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Salut Jacques and welcome to the forum :salute:
To patch the game run this program; C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe It should patch your game. :up: Cheers Quote:
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Thanks for the quick response! I'll give it a try
The 1.2 patch did install but the patch for the launcher fails. Would that cause a CTD? Everything else seems in order to get the game running EDIT: Still no go It crashes to desktop as the game loads up. Shows the loading screen.. winds up for about 30 seconds, then "click" sound and back to the desktop :( |
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Please tell; - What mods you are running (if any). In case you've activated any mods with JSGME > disable them and launch SH5 again to check if it opens up properly. If you get to the Main Menu > what number do you see in the upper right corner? If you see 1.2.0 it means you're patched properly. - Have you done any settings at all during install? - After installing the 'JSGME' you should run it once. This should let the JSGME create a folder named 'MODS' in the 'C:\Ubisoft\Silent Hunter 5\' folder? After this you can paste your copies of mods into that 'MODS' folder. - If you do a search for 'Ubisoft Game Launcher' on your main drive do you fiind the folder; 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher' containing 'UbisoftGameLauncher.exe'?; :hmmm: |
No mods installed at all
I do see 1.2.0 in the corner I installed it totally vanilla, no strange settings or anything at all. I do see the Ubi launcher in the folder. I can log in and everything with my registered account. But once I try to start a mission or a campaign it gets to the loading screen then it crashes. I've yet to see any actual game play. I can access the ship museum and thats it :cry: |
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This is weird. I really can't tell for sure why this happens. Might be a corrupt install. If you decide to do a reinstall > PM me so I can give some hopefully useful advice. :hmmm: |
Message sent
Thanks :salute: |
Not really sure that it's a bug, but is it normal that in my campaign at sep.1939 the terrain is full white -like snow or what? :yawn:
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A picture + a mod list would help Kössi :hmmm: |
Depth under keel no response!
When I click on the button requesting depth under keel, there is neither a verbal response nor a response in the chat window. I'm currently using the game's own depth/speed/heading setup. I have only 3 activated MODS currently: one ship one torpedo V1.00; enhanced ship recon manual V2; and IO_Strategic Map_4_2_for_stock. These were activated using JSGME program. No conflict was indicated prior to installing these thru JSGME. Specs for my system are: Windows Vista Home Premium Service Pack 2; AMD Phenom 9500 Quad-Core Processor 2.20GHz; RAM 3.00GB; 64-bit system; Motherboard -> ASUS NVIDIA 6159 SENForce 430; graphics card -> GEForce GTX560 with 2GB GDDR5 memory. Ubisoft's hardware detection tool indicatedl my hardware meets all game's requirements. Any helpful advice is appreciated. :)
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Jó napot Silent Steel :)
So here're the screenies and my mod list: http://thumbnails44.imagebam.com/177...4177033526.jpg http://thumbnails61.imagebam.com/177...b177033537.jpg http://thumbnails46.imagebam.com/177...e177033547.jpg http://thumbnails38.imagebam.com/177...1177033551.jpg Accurate German Flags=1 RemoveLogoIntroTheDarkWraith=2 NDB,NDH OM#1 - No Dialog Indicator=3 Dynamic Environment SH5 Basemod (normal ) V2.1=4 Dynamic Environment SH5 DarkerNights V2.1=5 sobers best ever fog V9 SH5=6 sobers best ever waves SH5=7 North Atlantic Green 1.1=8 Small_trees_SH5_V1=9 SteelViking's Interior Mod V1.2=10 SteelViking's Interior Mod V1.2.2 Patch=11 sobers see thru wake fix=12 sobers_realistic_underwater_FX2=13 sobers 3D deck spray mod V7=14 Window_Lights_Redone_V1=15 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=16 Pascal-sh5-Crew-Uniforms. 