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-   -   List Your MOD Loadout/Order (https://www.subsim.com/radioroom/showthread.php?t=173193)

gap 08-29-12 09:39 AM

Yes, nice to hear from you again! :)

Silent Steel 08-29-12 11:29 AM

Ah yes, the prodigal son returns :D

Trevally. 08-29-12 11:53 AM

Quote:

Originally Posted by Silent Steel (Post 1927643)
Lot's of interesting work going on here :up:

Been at sea (RL) too long to keep updated but, as I said.
Back soon.

:salute:

Welcome back SSteel:sunny:

Magic1111 08-29-12 02:36 PM

Quote:

Originally Posted by Silent Steel (Post 1927643)
Lot's of interesting work going on here :up:

Been at sea (RL) too long to keep updated but, as I said.
Back soon.

Welcome back mate!!!:yeah::salute:

JacqueShredo 09-03-12 02:47 AM

Silent Steel!

You helped me a lot when I was having issues getting my game running.

Thank you for your help. :salute:

Silent Steel 09-03-12 03:50 AM

Quote:

Originally Posted by JacqueShredo (Post 1929536)
Silent Steel!

You helped me a lot when I was having issues getting my game running.

Thank you for your help. :salute:

As always, you're welcome :up:

=TFO=Katarn 09-20-12 10:48 AM

my current modlist
 
Here`s my current modlist,mainly based on Sober`s list <--:yeah:.

This list is based on casual-fun-gaming,not on historical facts or difficulty.
Perhaps some mods are not needed or already included in other mods on the list? Perhaps i miss some?
Perhaps mod loading-order is wrong?
Anywayz i have tried to add the names of the mod-authors to the modnames where it wasnt obvious,i hope i did that right because i think all modmakers deserve their name in the mod-descriptions.(RESPECT to you guys:rock:).
I kept Stoianm`s coloured exterior mod in because i had the feeling without it my sub went too dark.


[C:\Ubisoft\Silent Hunter 5\MODS]

(SH5 1.2 with antilag installed)

Accurate German Flags (Etheberge)
RemoveLogoIntroTheDarkWraith
DBM Background Video (Yoram777)
Loading Screens Mod (mr chris)
NDB,NDH OM#1 - No Dialog Indicator (Etheberge)
sobers green spinning thing SH5
Dynamic Environment SH5 Basemod (normal ) V2.1 (Stoianm,Gap)
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
stoianm colored exterior mod v2 (low color)
sobers better terrain v3 SH5
sobers see thru wake fix
sobers smaller rock no plants SH5
sobers base sky mechanics V1
AilClouds 3.0 (Ailantd)
impurity blue (KZS)
Small_trees_SH5_V1 (Echolot)
Window_Lights_Redone_V1 (AZ)
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Fuel Gauge WoGaDi_SteelViking's Interior (BigReg)
SH5_7A_Conning_Fix (TheBeast)
SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast
Floor Pack (Ablemaster)
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
R.E.M_by_Xrundel_TheBeast_1.2
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
MightyFine Crew Mod 1.2.1 Stock w beards (Heretic)
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
TDW_Ship_Inertia_1_1_0
TDW_IRAI_Inertia_Damage_Test
SubFlags_0_0_9_byTheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
NewUIs_TDC_7_2_0_ByTheDarkWraith
NewUIs_TDC_7_2_0_New_radio_messages_German (TDW)
NewUIs_TDC_7_2_0_Das_Boot_Crew_Mod_by_Illyustrator
Manos Scopes-patch for 16x9
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
ImprovedWaves_Improved Pitch&Roll V1.1_by HanSolo78
Sub_Bubbles_v0_0_3_ byTheBeast
Stormys DBSM SH5 v1.3 Basemod (Stormfly)
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
OPEN HORIZONS II_full v2 (Trevally&friends)
Morale System Quickfix Pack v1.0 (Raziel08)
sobers green crew training V4 SH5
IO_StrategicMap_4_7_for_TDWv710 (Obelix)
OH II Minefield map for TDWs Ui (Silent Steel)
EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style
Enhanced FunnelSmoke1.2_by HanSolo78
gap - destructible searchlights test 1
Haramirs Sensor Mod 1.1 (Gandalfi2005)
smaller flags for Warships 1_0b (Uekel)
sobers Lights Cfg V4 SH5
sobers multi color mod V2
sobers NO water drops V1
sobers rusty deck pack SH5
SKIN_SH5_Type-VIIC_Tarnmatte_Coating_Weathered (TheBeast)
MightyFine Less Annoying Footsteps 1.0 (Heretic)
Speech fixes and additions (german version) (KarlKoch)
EngineSoundsImproved_v1.0 (BillyBubble)
Wordeees' Thunder
New_Torpedo_Door_Sound_Mix (TheBeast)
Better Torpedo Graphics (Sergei)
Torpedo Splash (Sergei)
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 (Athlonic)
SUB_hyd_fix_SH5 (Vickers03,Privateer,TDW)
Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith
Shadow Improvement ModLR (SteelViking,Tonschk,Pintea)
Bad Weather Guns V1.0 (Vikinger)
sort of. IX BOAT MOD v1a (fromhell)
one ship, one torpedo v1.00 (fromhell)
Critical hits v 1.2 (Darkreaver1980)
Realistic ammo amount for AA and deck guns (SubV)
health bar further distance 5000 (Raziel08)
Old Style Explosions V1.1 (HanSolo78)
ALTAC (Ablemaster)
TDW_GenericPatcher_v_1_0_74_0
Change days in bunker (Trevally)


