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:Kaleun_Wink: |
Before I go to the trouble of putting it all together, is the NFD (Flying Dutchman) 3-mast sailing ship in the game somewhere, perhaps as a static ship in a harbour?
It has a ghost texture too rather than something realistic. It doesn't have a .sil file and its .eqp is empty so I am thinking it is simply a remnant from something? |
Re: NFD (Flying Dutchman)...
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Just leave out any reference points of mast, length stats, unless you can locate any of the actual stats for the ship via search for them... Think it needs the recognition it truly deserves, even if it is NOT a sinkable target... think of the addition in that section, as a tip of the hat to the humorous individual who took the time to add it into the game, just for humors sake that it is... Just My own .02 cents for what it's worth... *shrug* or not... |
Having checked in at Area 6 in July 1944, I liberally reinterpreted my orders and went hunting off Hokkaido instead. While checking out Aomori Bay for itinerant warships, radar indicated a carrier-type vessel tied up at the docks. Although the weather wasn't bad enough to keep ASW vessels in port, I couldn't resist a CV, so I went in, running silently and taking no observations until in the plotted firing position.
When I raised the scope, instead of a CV or AV, a Modern Passenger/Freighter occupied the berth. Two torps later, it was on the bottom and I started moving away...only to notice a sonar contact in the same spot. The MP/F was still there and I had credit for sinking a completely undetected Ada Maru. Another two torps later, I had credit for both. There was no carrier. Is the choice of a CV/AV symbol for the MP/F intentional? Also, what constitutes a Neutral TF? Is it just a couple of hospital ships or do they have escorts of some sort? |
Opportunity for Model Optimization...
The model for the Browning Machine Guns in the MG_Tub_PT01 and MG_Tub_PT02 objects in guns.dat use grossly excessive numbers of triangles in their models. It is clear that they have been obtained from a site that does highly accurate gun modelling. Each one of the Brownings uses as many polygons as an entire ship! EACH gun runs to 11k polys. The Twin mounts go to 22k poly and the PT Boat uses TWO of them. I don't know how to use the Blender Decimate tool myself but may I advise that a modeller is assigned to check the guns.dat file for opportunities to reduce the poly count. guns.dat - Nodes 577 and 601 - MG_Tub_PT01 and MG_Tub_PT02 |
FotRSU mod team, would it be possible to add Bungo Pete into the game? Something like TMO did where they added him and made the DD the only Akikaze destroyer in-game and its rating was Elite?
https://www.subsim.com/radioroom/sho...69&postcount=2 Something like this. |
Apologies if anyone was already working on the silhouettes in my Merchant Pack 02 - I have had to update the file because I had forgotten the _sil in most of the file names. I have uploaded v1.1 and corrected it.
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In USS Nautilus, I am having dreadful trouble with the mission, Pickup Unknown VIP. It is asking me to go to Corregidor fortress. I am told to go at night and pickup a some survivors. When I get within about 25 NM I get a message that they are leaving now and to look for their light near the Hamilton battery.
I look all around the Island and cannot find them. I have searched the terms in the forum but couldn't find them. |
Flying Dutchman
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EDIT: I have also seen her NW of the Hawaiian chain. |
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proceed with the original mission objectives and pick them up at the location indicated. they will be floating in a raft so use your lifeguard skills that you acquired by picking up downed aviators. good luck! :Kaleun_Salute: |
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What more could you ask for! :Kaleun_Salute: |
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A "Neutral" convoy is a convoy that has a "Neutral" ship as the convoy leader. Now, I am not advocating that you sink any Hospital ships, because you will be reprimanded for such, but some of them are carrying ammunition and fuel under orders of Tojo... just sayin'... but you will find that some of them do indeed blow sky-high when hit with a torpedo... not all of them of course, just some... :roll: - you will also find IJN merchants and sometimes warships in those "neutral" convoys. They do bear 'vestigatin' and attacking if they are found to contain "contraband"... Just do NOT sink a "neutral" ship... :arrgh!: Quote:
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Man I wonder how a cannonball to a sub would be. :hmmm: :D
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