when using imperial units (you guys were the only ones that reported it).



So, What the **** is wrong with people?



Read it and understand it, folks. But for the dedication of the Devs on this project, you would have Silent Hunter 4 (1.1) to play with. And you could mod that until hell freezes over and not have a playable game.

We have SH4 1.3 because of people like elanaiba and maerean_m. That's why people like John and myself are often referred to as 'fanboys'. You bet your ass I'm a fan of these guys. For 11 months, they worked twice as hard as most of us ever will, in order to produce a video game that they are happy to put their names to.

With SH4 1.3, they should be very proud.

Uber Gruber 07-17-07 07:09 AM

@heartc
Quote:

Originally Posted by Uber Gruber

I suggest you read anything by Chomski, [...]


I would rather kill myself.
You would rather kill yourself than read something....mmmm...and tell me, should we start burning books as well ? Have you ever read any of Chomski's work or are you just nodding in agreement with the nay sayers regardless ?

How can you possible have an oppinion on the person's work if you haven't read any of his work ? God it must be terrible to just do what people tell you to do, how is that working out for you ? Do you have any "free thought" ? Are you free, or is someone forcing you to write your posts ?

The mind, quite truely, boggles :nope:

Mickle 07-17-07 07:53 AM

Quote:

Originally Posted by Zepheron
I'm spartacus

I'm spatacus!

mookiemookie 07-17-07 08:33 AM

Quote:

Originally Posted by TDK1044

Read it and understand it, folks. But for the dedication of the Devs on this project, you would have Silent Hunter 4 (1.1) to play with. And you could mod that until hell freezes over and not have a playable game.

We have SH4 1.3 because of people like elanaiba and maerean_m. That's why people like John and myself are often referred to as 'fanboys'. You bet your ass I'm a fan of these guys. For 11 months, they worked twice as hard as most of us ever will, in order to produce a video game that they are happy to put their names to.

With SH4 1.3, they should be very proud.

That's what makes me shake my head the most...when people who think they know it all come in here and start ranting and raving about how the developers should be fired and everyone who worked on SH4 is a hack, and blah blah....without ever knowing the real story.

maerean_m and elanaiba, you can count me as a fanboy as well.

molasar 07-17-07 08:33 AM

come on, you people!
 
in my opinion sh4 is a pretty fine piece of code, and however author of this Thread might be right in the economic aspect of accepting and buying products, I think that problem with enjoyment from playing sh4 comes from different direction. it's not that this game sucks because it's not finished or something like that, my feeling is that most players (sub sims fans) has grown in age, and have troubles with activating imagination during playing sessions. it seems to be natural. remember the time when we used to play silent service, or later, aces of the deep? there were this unrepeatable feelings of realism and atmosphere. was it because of realism?I don't think so. i mean that games were in some ways realistic-of course, but there is no comparision to sh3 or sh4- sh3 and sh4 are way better simulating that specific submarine "thing". what i'm saying is, try to think what would be your reaction if you have had sh3 or 4 these "silent service" days?would you complain that it's not finished, that there is no periscope animation and the crew is half transparent?

of course, crew IS half transparent, animated periscope?sure! but for me- most important is having incredible tension during night convoy attacs, sending torpedoes and hearing hits! then long evasion manouvers trying to escape escorts, and finaly satisfaction from tonage i've sent down.

And that is it !

come on people! game is a game- it requires you to to use your imagination to fill up gaps and stuff. you'll never be a real wwII submarine commander,so you better relax a bit and don't become a "young american consumer" [no offence ;;)]

if you lose your imagination, you will also lost your passion!watch out for that!

dean_acheson 07-17-07 08:47 AM

Quote:

Originally Posted by Uber Gruber
@heartc
Quote:

Originally Posted by Uber Gruber

I suggest you read anything by Chomski, [...]

I would rather kill myself.

You would rather kill yourself than read something....mmmm...and tell me, should we start burning books as well ? Have you ever read any of Chomski's work or are you just nodding in agreement with the nay sayers regardless ?

How can you possible have an oppinion on the person's work if you haven't read any of his work ? God it must be terrible to just do what people tell you to do, how is that working out for you ? Do you have any "free thought" ? Are you free, or is someone forcing you to write your posts ?

The mind, quite truely, boggles :nope:

TOTALLY O/T

Yes, I have read Chomski, and he's pretty worthless. More so than Howard Zinn which is pretty impressive, given Zinn's loathing of the system and country in which his second rate writing made him rich.

