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-   -   [REL] A new set of campaign layers (https://www.subsim.com/radioroom/showthread.php?t=116283)

tater 06-22-07 12:21 AM

Quick fix (v 0.66):

http://mpgtext.net/subshare/258Impro...rs%20v0.66.rar

See if that kills the CTDs.

I took the stock scripted layers and axed the Akizuki and Aganos. I did it an ugly way, I replaced the units in the text file. I did not change the names, so Agano#27 might be a Naka or something. Will make it pretty later, just wanted to see if this would kill the CTDs.

Big huge "thank you" to Bando and Jace11 <S>

tater

Bando 06-22-07 04:10 PM

Just got in, d/l now, will report back on results tomorrow

Thanks

Bando 06-23-07 04:44 PM

Hello Tater, Just had another CTD. I tried to document this patrol as good as possible, but nothing strange happened, so it got a bit less documented as the patrol continued, but this is what I've got, just prior to the CTD.I'm on patrol in position 00-08N 118-45E on may 08 1942 when at 0500 a Large Composite Freighter comes along. Her MLA is 040 at 10 knots. She's sailing alone. I fired three torpedoes, she goes down. I then get a radio report about a small convoy heading NE about 100 Nm south of my position at 0700. I turn the submarine south and at 0730 (aprox) the game CTD.Hope it helps

Jace11 06-23-07 06:15 PM

Need to ID that convoy... check all ships in it and also cross-check rosters

Any new ships in it, like new escorts... maybe the minesweeper modded... er check dates.. the answer lies within...

Fearless 06-23-07 07:03 PM

Can't download the v0.64 as when I try the link in the first post, it points to v0.6 (a May 07 file).

tater 06-23-07 07:19 PM

Fearless, it's at the top of this page, too, like 4 posts above yours

I agree, jace. I'm betting I also need to leave no stock missions. All it takes is one subchaser set to type=0 in amission file. Some of the stuff you get tasked after a contact report might be a problem as well. That's why it's beta, I guess <G>

tater

Bando 06-24-07 04:36 AM

Tater and Jace,

I don't know if it has something to do with it, but I read in Redwines die slowly 1.4 thread a comment from Leovampire (on page 2 listed today) that he gave a life boat an engine room with some fuelbunkers for testing purpeses. When he fired at the life boat, it blew up like a merchant, leaving burning oil on the water.

Because this was testing by Leo, and not included in the mod, it starts me thinking. I do have the DS mod installed, but (AFAIK) the lifeboats are stock within this mod.

Yet I've seen this too. I sank a Mogami cruiser and when it blew up, the blast destroyed a life boat sitting next to the sinking cruiser. For several hours the burning oil slick was visible at the surface. I am absolutely sure this came from the life boat. It amased me at the time.

Again, I don't know if it has anything to do with it, it just might help in the continuing development of the campaign layers.

Bando

tater 06-24-07 09:18 AM

I didn't have a huge amount of time to look at them in the last couple days, but this is certainly frustrating. I played a few campaigns out of manila early war, and haven't had any CTDs yet.

I'll need to make a quick mission for may 7 I guess.

The only problem is if it is a scripted layer, since they do not load on QMs. Might be related to the coral sea given the date.

I looked at coral sea, and it doesn't have the ships I messed with in the roster though.

Jace11 06-24-07 09:28 AM

No it wouldn't be that I don't think. if it were something wrong with the lifeboats, it may crash when you sank a ship that spawned them I guess.

Meanwhile, I have looked at Taters 1942 Jap Convoy file, I reckon it must be either convoy 131 or 132 in Makassar strait.. both have corvette entries..I wonder if its the corvette entry. I don't run the same roster files as a tater so i don't know, I had a look at them though, and can't see anything obvious thats causing the problem.

tater 06-24-07 09:39 AM

Yeah, I need to look at them again.

I have noticed that changing stuff in the mission editor entries isn't always enough. I will check them as text files.

tater 06-24-07 09:45 AM

The corvette entry is just Type=1.

They look fine (just checked), and I have such generic corvettes in most convoys with no problems.

tater

tater 06-24-07 11:30 AM

OK, this is interesting. Some of my TF groups in the 42a layer had the group leader set to a unit with a less than 100% chance of occuring.

Fixed it and a CTD I seemed to always get in mid may didn't happen.

What is interesting is that I have seen some stock groups set up like this, so I assumed it was OK.

Bando 06-24-07 03:20 PM

Tater, Jace,

I just found out that I've saved the game about 36 hrs prior to CTD.
If I load it up is there anything special you want me to monitor, or do you know enough and I'll get a new career.

Bando

tater 06-24-07 11:31 PM

Interesting. In a random group, whatever you pick as leader always shows up.

I made a random groups with various things at various % chance. The leader was Fuso, but set to 1%. It's always there. Too bad, if it had been instant CTD it would have explained so much.

LukeFF 06-26-07 01:50 AM

tater, here's a possible realism suggestion for you: tonight I encountered a warship task force consisting of carriers, destroyers, and cruisers. All that would normally be fine, except that a couple of the CVEs were of the Akitsu Maru type mixed in with some Taiyos. Would the IJN have allowed IJA CVEs to be mixed in with IJN ones?

Campaign date was August/September 1942, off the east coast of Japan.


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