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-   -   (REL) Pacific enviroment/ROW/Leovampire and Kriller2 (https://www.subsim.com/radioroom/showthread.php?t=130150)

kriller2 11-06-07 06:55 AM

Hi BlackStorm.

Nice to hear you like our mod.
Quote:

-row main load screen(:oops: i dont see what it do...)
This is a new loading screen for ROW with credits to the modders and title of the mod allso it cuts away the intromovie.

If you like this vers. I think you will love the beta version :cool:

DrBeast 11-06-07 07:22 AM

Quote:

Originally Posted by Defiance
Hiya Black Storm,
1st off .......

I don't think you get oil or burning oil with the small ships (fishing boat etc) so don't panic

Def

Actually, you do. I brought a screenshot with me cause I saw it happen the other day and I thought it looked a bit weird. Give me a sec to upload...

(A few minutes later)

Ok, imageshack was being a PITA, but here it is...

http://img80.imageshack.us/img80/828...1950890ez0.jpg

This little monster was created by a sunk Fishing Boat or Junk or Sampan...can't remember now I'm afraid.

While I'm here, I give you the new rendition of ROW:

http://img229.imageshack.us/img229/1...1364125ta4.jpg

:rotfl:

Fearless 11-06-07 07:48 AM

Pretty neat. I like this as well.

http://i87.photobucket.com/albums/k1...ownshegoes.jpg

It shows a secondary explosion.

Defiance 11-06-07 08:36 AM

Hiya's,
Pics above are looking very cool :)

Anyone here using just ROW + TM 1.6.5 ???

I seem to of lost my external camera view even if i enable it in the games global option

Was ok on tm 1.6.4 with row

Any ideas ??

Many Thanks

Ciao

Def

AVGWarhawk 11-06-07 08:43 AM

Quote:

Originally Posted by billko
I was listening to whale song today as I sat idle in the ocean... was this added with the new sound pack or was it always there?

BTW - wow, the deck gun sound is so awesome!

Bill


Ahh the whale songs made it in!!! I believe a Monolith idea. Funny, just today reading a book on the USS Archerfish, they mention hearing a lot of fish noise with the sonar. Specifically Croakers.

Torps 11-06-07 10:37 AM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by billko
I was listening to whale song today as I sat idle in the ocean... was this added with the new sound pack or was it always there?

BTW - wow, the deck gun sound is so awesome!

Bill


Ahh the whale songs made it in!!! I believe a Monolith idea. Funny, just today reading a book on the USS Archerfish, they mention hearing a lot of fish noise with the sonar. Specifically Croakers.

Hey Leo where is my bow wave riding dolphin hu?:rotfl: Anybody like that idea?

baxter 11-06-07 10:53 AM

Glad to hear you're back with us Leo.:D

leovampire 11-06-07 02:27 PM

I think Duci disabled the out side view's in his mod
 
Quote:

Originally Posted by Defiance
Hiya's,
Pics above are looking very cool :)

Anyone here using just ROW + TM 1.6.5 ???

I seem to of lost my external camera view even if i enable it in the games global option

Was ok on tm 1.6.4 with row

Any ideas ??

Many Thanks

Ciao

Def

Listed in the readme's it tell's you exactly what to do to reenable that camera option.

leovampire 11-06-07 02:33 PM

thanks Baxter
 
Quote:

Originally Posted by baxter
Glad to hear you're back with us Leo.:D

No the last time that happend WilhelmTell that was a couple of streets away and it didn't blow anything out on me like this time.

Unfortunatly since they put a branch of the SCSU in Waterbury we tend to get more drunk kid's in the area and I am not enjoying this at all.

Torps I just would like to see a whale breaching the water from time to time and see a water spout from them to go with the whale song.

leovampire 11-06-07 02:37 PM

BTW some of the new work I am doing I am
 
Increasing the intensity of the reflections on the water for the fire's and explosion's and getting them to show up better at night as well. And making sure they cut off properly when they get under water.