12.2011=17 No magic skills v1.5=18 MightyFine Crew Mod 1.2.1 Alt faces=19 FX_Update_0_0_19_ByTheDarkWraith=20 NewUIs_TDC_6_9_0_ByTheDarkWraith=21 NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo=22 IRAI_0_0_30_ByTheDarkWraith=23 IRAI_upgrade_to_v_0_0_31=24 Cerberus62 Corrected Depth Charge Projector 1.0=25 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith=26 OPEN HORIZONS II_full v1.7=27 OHII v1.7 patch1=28 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)=29 Stormys DBSM SH5 v1.3 Basemod=30 Trevally Tutorials - All v0.2 (for TDW UI)=31 Trevally Automated Scripts v0.6=32 Trevally Harbour & Kiel Canal Pilot v2.8=33 TDW FX Fix for Sobers chimney smoke=34 Church's Compass Dials Mod v2.2 - Option Two=35 Grossdeutscher Rundfunk=36 sobers NO water drops V1=37 smaller flags for Warships 1_0b=38 Equipment_Upgrades_Fix_v1_4_byTheBeast=39 Equipment_Upgrades_Fix_v1_4_Patch_1=40 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=41 IRAI_0_0_30_No_hydrophone_on_surface=42 sobers rusty deck pack SH5=43 German U-Boat Crew Language Pack=44 NewUIs_TDC_6_9_0_Real_Navigation=45 SubFlags_0_0_8_byTheDarkWraith=46 NewUIs_TDC_6_9_0_jimimadrids_map_tools=47 NewUIs_TDC_6_9_0_WWIIInterface_by_naights=48 |
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Hogy vogy Higgingsur I've moved your mods around a bit. :03: Try this load order; RemoveLogoIntroTheDarkWraith=2 NDB,NDH OM#1 - No Dialog Indicator=3 Dynamic Environment SH5 Basemod (normal ) V2.1=4 Dynamic Environment SH5 DarkerNights V2.1=5 FX_Update_0_0_19_ByTheDarkWraith=20 NewUIs_TDC_6_9_0_ByTheDarkWraith=21 NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo=22 IRAI_0_0_30_ByTheDarkWraith=23 IRAI_upgrade_to_v_0_0_31=24 IRAI_0_0_30_No_hydrophone_on_surface=42 SteelViking's Interior Mod V1.2=10 SteelViking's Interior Mod V1.2.2 Patch=11 MightyFine Crew Mod 1.2.1 Alt faces=19 German U-Boat Crew Language Pack=44 Stormys DBSM SH5 v1.3 Basemod=30 Grossdeutscher Rundfunk=36 OPEN HORIZONS II_full v1.7=27 OHII v1.7 patch1=28 sobers best ever fog V9 SH5=6 sobers best ever waves SH5=7 North Atlantic Green 1.1=8 Small_trees_SH5_V1=9 sobers see thru wake fix=12 sobers_realistic_underwater_FX2=13 sobers 3D deck spray mod V7=14 Window_Lights_Redone_V1=15 Pascal-sh5-Crew-Uniforms. 12.2011=17 No magic skills v1.5=18 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith=26 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.7)=29 Trevally Tutorials - All v0.2 (for TDW UI)=31 Trevally Automated Scripts v0.6=32 Trevally Harbour & Kiel Canal Pilot v2.8=33 TDW FX Fix for Sobers chimney smoke=34 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=16 Church's Compass Dials Mod v2.2 - Option Two=35 sobers NO water drops V1=37 smaller flags for Warships 1_0b=38 Accurate German Flags=1 sobers rusty deck pack SH5=43 Cerberus62 Corrected Depth Charge Projector 1.0=25 SubFlags_0_0_8_byTheDarkWraith=46 NewUIs_TDC_6_9_0_jimimadrids_map_tools=47 NewUIs_TDC_6_9_0_WWIIInterface_by_naights=48 NewUIs_TDC_6_9_0_Real_Navigation=45 Equipment_Upgrades_Fix_v1_4_byTheBeast=39 Equipment_Upgrades_Fix_v1_4_Patch_1=40 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=41 To get Real Navigation running properly make sure you read the; NewUIs_TDC_6_9_0_Real_Navigation\Documentation\how _to_setup_real_navigation.txt Regards from Svédország :up: |
I used sober's mod list, but i'll try this too, thx.
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Unable to end patrol when docking
Hey guys,
I'm new to the community but a long time fan of this game. I'm not sure if I'm posting this properly so bear with me. The issue i'm having is with SH5. I'm currently completing the Total Germany campaign and just finished my second patrol. I completed the mission (sinking 50k tonnes) and was heading back to port to end it. When I click on the anchor, i'm only able to choose 'refit' and 'postpone'. The 'end patrol' option is there but I'm unable to click on it. Is this a known issue regarding this or am I not supposed to end my patrol yet? The message I get after completing the mission say to either patrol a new area or return to base. Any answers on this? Thanks a bunch. Fogofwar |
Audio problems
Audio problems? is this game altering my default selections for audio devices?:rock::sunny:
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Depth under keel is..nine meters Capitain
I had the same problem. I changed my mods around, and it seemed to go away, I noticed my depth reports were absent form saved games as opposed to new campaigns. I moved my mods about and the problem seemed to go away (disabled deleted reloaded the ones I kept) I was careful to use the import feature on the generic mod gizmo as opposed to cut and paste Of course I don't know what I'm doing, It may come back I don't know, but shortly after I lost all audio as my defaults are being reset and the originals "lost" I have to reload my audio devices and drivers eveytime i log on. Ah Silent hunter....what this all has to do with submarines I have yet to discover.
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