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24hr means they only need to go to rest area once a day |
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JScones wrote;
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PLAYER_RENOWN|MedalScore2=20000; knight, SCORE" would raising 20000 to say 30000 result in the knight's cross being awarded later? |
You can, although you may need to consult the NYGM team to determine impacts.
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Notice To All Sh3cmdr Users
Due primarily to a loss of enjoyment in reading flame wars and bait posts, I will not be visiting these forums as much as I used to. This thread will prolly be the only thread that I review.
I will be setting up an alternative support mechanism for SH3Cmdr which will allow SH3Cmdr users continued access to support (by rights I should have my own support mechanism outside of Subsim, but Neal has been such a great host that I never found it necessary). In the meantime, however, if you have a problem and cannot find the solution in either the SH3Cmdr Help or SH3Cmdr FAQ files, or this thread, then please post here and either I, or I'm sure other experienced SH3Cmdr users, will assist. Alternatively, SH3Cmdr supporters (ie those that have made a donation) can ensure premium support by PM'ing me or emailling me at the address outlined in the SH3Cmdr Help file. SH3Cmdr supporters will continue to receive the highest level of support. Please note that this is not an indication that I am ceasing support for SH3Cmdr, just that the support channel will change. Users who are on my notified list will be kept abreast of all changes. I'm sure though, that some paths will again cross at a later date. ;) |
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I am wondering if there is a way to change the default folder address in SH3 Commander so it can update a different folder within my SH3 directory and prehaps update two folders at the same time ? The reason being is that I am going to try getting NYGM Tonnage war mod working, but I still wish to play with the Grey Wolves mod in my other SH3 folder. Thanks for any help.
Edit: Am I on your list, JScones ? ;) Edit2: NYGM Tonnage War 2.0 is the lastest version of the mod ? |
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However, regardless of whether you have one installation of SH3Cmdr or more, the way to "point" it to a unique installation of SH3 is simply to create a new shortcut on your desktop (or edit the existing one), pointing to SH3Cmdr.exe, but with /l:"C:\<installPath>\SilentHunterIII - NYGM" (for example) added to the end. Thus you could end up with multiple shortcuts with the following shoretcuts, all pointing to different SH3 installations: "C:\SH3 Commander\SH3Cmdr.exe" /l:"C:\<installPath>\SilentHunterIII - GW" "C:\SH3 Commander\SH3Cmdr.exe" /l:"C:\<installPath>\SilentHunterIII - NYGM" "C:\SH3 Commander\SH3Cmdr.exe" /l:"C:\<installPath>\SilentHunterIII - RUB" etc... Quote:
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Very nice indeed, just installed new SH3 Commander, no probs, thanks.
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NYGM has changed certain values so the mini tweaker has to be changed back and forth for NYGM files to GW files. Thanks again Jaesen for all that you've brought to the community. Please don't disappear completely. Your right about the childish behaviour - the maturity level is definately on the downswing lately. Too bad as this is one of the greatest sites out there. |
hi
I have a question about thermal layers future in sh3 commander. Always when I run sh3 by sh3 commander the min height values in ai_sensors.dat stay at default -300. Is this ok? Does the values schould change in every run of commander or not? |
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[0:data\Library\AI_Sensors.dat] Alternatively, you can create your own set of randomised values by: 1) copying the block: Code:
4_x0470=-270 3) changing each 4_ to 5_ 4) changing the settings to whatever you want 5) repeating the above as many times as you like So, adding one new set of values (ie total of 6 sets) and leaving the ChooseFrom value at ten will give you a 60% chance, adding two sets and leaving the ChooseFrom value at ten will give you a 70% chance and so on. You can also change the ChooseFrom value, so that, for example, by adding one extra set of values and changing ChooseFrom to 6, you will provide a 100% chance (6/6) of getting a different set of values each time. The choice is yours. :up: I hope this is clear. |
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Oops - I'm well into my first patrol after upgrading to SH3 Commander 2.6, and everything seems to be going well so far - but I just realized I forgot to add back in the SH3 Commander skin pack that I had added in to my previous installation.
I'm downloading it now (since I'm not sure how old the one I used last time was, even if I could find it again), but I'm wondering whether this is something I can add in mid-patrol or whether I should wait till I get back to port. Also, I'm not sure exactly how this SH3 Commander skin pack relates to whatever is going on with GW and/or NYGM (I'm still using GW 1.0 now, but planning to upgrade to the latest GW or NYGM (not sure which I'll try next yet) probably before my next patrol) - is there any real dependency between those things so that I'm screwing something up or missing something big by not having the skin pack installed at the moment (like, does it affect whether certain ship types show up in the game or anything like that), or is just some additional variety so that I might be seeing a little more variety in the way some ships types look if/when I do run into them in the game? I'm mostly picking off single tankers and merchants in the Caribbean with my Type IXB on this patrol, so I'm not seeing any big convoys lately where the variety would be real obvious anyway, but I was liking what I was seeing in my previous Atlantic convoy battles with my Type VIIB and the older versions of SH3 Commander I was using so I'd like to get this pack re-installed as soon as it makes sense to do so. Thanks for this great program :up: |
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Awesome - thanks for the help and prompt response - your program and support are outstanding as always :rock:
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Just a quick one JScones,
In the readyme doc for GW is a paragraph referring to Compatibilities with SH3 Commander and recommends to "leave or set the 'Lost contact time' to 15 mins in order to maintain the integrity of the destroyer aggression modifications" and says to refer to the SH3 Commander Help file for further Instructions. This I cannot find. Is there a setting as such in SH3 Cmdr? It doesn't show in 2.6. |
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2. Look for the lines: Code:
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AI Detection|Lost contact time=I|15|15|Y ;Randomises the time Escorts spend looking for you after losing contact, in minutes 5. Repeat for EACH "Randomised events_19*.cfg" file FWIW I play GW but haven't made the suggested change and I haven't noticed anything adverse. |
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