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-   -   LIVING SILENT HUNTER 3 - EDITION 2022 » DISCUSSION and SUPPORT (https://www.subsim.com/radioroom/showthread.php?t=252544)

bedros 08-30-22 03:33 AM

Hi Archivel, I had the same problem before I've installed 30's swing mod; now it works fine and cool with good music, perfect atmosphere listening swing during cannon Attack ��

bedros 08-30-22 04:49 AM

Quote:

Originally Posted by bedros (Post 2825308)
Hi to everyone, I'm playing LSH3 2022, I'm having problem when I select 30th flotilla, instead to start in costanza my sub start in 0;0 coordinates (gulf of new guinea).
Someone can help me edit correct coordinates for black sea?

Update; Problem solved by editing "playersettings.cfg" file in your "C:\Users\your name\Documents\V2C\data\cfg"; I've added manually

DeparturePointLong=3436705.000000
DeparturePointLat=5297686.000000
DeparturePointHeading=92.734001
(Costanza Coordinates)

and saved the file in "read only" mode, otherwise the game delete everytime
all three strings; This method should work with any flottilla, you can find the relative flottilla coordinates in the "flottilla.cfg" file in Data folder of the installation.

Update 2

Check the en_menu and change the name of harbor with Konstanza (it must be the same that you read on map).
Thanks to Bisou.

Regards
Bedros:Kaleun_Cheers:

melis 08-30-22 09:24 AM

Welcome! I am also having trouble with the resolution causing the game with the mod to launch in a small window. How can this be fixed? My laptop supports a resolution of 1366x768

Archive1 08-31-22 12:27 AM

Bedros:
Ok, you have the gramaphone working...but what did you do in the data file to have it recognize audio files? OGG, MP3, what?
Appreciate the reply. Seems we are not alone.
I presume the "playersettings.cfg" message relates to your Costanza problem, and not to the gramaphone silence.
Archive1

bedros 08-31-22 03:26 AM

Quote:

Originally Posted by Archive1 (Post 2825473)
Bedros:
Ok, you have the gramaphone working...but what did you do in the data file to have it recognize audio files? OGG, MP3, what?
Appreciate the reply. Seems we are not alone.
I presume the "playersettings.cfg" message relates to your Costanza problem, and not to the gramaphone silence.
Archive1


Just download mod 30's swing and install with Jsgme, don't do it manually.

blueduck 08-31-22 01:18 PM

Quote:

Originally Posted by melis (Post 2825379)
Welcome! I am also having trouble with the resolution causing the game with the mod to launch in a small window. How can this be fixed? My laptop supports a resolution of 1366x768

Hi Melis,

this version LSH3-2022 is for a display resolution of 1920x1080.

You will need the older version LSH3-2020 for your laptop!

Regards
Blueduck

bedros 08-31-22 04:02 PM

Quote:

Originally Posted by blueduck (Post 2825550)
Hi Melis,

this version LSH3-2022 is for a display resolution of 1920x1080.

You will need the older version LSH3-2020 for your laptop!

Regards
Blueduck

there is a way to enlarge the crew management panel which is damn small?

Archive1 08-31-22 10:31 PM

Gramaphone
 
Bedros:
Well, the type of audio file that will be accepted is critical to most audio playing software. My question is: Have you merely loaded some audiofiles (maybe MP3?) into the Data/Sound/Gramaphone folder and have it play? I have done that with OGG sound files and they do not play. Help me with your magic.
Archive1

blueduck 09-01-22 01:50 AM

Quote:

Originally Posted by bedros (Post 2825578)
there is a way to enlarge the crew management panel which is damn small?

Hi bedros,

sorry, but there is noway to enlarge this view.
Eremit and Urmel tried several times and the only thing which worked was to move the whole content around. But this had other undesirable effects.


Quote:

Originally Posted by Archive1 (Post 2825597)
Bedros:
Well, the type of audio file that will be accepted is critical to most audio playing software. My question is: Have you merely loaded some audiofiles (maybe MP3?) into the Data/Sound/Gramaphone folder and have it play? I have done that with OGG sound files and they do not play. Help me with your magic.
Archive1

Hi Archive1,

just tried with .OGG and .MP3 and they both work fine!

I am sure you did have a look at "sound settings" in the options menu!
Music volume is by standard reduced to -30dB. "Music On/Off" does NOT have to be checked on - this is just for the music in the menu area.

Regards
Blueduck

bedros 09-01-22 02:11 AM

Quote:

Originally Posted by Archive1 (Post 2825597)
Bedros:
Well, the type of audio file that will be accepted is critical to most audio playing software. My question is: Have you merely loaded some audiofiles (maybe MP3?) into the Data/Sound/Gramaphone folder and have it play? I have done that with OGG sound files and they do not play. Help me with your magic.
Archive1

I've checked files in 30's swing, is OGG VIDEO file.

propbeanie 09-02-22 09:51 AM

For the most part, music audio in the game should be 44.1kHz, 2-channel, 16-bit, which would be "CD Quality". I do not remember the kbps off the top of my head for mp3 files, but probably 192. Find an mp3 in the stock game, and match its settings. The wav files for sounds vary, depending upon their use, but again, have to match the Stock game's examples whether mono or stereo, 8-bit or 16-bit, 22.05 or 44.1kHz, etc., and might also be length-restricted. A 48kHz "video" audio generally will not play in the game, other than the Intro movie when the game starts. If you don't have an app that can edit audio, you can accomplish edits with Audacity Editor, but it can be a slightly complicated process in that app, and might take a bit of experimentation for the "export" settings.

bedros 09-02-22 02:12 PM

Sonar man doesn't advice about depth charges.
 
Good evening everybody, I have noticed that during silent running my sonar man doesn't advice me about depth charges in the water.

I'm playing LSH3 2022.

Update: the problem was correlated with time compression, after reset and modify again I've solved.

Regards

Archive1 09-04-22 12:14 AM

Blueduck:
Ahhhh, there we have it - an old timers experienced reply. I did not know that the sound settings could be manipulated that way. I am amazed that my old OGG files work just fine in LSH3-2020 as well as they do, but not in 2022.
Yes, I will dig deeper.
Many thanks.
Ar:Kaleun_Applaud:chive

a-kermit 09-05-22 02:10 PM

Quote:

Originally Posted by bedros (Post 2825821)
Good evening everybody, I have noticed that during silent running my sonar man doesn't advice me about depth charges in the water, it's normal or there is something wrong? Could be related with time compression settings of sh3 Commander?
(In sound folder there are all audio file of this phrase)

I'm playing LSH3 2022.

Regards




Moin ...


Please have a look in data/cfg/Message_SO.cfg and there at


[Msg0]
MsgId=0
Priority=3
Timeout=20
Param0=1
MsgOgg00=Depth_charges_in_the_water_sir
;SoM_P_Depth_charges_in_the_water_sir.ogg

and set the priority from 3 to 1.
... has helped me.

mfG Kermit

Archive1 09-14-22 01:47 PM

Changing login name and password - how?
 
I have been badly hacked and am changing all (all) names and passwords across the board for all programs.
How do I do that for this Subsim website? Don't want to lose the connection.
Archive1


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