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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   SUBSIM SH4 Patch 1.3 Discussion Thread (https://www.subsim.com/radioroom/showthread.php?t=118338)

-Pv- 07-15-07 01:07 PM

"...Also, I notice that in 1.3, you can still pretty much shoot down the entire Imperial airforce with your AA gun..."

Try playing the quick mission Philippine Sea and see if you can shoot down the whole air force without going down yourself. You have two AAA guns and waves of friendlies flying around.

-Pv-

DasBoot73 07-15-07 03:06 PM

Anyone know if 1.3 is fixing problem with getting orders for new base of operations in middle of mission and not able to dock anywhere? Help preciated.

nik112 07-15-07 03:57 PM

1.3 patch
 
hi captains
am taking ctd after i installed the patch. anyone else had this prob?
i made a clean instalation and patching to 1.3 without any mods:down:
cheers

BooBooLovesAll 07-15-07 04:34 PM

1) 500+ mb saves.. takes forever to save and load.

2)Loading the game takes a few minutes longer than before.

3)I was able to quickly open the doors then close them in 1.3.. but it seems to be gone now.

I am using the 1.3 trigger mod/campaign layers mod.

donut 07-15-07 04:47 PM

did you defrag drive ?
 
Quote:

Originally Posted by nik112
hi captains
am taking ctd after i installed the patch. anyone else had this prob?
i made a clean instalation and patching to 1.3 without any mods:down:
cheers

I had a ton of Red. PM.I will try to help.

AVGWarhawk 07-15-07 07:15 PM

I do not know what tweeking or numbers changed or what but the game plays flawlessly on my rig with this patch. I gained FPS. I now hover at 25+ as before I was 18+. The game loads quickly and when completed shuts down just as fast. I do not hear my hard drive grinding away upon shutdown. All in all just a nice patch. The game is truly starting to shine:sunny: :sunny: :sunny:

bsalyers 07-15-07 08:06 PM

Yippeee! Mods!
 
Quote:

Originally Posted by John Channing
Trigger Maru 1.3 has been released...

http://www.subsim.com/radioroom/show...044#post593044

post #34

JCC

Thanks, John Channing!

-Pv- 07-15-07 10:12 PM

Like AVG I have no issues. Load times are faster and I have no CTDs (actually, I never have had any not related to the original A key.) I have been aggressive in deleting old saves since patch 1.1 when I saw how much space they use. I have an unmodded download version (which by-the-way never required a disk in the drive.)

So far the game seems flawless in that there are no new issues and past issues which were addressed are working as expected.

As everyone knows by now, the enemy AI is a LOT smarter. This is getting to be a rich and challenging game experience now.
-Pv-

Mithrandir 07-16-07 01:56 AM

In-port savegames are safe but not "coherent"
 
Hi all,
I want to say something I verified in SH4.
It seems that the development team made the "in-port" savegames somewhat resistant to modding. This means that, if you start with one of them you will not crash to desktop after a modification of the game files.
But this was achieved by copying some important files (regarding crew and submarine) in the savegames.
So, is you keep your savegames, even the in-port ones you will never try the new files regarding the submarine and the crew. For that ones you have to start a new campaing or to manually modify also the files in the savegame directory.
This file is "ActiveUserPlayerUnits.upc" for submarine (and improvements) and crew.

Bye,
Mith.

Payoff 07-16-07 03:47 AM

An observation. I like to keep the menu bar "unlocked" or minimized and off the screen until I need it. When you hover over the lower right corner to check messages or change the depth meter or compass/rudder the menu drops away. A little annoying. I dont think it did this before.

Deep6 07-16-07 12:02 PM

Quote:

Originally Posted by AVGWarhawk
I do not know what tweeking or numbers changed or what but the game plays flawlessly on my rig with this patch. I gained FPS. I now hover at 25+ as before I was 18+. The game loads quickly and when completed shuts down just as fast. I do not hear my hard drive grinding away upon shutdown. All in all just a nice patch. The game is truly starting to shine:sunny: :sunny: :sunny:

The game no longer has to access the DVD. :up: :rock:

Elder-Pirate 07-16-07 01:42 PM

Quote:

Originally Posted by jowr
My god, the "you lose your torpedo path as soon as you cross the international date line" bug is STILL THERE.


Hmmm I just sank three freighters about 250 nm south,south east of Rabaul and the torpedo path was great. That's about 28/29 degrees west of the date line so I think it's fixed. :yep:

Could be your install? :hmm:

nomad_delta 07-16-07 02:41 PM

Quote:

Originally Posted by Elder-Pirate
Quote:

Originally Posted by jowr
My god, the "you lose your torpedo path as soon as you cross the international date line" bug is STILL THERE.


Hmmm I just sank three freighters about 250 nm south,south east of Rabaul and the torpedo path was great. That's about 28/29 degrees west of the date line so I think it's fixed. :yep:

Could be your install? :hmm:

I started a new campaign for 1.3 out of Pearl, 1941 -- and my torpedo paths on the attack map disappeared when I crossed the date line. I started the campaign with a completely new install from the DVD and only 1.3 patch applied, no mods.

nomad_delta

XLjedi 07-16-07 03:07 PM

Quote:

Originally Posted by -Pv-
So far the game seems flawless...

Wow! I never thought I'd see all those words grouped together in the same sentence in an SH4 thread... :huh:

I'm at the office now; but can't wait to get home and give 1.3 a try!

DasBoot73 07-16-07 03:14 PM

Only problem i encountered so far with fresh install, direct patch to 1.3, new pearl campaign and several mods (that i doubt got nothing to do with problem) is that when i engaged convoy and some destroyers managed to damage my ship, clearly as there is water/steam bursting from pipes in bridge, repair crew dont do anything about it! (no, i'm not in silent running) and in "damage list" there is no damage, so figure out....

But got to say enemy is MUCH more dangerous now, they spotted my periscope at night when i was closing in and started cat & mouse play, so be careful out there! :arrgh!:


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