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-   -   [WIP] In-game naval Enigma M4 machine (https://www.subsim.com/radioroom/showthread.php?t=205112)

vdr1981 09-12-16 11:29 AM

SkyBaron, can you confirm that there should be no problems if we use mild TC during deciphering process IF we don't use real keyboard to type letters?
I was able to successfully decipher several messages while running TC ~128 in the background. I encountered no problems but I still wonder is this correct way to go because you have clearly stated in the manual that the game should be paused even if we don't use real keyboard?

vdr1981 09-12-16 11:53 AM

And one more thing...In order to speed up combat orders encryption I would need slightly modified EME.exe aplication which will give me encrypted groups without new line , in the form like this...

Code:

BDU[3xspace]1843/1/3/41[3xspace]14[2xspace]||FNCS LKEZ ZISR PSBY LQNX FLWC FUKI KHVE WKJM HPEH VYXL MTAO FNCS LKEZ
That would be really helpful:yep:... Is this feasible?

SkyBaron 09-12-16 04:01 PM

Quote:

Originally Posted by vdr1981 (Post 2433734)
And one more thing...In order to speed up combat orders encryption I would need slightly modified EME.exe aplication which will give me encrypted groups without new line , in the form like this...

Code:

BDU[3xspace]1843/1/3/41[3xspace]14[2xspace]||FNCS LKEZ ZISR PSBY LQNX FLWC FUKI KHVE WKJM HPEH VYXL MTAO FNCS LKEZ
That would be really helpful:yep:... Is this feasible?

Yes it's possible. Once I get it done, I'll PM you.

About the pause, it's a warning related to keyboard input and mouse click-spots. Depending on where you have the camera pointed at, you might click on 3d clickable objects or crew members who are "behind" the Enigma machine, pages, etc. It shouldn't affect the decoding. If you're sure there's nothing clickable behind the pages, you can use it unpaused. I haven't tested it with high TC but it should work.

Ashikaga 09-12-16 04:12 PM

Hey Gap, you are incorrect what the special mission orders concerned. They were solely done by the Captain himself together if necessary, but only if necessary, with the radio operator.

Special codebooks were Captain and XO's eyes only, just like these days on modern subs. Funkers were not privvy to all information sent.


Ashikaga.

PS the one continuous line is quite a good idea because that was how messages in general came in even though the letters were written down underneath one another on the paper.

steevo45 09-14-16 07:56 AM

Encrypted messages
 
Sorry if I seem a dummy but on patrol with my shiny new enigma machine but all the orders I get are just the usual non-encrypted just like before the new mod. Am I doing something wrong?

Ashikaga 09-14-16 09:58 AM

No. You will get the encrypted orders as soon as you reach your designated patrol area which coordinates you can find in the captains log on the left hand side.

:)

If all orders/messages by Bdu would be encrypted there probably would not be any gaming time left. You would become a fulltime decoder ;)




Ashikaga.



.

steevo45 09-14-16 02:37 PM

Enigma
 
Many thanks Ashikaga, yes I suppose there wouldn't be any time left for patrolling.....

AstroMelly 09-17-16 02:37 PM

Great mod!!!
 
Just wanted to say massive thanks to SkyBaron for this amazing mod and to everyone else who is contributing to making it a fully functional part of the game.

My two penner'th - if you want to go through the extra work of decrypting encrypted messages, install the (optional) mod and learn the procedure. In my experience, I read and re-read the in-game instructions, assuming they were not incorrect, and eventually decrypted my first message in about 15 minutes. The second (with a mistake) took about half that time and I expect to get it down to 5 minutes with practice - this is not an unreasonable overhead on game time when you are often sat at sea doing nothing for extended periods anyway.

Also search YouTube for NorseCast's excellent Enigma episode! He walks you through a message decode.

https://www.youtube.com/watch?v=UxdR1O4kohQ

The one gripe I have (and I know it is in the process of being fixed) is the duplicated messages - unencrypted messages arrive at the same time as encrypted ones. I am waiting with bated breath for a patch to fix this for good since it was quite disappointing to decrypt my first message and then find it sitting in the messages list right above my coded one!