Also the work with the search light's and light houses and war ship star shell's seem to be good now.

The sinking foam I got the game to start using the shp wakes for a color texture so they will show up better. Just trying to fine tune how large an area they effect. All trial and error stuff.

So in the near furture after the testers get it there will be new Particles and materials file's as well as some more options for the zone's file's for the people who do not want to run NSM in thier game.

momo55 11-06-07 02:53 PM

Quote:

Originally Posted by leovampire
Torps I just would like to see a whale breaching the water from time to time and see a water spout from them to go with the whale song.

It's something you'll never forget Leo ...seen it in the Indian ocean ;)

leovampire 11-06-07 03:03 PM

I have gone on the whale watches on the cape in Mass
 
Quote:

Originally Posted by momo55
Quote:

Originally Posted by leovampire
Torps I just would like to see a whale breaching the water from time to time and see a water spout from them to go with the whale song.

It's something you'll never forget Leo ...seen it in the Indian ocean ;)

Even got to touch a whale once. I would like to have that in game is what I ment.

I am going to sign off for a bit and get some work and testing done I will catch you guy's a bit lator on.

Nuc 11-06-07 03:17 PM

Question on ROW Camera mods
 
I must say I appreciate the effort and patience of the regular contributors to this group.

After playing with the ROW camera walk around, I'd like to confirm that following performance is the expected performance or whether something is amiss with my install, so let me know if the following is what I should experience of if not how the mod should work:

1. Entering the conning tower by clicking on the hatch from the control room does not allow walk around in conning tower. The only way to walk around the conning tower is to walk through the after control room bulkhead hatch which puts you in the periscope well under the conning tower and from there you can "walk up" to the conning tower.

2. Shift F2 does not have any effect on the ROW walk through

3. When returning to the topside (bridge) view you are in the put position you last walked to. However when returning to the Control Room you are in the default position of looking at the watch officer.

4. After moving around topside there is no way to "jump back" to the default position (on the bridge looking forward over the bow).

5. There is no walkthrough when you are on the gun deck if you got there from the menu or through the hatch in the conning tower that is erroneously labeled bridge.

6. In the realistic version it is essentially assumed there is no aft TBT on the cigarette deck.

Again, great work and thanks for your help

barndog 11-06-07 03:26 PM

Yep I run 1.6.5 TM and ALL of ROW
 
And a BUNCH of other stuff and it all runs fine. Except the LATEST Nvidia Vista driver SUX and I'm backing up to the older one.

THANX FOR ALL THE HARDWORKING MODDERS!

leovampire 11-06-07 03:35 PM

Yep I know what you are talking about
 
Quote:

Originally Posted by Nuc
I must say I appreciate the effort and patience of the regular contributors to this group.

After playing with the ROW camera walk around, I'd like to confirm that following performance is the expected performance or whether something is amiss with my install, so let me know if the following is what I should experience of if not how the mod should work:

1. Entering the conning tower by clicking on the hatch from the control room does not allow walk around in conning tower. The only way to walk around the conning tower is to walk through the after control room bulkhead hatch which puts you in the periscope well under the conning tower and from there you can "walk up" to the conning tower.

2. Shift F2 does not have any effect on the ROW walk through

3. When returning to the topside (bridge) view you are in the put position you last walked to. However when returning to the Control Room you are in the default position of looking at the watch officer.

4. After moving around topside there is no way to "jump back" to the default position (on the bridge looking forward over the bow).

5. There is no walkthrough when you are on the gun deck if you got there from the menu or through the hatch in the conning tower that is erroneously labeled bridge.

6. In the realistic version it is essentially assumed there is no aft TBT on the cigarette deck.

Again, great work and thanks for your help

To create some of the new effect's for the camera some thing's were sacraficed but I do know that l3th4l who made the camera mod for ROW is working on it again for further enhancment.


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