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Found it!
http://files.filefront.com/Small+Fre.../fileinfo.html Edit: heh, it's also in the SH3 Mod List actually (sticky thread) :roll: |
Ah! Sorry, forgot to look there. Thanx, OLC :)
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v1.2.7 released.
This just fixes a typo on the compass (bearing 205 erroneously read "025" but this is fixed in 1.2.7).
Cheers, OLC |
already settled when you released the update for ubermod !
thank you olc... |
Great mod 1.2.7!
I like the clear dials and the improved atmosphere. Well done. KUrtz |
Hello.
I just installed this mod and watched the tutorial and I am still a bit confused. I noticed that the tools in the mod are a bit different from those in the tutorial but this is a new version so I understand. I would have liked the divisions on the dials to be more detailed. I think this is a great mod:up: and it would improve my experience with the game but I would like a detailed manual on how to use the tools and because I am a complete idot regarding manual targeting in SH3:damn: an advanced tutorial on how to attack a convoy would be welcomed. I wish my fellow romanians from Ubisoft Romania would have paid more attention on how the german submariners used to attack ships in WW2. Respect for OLC an his work |
OLC, I'd like to use the following 4 mods of yours:
OLCE2 OLCE2 Adjusted GWX 2.1 Crew Skins OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects OLCE2 Fixed GWX 2.1 Ship Reflections Do they need to be activated in a certain order? Do these mods need to be activated before AOTD-AA-Ship-Schleuse-Bugfix or after? I'm also using other mods along with yours. Should yours be activated first and then the other mods or should I activate yours at the end? |
Much to my shame I never got around to installing this after having downloaded it.
I have now and the game installation I chose has been enhanced for the better http://www.psionguild.org/forums/ima...s/thumbsup.gif |
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Will this work with the new GWX 3.0 or is a new version in the works? Merry Christmas everyone!
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Hi OLC.
First of all, thank you again for your hard work. Second, for me OLC 1.2.7 is working fine with GWX 3.0; although JSGME reports about a possible conflict with cameras.dat file from open hatch mod, I have not noticed any adverse effect.:up: |
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