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I'm not competent at all in 3D modeling and texturing. The only things I can do for this mod are : - give ideas - make researches - make in-game tests - add the lighthouses locations - create harbours |
Interesting tutorial :
https://www.youtube.com/watch?v=-vyNbalvXR4 Edit : Unfortunately, Helgoland is not represented on height maps of terrain.party. |
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Talking about Helgoland and Düne, what for sure can be done is creating a basic terrain representation of them (with the known limitations) and adding to them custom harbor models with fairly realistic docks, breakwaters, buildings etc. The historical pictures you have collected so far will be a valid help, and who cares if the final result wont be 100% identical to the real thing? After all, the whole SH world is a simplified/distorted representation of the globe, but we still enjoy exploring it! Quote:
The website is cool, but at the moment only Americas and the westernmost portion of Europe is available. Even so, I tried exporting height dat for the Île de Sein, but all I got is a dark grey map. There are various other websites that heightmaps of the globe can be downloaded from, but unfortunately getting height information at such a small scale is pretty hard. :doh: |
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https://www.youtube.com/watch?v=NMnOZZalzWc |
Gap, in order I create harbours at the proper scale, could you create a small "tool" for me ? It would be a simple 3D object (a box) which allows me to measure distances in S3D. So I would like it to be 1 meter high, 10 meters large, and 500 meters long.
* on the 500 meters side, you add marks each 50 meters. The first 50 meters are also divided with small marks each 10 meters. The first 10 meters space is itself divided each 1 meter. * the 10 meters side is marked each 1 meter. At 5 meters, the mark is longer. |
1. A little comparison with the actual Helgoland in SH3.
http://i.imgur.com/8SKBGZ3.png 2. Even that simple model would be better : https://i942.photobucket.com/albums/...land_total.png |
I think Helgoland is not the priority for now. I may try to add your models on the existing terrain. But the LH and light signal placed on Düne must be placed on a land model (covered with sand), because if I place them at the right place, they will be in the water (see my previous post).
Let's concentrate on the french LH. Perhaps the LH of "La Vieille" could be tested in game very soon ? :hmm2: |
GWX and all big Mods include a map version (I think created by Tigerkatzitatzi) that gives an "improved" representation of Helgoland + Döne. It is not prefect but better than nothing.
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Unfortunately Unity is available for free, but not World Creator Quote:
I remind you that you can measure the distance between two vertices by simply selecting them. Wings' top bar will display automatically their absolute distance, followed by the distance along the three axes. 1 unit of length = 10 m. This is the most accurate measuring method and the most practical, unless you want to measure distances directly in game. :) Quote:
Can you please show your and SHIII's version of the Island side by side? Quote:
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I won't need Wings to create harbours, at least not to place the elements. But perhaps I will need to create new elements ? Quote:
My own drawing : http://www.subsim.com/radioroom/show...&postcount=137 Helgoland in WAC/GWX (at same scale as my previous drawing) : http://i.imgur.com/gudBKfT.png Quote:
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--- About lighthouses that I would like to add, lots of pretty models here ;) : https://3dwarehouse.sketchup.com/use...av=collections |
Another nice lighthouse :
- https://3dwarehouse.sketchup.com/mod...e-de-dunkerque And other models that are not lighthouses but would make very nice additions : - https://3dwarehouse.sketchup.com/mod...amaret-sur-Mer - https://3dwarehouse.sketchup.com/mod...-of-Saint-Malo - https://3dwarehouse.sketchup.com/mod...A9e-XVII-XVIII I've even found U-Boot bunkers :) : https://3dwarehouse.sketchup.com/mod...ochelle-France |
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I would like to download the 3D models of the 3D-Warehouse site, but I need the last version of Sketchup, and for this I need Windows 7, which I haven't.
