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I'm really enjoying the patch, one thing i noticed is that now after a while the bow dive planes no longer even come down!
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is anybody else getting this? Never happened before the patch.
http://img239.imageshack.us/img239/1...8296rb3.th.jpg doesn't seem to happen with the periscope only with this thing (tbt? forget the name). |
Praise the Lord and pass the torpedos!! :D
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No need to be nasty, first of all READ some history, US torps did circle around, the USS Tang was sunk by one you know. Second I heard sailors repeating themselves was a function of using a cracked game...not saying you are of course. Other things are important I agree. |
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It's a big deal as it does what a patch should do: fix issues without causing new ones. |
sigh...
:nope:
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Enabling FSAA with Patch 1.2
I installed the patch and went to the graphics options but see nothing about enabling FSAA. Is this on automatically? I have the nVida 8800GTX with latest drivers. From reading this thread it looks like there's still much to be fixed. This patch came out rather quickly so I'm confident there will be a 1.3.
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Wrestling with it now as well
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am tinkering with: GRAPHICS Resolution 1280*768, 5:3. 60Hz (since that's what I was running in v.1.1 just to compare) vertical sync = on volumetric fog = on and in main.cfg [VIDEO] Resolution=1280,768,60,22 DynamicShadows=No FullScreen=Yes Synchronized=Yes TextureResolutionHigh=Yes (and the devfix) [DEVELOPING] DevDebugEnable=No DevEditEnable=No MiniDump=No ---------- Thinking next will try nHancer and go for: 6x FSAA and AF to 4x SLI'n two GeForce 7900's 512mb |
Maybe I didn't notice it at first but I am getting an annoying green line on the left and top of the screen. Ugh I am getting mad trying to get everything working properly.
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I've played around a bit and I'm happy with the addition of FSAA. Makes stuff a lot clearer and crisp. Helps me out greatly when spotting ships.
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