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-   -   [WIP] Mega-Mod for SH5 (https://www.subsim.com/radioroom/showthread.php?t=176123)

stoianm 04-07-11 05:58 AM

The solution that he found was this:

''I opened the ATI software and disabled the Crossfire, so now for this game only I'm using only one video card.''

bigduke666 04-07-11 12:39 PM

hi Stoianm

I had downloaded the 11.3 cap. I also now have disabled the 2nd card and still the same problem - must be a driver issue.

stoianm 04-07-11 12:43 PM

Quote:

Originally Posted by bigduke666 (Post 1637880)
hi Stoianm

I had downloaded the 11.3 cap. I also now have disabled the 2nd card and still the same problem - must be a driver issue.

:hmmm:... Try another driver version (tdw and zedi told me that the best video graphic driver is not the last one in all situations... is the one that is whql certified... the one that is installing when you install first time the OS)... try to lower video graphics setings in game... i think when sober will be online maybe he can help you also... he use ant ati vga card
also try to:

1) ''In my case I just turn ATI "A.I." off and the problem went away''
2) ''Itt might be sound driver becouse after reinnstalling sound driver itt worked bether now!''
3) ''I fixed the problem by turning off two of the cpu cores via the task manager. The game doesn't seem to support any more than four cores''
4) ''I i rolled my ati drivers to version 10.8 and the game runs fine.
i was using 10.11 when i tried the SH5 on my new SSD drive and the screen was blacked out in the outside view. so i would say the ATI drivers set 10.0 & 10.11 are cuase the problem I have not tried the newest set 10.12 yet.''

As you can see can be a combination of factors that cause this problem... try to eliminate all of them

mikaelanderlund 04-08-11 12:36 AM

Any news v0.0.5? Release date? :salute:

Silent Steel 04-08-11 12:37 AM

Grids?
 
Where are these 'Grids' referred to in radio messages to be found? :hmmm:
//

stoianm 04-08-11 12:40 AM

Quote:

Originally Posted by Silent Steel (Post 1638225)
Where are these 'Grids' referred to in radio messages to be found? :hmmm:
//

what kind of grids you are looking for?

TheDarkWraith 04-08-11 09:17 AM

Quote:

Originally Posted by mikaelanderlund (Post 1638224)
Any news v0.0.5? Release date? :salute:

Zedi is busy working on adding the mines, icebergs, and subnets to the campaigns. When he's finished I'll have a better idea.

barel80 04-08-11 09:43 AM

I think, there is a problem with sub maneuverability. It's like an aeroplane :), also if speed is about 2kts. It dives and surfaces too fast, I think...:wah: Changing depth from 200m to periscope depth is very fast.
In GWX 3 sub was much more heavy.

What do You think, about it ? :arrgh!:

rsamico2 04-08-11 09:58 AM

Keyboard command list
 
Hi guys, please anyone knows if there is a keyboard command list or layout available for magnum opus mod ? Thanks Rodrigo - Brazil.

Silent Steel 04-08-11 10:03 AM

Quote:

Originally Posted by stoianm (Post 1638226)
what kind of grids you are looking for?


Hi again
Well, in some radio messages I get on patrol sent to/from BdU to/from other uboats they are sometimes talking about observations or new patrol areas in a specific 'grid' with a specific name or number but the only 'grids' I can see on my map are the longs and lats... :hmmm:

//

Teiwaz 04-08-11 10:23 AM

Quote:

Originally Posted by Silent Steel (Post 1638482)
Hi again
Well, in some radio messages I get on patrol sent to/from BdU to/from other uboats they are sometimes talking about observations or new patrol areas in a specific 'grid' with a specific name or number but the only 'grids' I can see on my map are the longs and lats... :hmmm:

//

I think that's what you are looking for: Kriegsmarine Grid Map

Silent Steel 04-08-11 11:03 AM

Quote:

Originally Posted by Teiwaz (Post 1638508)
I think that's what you are looking for: Kriegsmarine Grid Map

Exactly!
Now I can follow what they are talking about :D
Thanks Teiwaz :yeah:
//

stoianm 04-08-11 11:06 AM

Quote:

Originally Posted by rsamico2 (Post 1638479)
Hi guys, please anyone knows if there is a keyboard command list or layout available for magnum opus mod ? Thanks Rodrigo - Brazil.

You can use the one by default or you can use a keyboard mod.... i sugest you the ddrgn or the church subsim mods for keyoard... when you are in game just pres F1 and you will see what key you can use... after that press shift and you will have more... to hide press again F1

TheBeast 04-08-11 12:01 PM

Has anyone tried "JD Realistic Depth Charge Damage and Shaking 1.0" MOD?
I have tried it and it really changes things. A lot of Pitch, Roll, Yaw action from DC's. Not to mention being bounced around inside the boat on close DC's. I was standing in Control Room at bottom of ladder to Conning Tower and a DC bounced me and I was in the Conning Tower(good thing hatch was opened). Flak Guns damaged, Periscopes damaged, Breaking Pipe, some flooding, Broken Glass and sparks but no preasure hull damage.

If character animations updated to fall off seats, Crew cringe and Sounds, Crew gasp, Crew Panic , etc. added would be greate addition.

TheBeast 04-08-11 01:30 PM

To little, to late - - - -

Quote:

Originally Posted by Trevally. (Post 1539245)
The designation "skunk works", or "skunkworks", is widely used in business, engineering, and technical fields to describe a group within an organization given a high degree of autonomy and unhampered by bureaucracy, tasked with working on advanced or secret projects

Although the above quote is true. Skunk was also used by the British Navy when talking about U-Boat's because they smelled so bad. So, it could have two meanings and why I suggested it.

Then there is also the acronym TSW, it could also mean "This Stuff Works" in contrast to what you get "Out of Box" when you buy it.

On the funny side:
Maybe another name could be "Silent Hunrer 5 - Secret U-boat Project" and seeing how Secret Projects are some times given the designation of "X", then the acronym could be used in the name "Silent Hunter 5 - S.U.X."
Just joking...:har:


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