Like to note that my ctd crashes dropped by 60+% by putting the shadows-slider bar in graphical options to 0%(completely left).

I`m still relatively new to this game so:
Anyone with ideas,remarks,criticism please let me know!:salute:

Kalleblom 09-20-12 11:25 AM

:salute:TFO

ambitious List :up:

You have the R.E.M. mod, you have to Take care that this Mod is installed After all Mods which have the file Ubootsensors.sim in it. Just search the file Within your MODS folder.

Before you enable the R.E.M you have to replace the Ubootsensors.sim in the R.E.M. Mod with this modified one

http://www.mediafire.com/?33188cldysg9sck

Read more about here
http://www.subsim.com/radioroom/showthread.php?t=166093

First post in the end above the last yellow lines.

:salute:
Kalle

=TFO=Katarn 09-20-12 12:00 PM

Hi Kalle,
i`ve put that R.E.M. mod,with the new file, after New UIs TDC 7.2.0 from TDW, now it doesn`t get overwritten anymore.
Thx for your support!:Kaleun_Cheers:

skele91 10-12-12 04:40 PM

Quote:

Originally Posted by doctrine (Post 1531887)
Hey guys, here's my mod list:


Accurate German Flags
Capthelms Remove Mouse Crosshair Mod For SH5
Critical hits 1.1 Torpedos
MightyFine Crew Mod 1.2.1 Stock faces
FX_Update_0_0_5_ByTheDarkWraith
NewUIs_TDC_4_8_0_ByTheDarkWraith
IRAI_0_0_29_ByTheDarkWraith
NDB,NDH OM#1 - No Dialog Indicator
U-boat Historical Specifications 1.4
Shadow Improvement Mod
EQuaTool 01.01 by AvM - Kriegsmarine Light Style
sobers realistic hydrophone operator SH5
More_crew_commands_dialog_v1.04
Detailed Caustics 1.0
Environment 4.5 MOD
Capthelms SH5 Audio Mod
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
sobers base wave mechanics for SH5 V5

A few minor flaws though. When I click the torpedo man or the icon for the Captain's log the game freezes. And sometimes the screen freezes but you hear the game continue. Any suggestions to fix that, or suggestions for other mods, are very welcome!

Hello

Can i ask where i can find Environment 4.5 MOD ?

thx

Targor Avelany 10-12-12 04:49 PM

Quote:

Originally Posted by skele91 (Post 1947214)
Hello

Can i ask where i can find Environment 4.5 MOD ?

thx

http://www.subsim.com/radioroom/showthread.php?t=166178

PzSniper 10-26-14 08:42 PM

HI,

I'm an old SH2/3 player returning after 3 years (you can see that from my registered date :P )... i bought Sh5 at day one (2010) but soon I gave up due to many bugs and put it on shelf.

Now i'm back and spent last 4 days digging on forums for new mods, infos and correct soup.. you guys did a great job! Ubisoft must pay u a wage!

Well, now it's time to tell me what you think of my load order below.

Sh5 1.2.0
TDW GenericPatcher v1.0.168.0

Quote:

