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from the RFB Manual Quote:
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Yes, I saw that--can't say I really understood it but I saw it. Interestingly, I followed the merchie and after a bit he returned to the original couse, SE. Now I was positioned on the north side of him facing south. He was approaching now from my right toward center. I established lock way out and never lost it. Put two more torpedos into him. As near as I can tell the visibility had not changed--only my heading. If this is a factor of the game as the manual says it seems odd that no previous version of the game nor any previous mod inlcuding RFB were plagued by this. At least I never saw it.
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FYI Once you get uses to it, game play is a lot more interesting |
Please, can someone help me with my RFB 1.52 map. The sea color chart is messed up and I don't know why. Please look at the images 1 (Stock 1.5)
and 2 (RFB 1.52) Image 1: http://img367.imageshack.us/img367/5...ck15mapyt4.jpg http://img367.imageshack.us/img367/s...jpg/1/w800.png Image 2: http://img376.imageshack.us/img376/2...b152mapji0.jpg http://img376.imageshack.us/img376/s...jpg/1/w800.png |
Okay, I'll deal with it. This happened to me near the Bismark Sea. Didn't notice the lat/long. Thanks all.
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I was just about to ask the same thing...
1. Map is vastly changed...is this intentional? 2. Sighting Ranges are shorter than previous version....9000 now vs 14000 (or more) before ...intentional? |
I have uninstalled RFB 1.52 anrd reverted to Stock + PE4. A disapointment :cry:
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Lessee;
Don't like the new map,:nope: Ships are too tough (had to use S3D to soup-up the torps):damn: And what's this about Hogan's Ally? Feels like that RFB has taken a step backwards,But that's just me though. |
The map color changes are intentional and designed to mimick the type of map used for naval plotting given the limitations within the game engine.
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Hogan's Alley is for the remaining crew watch after the officers are placed in the conning tower. This is to "rig for depth charging" the way the damage models have been changed would cause the crew to be killed or injured even though they are off duty the game engine sees them as being on the bridege and therefore exposed to depth charging. |
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On a greater point, did Ducimus not allow you guys to incorporate some of the great fixes he came up with in RFB? Along with the deep dive fix he fixed the angle when diving and also added some cool buttons on the conning tower wall. I used the General Quarters button all the time. In a perfect world I would just add the great work you guys did with the sub damage model plus the ship damage model to TMO. That is really all it was lacking. Just my two cents though. Thanks for all the hard work. . |
Is it me or is the horizontal centerline of the scopes missing? :hmm:
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stronger torps
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http://img.photobucket.com/albums/v2...Norway1945.jpg That's a 1945 Kriegsmarine map of the Norwegian coast. Light blue water is deep water, dark blue is shallow. |
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