Now this post is way/way O/T but the Chomski fanboys always say when someone criticizes him that "have you read him? If you don't love him then you have no understanding and you are the chickens in 1984." Well, I had this loser shoved down my throat by liberal Social Science professors when I was that horrible left-wing experiment called a state funded undergraduate program here in the states. Given Chomski's proclivity to hug on dictators, he's pretty worthless in my book. Anybody that prefers Che to Abe has horrible taste in political systems. I guess you want to defend his position on Pol Pot and the Khmer Rouge? Have you sir, read anything written in the last twenty years by David Horowitz? Edmund Burke? Robert Service? Richard Posner? Milton Friedman? Fredrick Von Hayek?

PS- Thanks El and the guys at UBI for giving us 1.3. This is a great game.

Delusory 07-17-07 08:48 AM

Quote:

Originally Posted by molasar
in my opinion sh4 is a pretty fine piece of code, and however author of this Thread might be right in the economic aspect of accepting and buying products, I think that problem with enjoyment from playing sh4 comes from different direction. it's not that this game sucks because it's not finished or something like that, my feeling is that most players (sub sims fans) has grown in age, and have troubles with activating imagination during playing sessions. it seems to be natural. remember the time when we used to play silent service, or later, aces of the deep? there were this unrepeatable feelings of realism and atmosphere. was it because of realism?I don't think so. i mean that games were in some ways realistic-of course, but there is no comparision to sh3 or sh4- sh3 and sh4 are way better simulating that specific submarine "thing". what i'm saying is, try to think what would be your reaction if you have had sh3 or 4 these "silent service" days?would you complain that it's not finished, that there is no periscope animation and the crew is half transparent?

of course, crew IS half transparent, animated periscope?sure! but for me- most important is having incredible tension during night convoy attacs, sending torpedoes and hearing hits! then long evasion manouvers trying to escape escorts, and finaly satisfaction from tonage i've sent down.

And that is it !

come on people! game is a game- it requires you to to use your imagination to fill up gaps and stuff. you'll never be a real wwII submarine commander,so you better relax a bit and don't become a "young american consumer" [no offence ;;)]

if you lose your imagination, you will also lost your passion!watch out for that!

I agree with you. Started to play SH3 almost after it was realesed and it was my first sub simulation. Fell in love with the atmosphere of the game not because of the nice looking buttons but because of the game play. I still sometimes play Transport Tycoon, the games should not only be pretty things, that shine (like NFS U2; NFS C :down:), but also should have gameplay which would attract players for along time...

John Channing 07-17-07 09:06 AM

Quote:

Originally Posted by Mickle
Quote:

Originally Posted by Zepheron
I'm spartacus

I'm spatacus!

<checks his driver's license>

Nope... says here that I am Spartacus.


The Moderator formerly know as JCC

cunnutazzo 07-17-07 09:15 AM

Ego sum Spartacus

Steeltrap 07-17-07 09:32 AM

Quote:

Originally Posted by joea
Ok Scrapser has every right to post and seems pretty on the ball, but I don't get what he thinks is wrong specificaly with SH4 now?

Well, let's see.....

* SD radar - was always a-scope, gave range but no bearing. How hard should that have been to simulate?
* convoys/TFs still stop or crawl once you attack them. Perhaps they're as interested in the antics of the escorts as I am....I've counted 3 so far that have sunk themselves with DCs dropped while moving at about 2kts. The reduced speed is probably because they all run to the same spot then spend time moving back and forth like some pre-sumo bout choreography...
* can't attack on the surface without being spotted. You CAN attack in ANY weather, at ANY time, submerged. We'll just ignore the fact that many attacks actually occurred by surfaced boats at night, and that USA subs couldn't use their scopes under many conditions...
* submerged endurance for batteries seems dodgy, still.
* sonar detects convoys when I'm running aorund on the surface at 12kts.
* about 6-10 rounds from a 4" gun sinks a "huge European liner"....

Believe me, I could come up with a list as long as you'd like as to what might be considered "wrong" post-1.3. Not wishing to rant, but to think that the sim is in any way finished is, from my knowledge of submarine warfare in WWII and from my perspective, just unjustified. I'd still rate it beta grade. Then again, I'd simply not work for a company that did what has been described in this thread.....(and yes I have resigned from companies in the past for reasons of their standards differing from mine to the point I was no longer prepared to work for them).

Steeltrap 07-17-07 09:54 AM

Quote:

Originally Posted by TDK1044
I think 'The Peter Principle' applies.

"In any given hierarchy every employee tends to rise to his level of incompetence."

The good old 'PP'......

Heard this one? One of my favourites, and equally applicable.....

"The organisation of any large bureaucracy is like a septic tank: the really large chunks rise to the top....."


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