Generic Mod Enabler - v2.6.0.157
[D:\Program Files (x86)\Silent Hunter 5\MODS]
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichal's interior mod 1.2.4
silentmichal's interior mod 1.2.4b
Fuel Gauge WoGaDi_SteelViking's Interior
Fix clock rear torpedo room VIIA
sobers game loading tips V8 SH5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 3.b Enhanced Visibility (high)
DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution)
DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution)
DynEnv v2.9 - 12. Sounds
sobers best ever fog V31 SH5
Water reflections intensity varied by available sunlight by TheDarkWraith
sobers smoke screen V1 SH5 (DynEnv compatible)
sobers storm Clouds v2 SH5
sobers better terrain v4 SH5
stoianm pitch&roll for SH5 V1 (normal)
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_ITA
Naights Submaine Textures v1.2 (PUV)
Speech fixes and additions (english version)
German U-Boat Hydrophone SFX
Ambient Underwater SFX
Unterseeboot SFX
U-Boat Ballast Tanks SFX
U-Boat Propulsion SFX
U-Boat Radio Room Telemetry SFX
U-Boat Watch Crew Routine SFX
Ferocious Fire SFX
German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 optional TDW UI 6.9.0 options files
Stormys_DBSM_additional_creaks_and_noises_1.0
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_5_0_gap_Sextant_Mask_No_Eye_Reflectio n
NewUIs_TDC_7_5_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_7_5_0_New_radio_messages_German
No magic skills v1.5 MCCD compatible
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
Sjizzle's - Charts for NewUIs part 1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
IRAI_0_0_41_ByTheDarkWraith
gap - armaments & equipments patch v 0.2
Enhanced FunelSmoke1.2_by HanSolo78
sobers green crew training V4 SH5
Church's Compass Dials Mod v2.2 - Option Two
Church's NavMap v1.0 - Grey Waters
Church's SHV 1.01 Keyboard Commands v1.1
Pascal-sh5-Crew-Uniforms-July 2014
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
EQuaTool 01.01 by AvM - Large Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OH II Minefield map for TDWs Ui
TDW_Mines_Subnets_Detectable_in_hydro (OH II )
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
Shadow Improvement Mod
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
R.S.D. v5.7 - Indestructible UZO patch
R.S.D. v5.7 - German Patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
sobers Lights Cfg V10 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3b_For_All
TDW Round Fire Button v12 by Torpedo
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
RemoveLogoIntroTheDarkWraith
VIIA-Attack Loadout
VIIA-Balanced Loadout
VIIA-Stealth Loadout
VIIB-Attack Loadout
VIIB-Balanced Loadout
VIIB-Stealth Loadout
VIIC41-Attack Loadout
VIIC41-Balanced Loadout
VIIC41-Experimental Loadout
VIIC41-Stealth Loadout
VIIC-Attack Loadout
VIIC-Balanced Loadout
VIIC-Experimental Loadout
VIIC-Stealth Loadout
Is that correct?
Should i add or remove some mods?

I've not yet started a campaign but game loads fine...

My rig:

Core i7 920
Windows 8.1.2
RA; 6GB DDR3
Geforce GTX 680
HDD 300GB SATA 10.000rpm

Pandur 11-27-14 12:36 AM

help please
 
hi everyone lurker here;

i droped sh5 in the past cause all was broken, no i pick it up again and see there is many many mods!
however i have problem,

1. i have steam version, ok no patcher for me...or i have to use exe from 1.2 patch

2. i try play the one megamod by shizzle(?) and i used patcher on exe i switched out, like suggested, i used gps snapshot file in patcher, no manual edit.

3. so i run into regular CTD´s, random, can not reproduce.

now i want to make own mod soup, minimal style, only the most important stuff i could find for me, with NO patcher, i want to use original steam exe to be save;
i have selected mods, however i have no idea of load order and how that work.

Generic Mod Enabler - v2.6.0.157
[C:\GAMES\STEAM\steamapps\common\Silent Hunter 5\MODS]

DBSM_Music_1_0_5
DBSM_Speech_1_0_5
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_Das_Boot_Crew_Mod_by_Illyustrator
TDW_No_Aircraft_Spotting_At_Depth_1_1_0
TDW_No_contact_shapes_or_colors_no_contact_line_1_ 1_0
TDW_No_Contact_Tails_1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
TDW_Waypoint_Contacts_No_Tails_1_1_0
Real Environment - Revision_3
SIM FOR====TDW_Depth_Keeping_Problem_UHS_patch_HB_1_0_ 0
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
FX_Update_0_0_22_ByTheDarkWraith
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
U-boat Historical Specifications 1.7 for TDW Mods


please can anyone help me on this, are there any glaring mistakes? is there something that cause problem?
please!
what would you change in this order or remove any mods?

Silent Steel 11-27-14 02:53 AM

Quote:

Originally Posted by Pandur (Post 2264431)
1. i have steam version, ok no patcher for me...or i have to use exe from 1.2 patch

Hi Pandur,

I'm not quite sure what you mean by 'ok no patcher for me' but if you mean you can't use the patcher - take a look at this:

http://www.subsim.com/radioroom/showthread.php?t=214687

I'll take a look at your mods soup later and get back to you :salute:

Pandur 11-27-14 09:09 AM

thank you a lot for looking at it!

about the patcher;

when i installed the big mod, i did use the patcher on the extracted exe as explained in your/the link. i think i did all right, as said i used snapshot file, no manual error.

yet i had ctd a lot.


now i made test with my mod soup, seem to work so far BUT 1 problem.

the crew does stop to spott or so at one point, i am not sure why. i no longer get "smoke on the horizon" massage, or hydrophone guy does not report bearing update when he is ordered to follow a contact.
they all go silent.

when i use dialog box, they still say something, but they no longer give massages as i described, that leads to no massage in bottom right text box and no time acceleration removal.
means i drive right into contacts with time acceleration :/\\!!

any idea what can cause this?

thanks again for helping me, this is one of the hardest games to mod to not get ctd, that i know.


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