:k_confused:
I have one question which I have not yet found an answer to - how do you get the decrypted column on the notepad to appear (or move) to the right hand side? I saw an earlier post where someone had done this and then added spaces to the words. I also noticed that if I click the 'Send to Patrol Log' text I only get an empty entry with 'ENIGMA MSG' - probably because there is no text on the RHS to send to the log.

Apart from the duplicated messages isssue - which I hope won't take long to patch out - this is an amazing achievment and makes the game so much more immersive - well done!

My return to the oceans could not have been timed better - I reinstalled the game after a break of about 2 years a few weeks ago!

Happy Hunting!

:Kaleun_Cheers:

vdr1981 09-17-16 03:11 PM

Quote:

Originally Posted by AstroMelly (Post 2435119)
J


The one gripe I have (and I know it is in the process of being fixed) is the duplicated messages - unencrypted messages arrive at the same time as encrypted ones.

Mate, that issue was fixed several updates ago...

gap 09-17-16 04:29 PM

Quote:

Originally Posted by Ashikaga (Post 2433811)
Hey Gap, you are incorrect what the special mission orders concerned. They were solely done by the Captain himself together if necessary, but only if necessary, with the radio operator.

Special codebooks were Captain and XO's eyes only, just like these days on modern subs. Funkers were not privvy to all information sent.

Source? :hmm2:

AstroMelly 09-17-16 05:19 PM

Quote:

Originally Posted by vdr1981 (Post 2435128)
Mate, that issue was fixed several updates ago...

Thanks for the heads up Vecko - I installed about 2 weeks ago and used 16.8.

I see you are up to update 17 now so will give that a shot!

:Kaleun_Salute:

Any tips on how to transfer decoded messages to the log - i.e. how to move the decoded text to the RHS of notepad in the Enigma?

SkyBaron 09-17-16 05:36 PM


It will only transfer whatever text is in the "Bedeutung Blatt" area to the ship's journal. That's the part where you have to type yourself, not much of a deal since messages are usually not very long. Transferring of ALL the decoded + typed messages might come in a later version as a feature.




AstroMelly 09-18-16 03:15 AM

:salute:

I will stop looking for a hidden button!

Maybe a simple copy without spaces feature so we just have to separate the words.

Great mod and great work!

:Kaleun_Cheers:

mr.artur_96 09-26-16 01:52 PM

Hi. I think Ive found a bug. My date in game is 4.feb.40 I have recieved a message with date 7.oct.39 and I cant decode it. Code books are with date 1940.

SkyBaron 09-26-16 02:19 PM

Quote:

Originally Posted by mr.artur_96 (Post 2437287)
Hi. I think Ive found a bug. My date in game is 4.feb.40 I have recieved a message with date 7.oct.39 and I cant decode it. Code books are with date 1940.

Take a look at the manual, bottom of pg 2.

The FAQ for TWoS talks about this as well: http://www.subsim.com/radioroom/show...21&postcount=2

THEBERBSTER 09-26-16 02:41 PM

Hi Mr A
Use your mouse scroll wheel to change 1940 to 1939.
Peter

mr.artur_96 09-26-16 02:57 PM

Quote:

Originally Posted by SkyBaron (Post 2437294)
Take a look at the manual, bottom of pg 2.

The FAQ for TWoS talks about this as well: http://www.subsim.com/radioroom/show...21&postcount=2

I know that thing with dates

Quote:

Originally Posted by THEBERBSTER (Post 2437300)
Hi Mr A
Use your mouse scroll wheel to change 1940 to 1939.
Peter

That helped. Thank you ! ;-)

SkyBaron 09-26-16 03:20 PM

Quote:

Originally Posted by mr.artur_96 (Post 2437311)
I know that thing with dates

The manual mentions how to change the code book date, and a couple of occasions when you won't be able to, for ex. book still open.

vdr1981 09-26-16 03:27 PM

Quote:

Originally Posted by SkyBaron (Post 2437322)
The manual mentions how to change the code book date, and a couple of occasions when you won't be able to, for ex. book still open.

Nope...It's a bug...:O:

Greendevil303 10-10-16 10:55 PM

Is there a stand-alone mod for this?? Looks AMAZING in the Youtube videos! I can't get TWoS to work (SteamED version) :(


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