:k_confused: So, I need your help to convert them into .obj files. See here for the models : http://www.subsim.com/radioroom/show...&postcount=155. Perhaps you want to improve them. :) |
About harbours, I think a better solution is this one :
- I create the map of the harbour (with scale) - You create a surface (3D model) which has this plan as texture. - I import this plan into the .dat file, and I can place elements directly on it ! For example, with Brest : http://i.imgur.com/ggkYn5r.png |
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...but remember that a good conversion takes time: most of those models were done for being seen in Google Earth, not in a video game, and if that wasn't enough, Sketchup's obj exporter is far from perfect :03: Quote:
exception made for: Phare de l'Île de Sein: the lighthouse whose model is available on 3D Warehouse was built in 1950-51. The previous lighthouse was blown up by German troops on 4 August 1944. This is how it looked like: http://phares-de-france.pagesperso-o.../sein-1932.jpg http://enezsun.chez-alice.fr/Phares/...iveThymeur.gif Add to your list the following models that I have also downloaded: Phare de l'île Noire (Morlaix): https://3dwarehouse.sketchup.com/mod...-de-lILE-NOIRE Phare de l'Île Louët (Carantec): https://3dwarehouse.sketchup.com/mod...Ele-Lou%C3%ABt Phare de Roscoff (Roscoff): https://3dwarehouse.sketchup.com/mod...RITTANY-FRANCE Phare de l'Île de Batz (Île de Batz): https://3dwarehouse.sketchup.com/mod...e-lILE-DE-BATZ Phare de Pontusval (Brignogan-Plage): https://3dwarehouse.sketchup.com/mod...e-de-Pontusval Phares de l'Île Vierge (Plouguerneau): https://3dwarehouse.sketchup.com/mod...de-lILE-VIERGE Phare de Lanvaon (Plouguerneau): https://3dwarehouse.sketchup.com/mod...are-de-LANVAON Phare de l'Île Wrac'h (Aber Wrac'h): https://3dwarehouse.sketchup.com/mod...-de-lILE-WRACH Tourelle de Corn-Carhai (Portsall): https://3dwarehouse.sketchup.com/mod...de-CORN-CARHAI Phare de Trézien (Lampaul-Plouarzel): https://3dwarehouse.sketchup.com/mod...are-de-TREZIEN Phare de Nividic (Île d'Ouessant): https://3dwarehouse.sketchup.com/mod...are-de-NIVIDIC (N.B: read what Wikipedia says about the [in]operational status of French lighthouses during the German occupation :doh:) Phare du Stiff (Île d'Ouessant): https://3dwarehouse.sketchup.com/mod...Phare-du-STIFF Feu du Mengant (Brest): https://3dwarehouse.sketchup.com/mod...a-Roche-MENGAM Tourelle de la Parquette (Camaret-sur-Mer): https://3dwarehouse.sketchup.com/mod...e-LA-PARQUETTE Phare du Millier (Bouzec-Cap Sizun): https://3dwarehouse.sketchup.com/mod...are-du-MILLIER Feu du Chat (Île de Sein): https://3dwarehouse.sketchup.com/mod...urelle-du-Chat Phare de Trescadec (Audierne): https://3dwarehouse.sketchup.com/mod...e-de-Trescadec Phare de Penmarc'h (Penmarc'h): https://3dwarehouse.sketchup.com/mod...re-de-PENMARCH Phare d'Eckmühl (Penmarc'h): https://3dwarehouse.sketchup.com/mod...Phare-dECKMUHL or https://3dwarehouse.sketchup.com/mod...-dEckm%C3%BChl Feu le Coq (Bénodet): https://3dwarehouse.sketchup.com/mod...c7a/Feu-LE-COQ Feu de la Pyramide (Bénodet): https://3dwarehouse.sketchup.com/mod...de-la-PYRAMIDE Phare de Sainte-Marine (Combrit): https://3dwarehouse.sketchup.com/mod...-Sainte-Marine Phare de l'Île aux Moutons (Fouesnant): https://3dwarehouse.sketchup.com/mod...LE-AUX-MOUTONS To finish with Finistère, we miss models of the following lighthouses: Carantec: Phare de la Lande Roscoff: Feu postérieur, Tourelle de Ar Chaden and Tourelle de Men-Guen-Bras Sibiril: Feux de Moguériec Plouguerneau: Feu postérieur Aber Wrac'h: Feu de la Palue and Feu de Saint Antoine Lanildut: Feu de l'Aber-Ildut Lampaul-Plouarzel: Phare de la pointe de Corsen, Tourelle du Faix and Feu des Plâtresses Île d'Ouessant: Tourelle de Men-Korn Île Molène: Feu des Trois Pierres Le Conquet: Feu de Lochrist and Tourelle de la Grande-Vinotière Saint-Mathieu: Tourelle des Vieux Moines and Feu auxiliaire de Saint-Mathieu Brest: Feu de la jetée de l'Ouest, Feu de la jetée du Sud, Feu du môle de l'Est, Feu du Château, Feu de la passe de la rade-abri (jetée Sud), Feu de la passe de la rade-abri (digue Est) Crozon: Feu de Morgat (Kador) Douarnenez: Feu de l'île Tristan, Feu du Rosmeur and Feu du Biron Île de Sein: the already mentioned Phare de Sein and Amer Plas ar Scoul Pointe du Raz: Phare (sémaphore) du Bec du Raz Audierne: Phare de Kergadec, Feu de la jetée de Raoulic, Feu de la jetée de Sainte-Evette and Feu de Pors Poulhan Penmarc'h: Tour à feu de la chapelle Saint Pierre, Feu du Men-Hir, Feu anteriérieur du Chenal de Groumili and Feu postérieur du Chenal de Groumili Guilvinec: Feu de Lost-Moan, Feu antérieur, Feu postérieur and Feu du môle Loctudy: Feu de la Perdrix and Feu de Loctudy Fouesnant: Phare de Penfret Concarneau: Feu de Pouldohan (Pointe de Beg-Menez), Feu Le Cochon, Feu de Lanriec, Feu de la Croix, Feu de Kériolet and Feu de Beuzec Névez: Phare de Port Manec'h (Beg ar Vechen) Trégunc: Feu de la pointe de Trévignon; Feu de la Roche du Dragon Moëlan-sur-Mer: Feu de Merrien, Feu anteriérieur de Douélan and Feu posteriérieur de Douélan Quote:
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