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-   -   [REL] Sub Exhaust for SH5 (https://www.subsim.com/radioroom/showthread.php?t=164484)

TheDarkWraith 05-25-10 07:03 AM

Quote:

Originally Posted by tonschk (Post 1402534)
:rock: :woot: Thank you :yeah:

Does the smoke 'rise' better now?

Kromus 05-25-10 07:20 AM

Quote:

Originally Posted by TheDarkWraith (Post 1402449)
That was changed in v1.0.1. Is it not enough still?

Ah, I kinda missed v1.0.1, thx for 1.0.2 :)

Edit: I`ve just noticed strange thing. In testing exhaust mission I`m getting amazing smoke with everything working as it should in 1.0.2, but in historical missions I`m getting same smoke (much longer, thinner etc.) as in 1.0.0 ... :hmmm: No idea why and what could be the problem (maybe the windspeed 1 m/s vs 15 m/s), didn`t try it in campaign yet.

tonschk 05-25-10 12:46 PM

Quote:

Originally Posted by TheDarkWraith (Post 1402660)
Does the smoke 'rise' better now?

Hello there ,thank you :DL, I am in the process of swapping the heatsink of my ASUS EAH5870 V2 with an Accelero S1 Rev 2 plus the addition of a extra heat sink for the voltage regulator modules , this VGA was reaching over 70 degrees celsius on load and I dont like that , later I will download and install the latest version of your :rock: excellent :DL Smoke Mod

( For Silent Hunter 3/4 , I was using a 8800GT with such Accelero S1 heatsink , and the temps were always around 50 degrees celsius on load )

My previous screenshot with your first version of smoke mod were taken using such ASUS EAH 5870 at full/max resolution


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TheDarkWraith 07-17-10 02:40 AM

v1.0.3 released. See post #1 for details :|\\

tonschk 07-17-10 04:15 AM

:up: Thank you , I will try this mod right now :yeah:

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hawkza 07-17-10 06:06 AM

AWSOME MOD

thanks a ton for this one it alwase bugged me there was no exshust fumes comming from the sub

tonschk 07-17-10 08:48 AM

Hello there , Can you help me please ? , The first version of this mod was just included inside a single mission and for me was working overall speaking OK , I installed and enabled the last version and unfortunately I cannot see any smoke , I try some single missions but was no sub smoke , below I added the mods I enabled and the SH5 folder , thank you

http://img18.imageshack.us/img18/9666/200to.th.pnghttp://img685.imageshack.us/img685/4581/smoke1.th.png

TheDarkWraith 07-17-10 10:00 AM

Quote:

Originally Posted by tonschk (Post 1446732)
Hello there , Can you help me please ? , The first version of this mod was just included inside a single mission and for me was working overall speaking OK , I installed and enabled the last version and unfortunately I cannot see any smoke , I try some single missions but was no sub smoke

are you experiencing this on an isolated sub or all subs? Here's something to try if you still have v1.0.2. Take the \data\Textures\TNormal\tex folder from v1.0.2 and paste in v1.0.3 and see what happens. Maybe your computer has problems with mipmaps contained in .dds files.

You did take the MODS folder from the mod and dropped it into your \Ubisoft\Silent Hunter 5\ folder right (meaning you didn't unzip the mod and take that first folder and place in your \Ubisoft\Silent Hunter 5\MODS folder)?

tonschk 07-17-10 10:46 AM

Hi there , thank you for the answer , I never downloaded the second version " v1.0.2. " I just downloaded and enabled the first and/or the last version , I guess the last version of this exhaust mod is not included inside a single mission like was the first version and I think must work everywhere inside SH5 , I will try again the other SH5 single missions, but the best way to check out the exhaust mod is with a sunny day at around 9am to 4 pm , unfortunately the few single missions included in SH5 are usually full of the disgusting silly fog used by UBISOFT to hide the SH5 bugs

I checked a few single missions with the VIIA and VIIB , no smoke

tonschk 07-17-10 11:05 AM

I think I have found the reason , I clicked on the folder I installed inside the MODS folder and was another mod folder with inside the actual exhaust mod , I will install inside the MODS folder the actual exhaust mod , let me try this way

OK now is working but the exhaust is tilted 40 degrees from the sub , is this normal ?

http://img824.imageshack.us/img824/6125/angle.png

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SteelViking 07-17-10 11:49 AM

@ tonschk,

I am glad you got it working. I was afraid that my mipmaps were messing you up. Yeah, TDW made the exhaust follow the direction the wind is blowing, that is why it is going that direction.

Just figured I would answer this one for you TDW since I knew what was going on.

tonschk 07-17-10 11:54 AM

Hi there , thank you very much for the answer :DL,probably , but both exhaust smokes are too much streight and parallel all the way back :wah:
, must show a pulverised curve with some scattered smoke dispersion
.

TheDarkWraith 07-17-10 12:04 PM

Quote:

Originally Posted by tonschk (Post 1446852)
Hi there , thank you very much for the answer :DL,probably , but both exhaust smokes are too much streight and parallel all the way back :wah:
, must show a pulverised curve with some scattered smoke dispersion
.

I've been working on trying to implement something like that effect.

Sepp von Ch. 07-17-10 12:09 PM

I like this mod. Thanks TDW:up:

tonschk 07-17-10 12:46 PM

OK , I used the included Exhaust mission , I steer the sub to right and later to the left to test the reaction of the exhaust smoke , and was not really bad :DL , steering left and later right , developed a S shape exhaust smoke , therefore probably is OK :D , Thank you very much :yeah:



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TheDarkWraith 07-17-10 05:21 PM

Quote:

Originally Posted by tonschk (Post 1446852)
Hi there , thank you very much for the answer :DL,probably , but both exhaust smokes are too much streight and parallel all the way back :wah:
, must show a pulverised curve with some scattered smoke dispersion
.

I figured out how to do dispersion :rock: I gotta say it looks AWESOME now. MUCH more realistic :D v1.0.4 coming real soon......

d@rk51d3 07-17-10 06:18 PM

Are we there yet? :O:

:rock::rock:

TheDarkWraith 07-17-10 06:21 PM

v1.0.4 released. See post #1 for details :rock::|\\

SteelViking 07-17-10 06:44 PM

Awesome, thanks for another update on this mod TDW:up:

7thSeal 07-17-10 07:07 PM

Quote:

Originally Posted by TheDarkWraith (Post 1447065)
I gotta say it looks AWESOME now. MUCH more realistic

Just tried it out and have to agree, looks much more natural. Thanks for this new version. :salute:


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