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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Meet the crew. (https://www.subsim.com/radioroom/showthread.php?t=161142)

Sgtmonkeynads 02-02-10 10:42 AM

The Chief can loan you a pair of his 'sweats" that he his so fond of and some candy.

Kimmers 02-02-10 10:46 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1255762)
The Chief can loan you a pair of his 'sweats" that he his so fond of and some candy.

sweats of questionable origin no doubt.

PhantomLord 02-02-10 10:48 AM

Quote:

Originally Posted by frau kaleun (Post 1255753)
There there, don't cry. I'll have Olaf make you some soup. And if you eat it all like a good boy, maybe Herbert will tuck you in and read you one of his poems.

sniff... really? but donīt tell it to Kurt StickInThere... please!!! I really hate his pre-heated warhead :wah:

AngusJS 02-02-10 10:50 AM

Quote:

Originally Posted by GoldenRivet (Post 1255462)
personally i think it adds a unique and interesting dynamic to the game to have the interpersonal story line to the game.

think of it this way.

Go play the original Medal of Honor

then

Go play Brothers in Arms...

in BIA the cut scenes tell the story of various characters, though both games deal with WW2 combat, brothers in arms is clearly the superior game... not because of interface, not because of graphics, but because the ENTIRE outlook and concept of the game is revolutionized.

When a character in MOH gets his head blown off... i could give a damn.

When a character in BIA steps on a land mine, there is a moment of reminiscence, a feeling of loss... a connection that other games of the genre dont offer.

hopefully, this is the effect we see on the SH series.

i know for a lot of you, driving a sub from waypoitn to waypoint on a map and attacking ships is all its about.

but i genuinely think that this whole RPG element could take the SH series to a whole other level of greatness.

:yep:

The difference is that BiA had a static campaign. That allowed it to have a storyline intertwined with scripted missions. You were essentially playing a story.

If SH5 has open-ended gameplay, if it'll be "go out on patrols until you die" or until the war ends in '43 :shifty:, I don't see how they can shoehorn in a worthwhile storyline or character development.

When you're on your tenth patrol, and your sonarman breaks down AGAIN for the umpteenth time, won't that get a little old?

What happens when you get sunk, start a new career, and you have to deal with the same characters and the same dialogue all over again?

Jimbuna 02-02-10 10:53 AM

Quote:

Originally Posted by PhantomLord (Post 1255778)
sniff... really? but donīt tell it to Kurt StickInThere... please!!! I really hate his pre-heated warhead :wah:

Simply check the vaseline for any sand particles.

The General 02-02-10 10:57 AM

Quote:

Originally Posted by AngusJS (Post 1255780)
When you're on your tenth patrol, and your sonarman breaks down AGAIN for the umpteenth time, won't that get a little old?

What happens when you get sunk, start a new career, and you have to deal with the same characters and the same dialogue all over again?

I agree, this could be a problem. But so many wanted a fully modelled Boat with interactive crew, this maybe the price we have to pay.:hmmm:

PhantomLord 02-02-10 10:57 AM

Quote:

Originally Posted by jimbuna (Post 1255785)
Simply check the vaseline for any sand particles.

I think iīll activate his "circle runner"... weīll see if this is fun for Nasty Kurt :D

JackAubrey 02-02-10 11:24 AM

Quote:

Originally Posted by jimbuna (Post 1255785)
Simply check the vaseline for any sand particles.

Vaseline and Aluminium Filings = "U-Boot Spezial Lube" :haha:

PhantomLord 02-02-10 11:45 AM

Quote:

Originally Posted by JackAubrey (Post 1255841)
Vaseline and Aluminium Filings = "U-Boot Spezial Lube" :haha:

No no no! More and more reasons to cry loud :wah:
Hope i can post so much today that it is enough for the next forum rank

Puh... thatīs it... back to normal :D

Wild_skipper 02-02-10 12:25 PM

Whats up with all the special abilities ? Whats next ? lvl's on your uboat ?
"You have sunk a medium cargo, you still need 400xp to lvl up."
:damn::damn:

psykopatsak 02-02-10 12:53 PM

well about the chief liking sweets (i assume its sweets here, if he likes sweats, then i will stop here) or the poetic guy, is just fine with me. i mean theyre all supposed to be human, and all of us like different things, often surpisign things, like tough chief engineer who has been working with the gears and vents for ages also loves candy:woot:

but magic like making the sub go deeper is just gamey bleh...

frau kaleun 02-02-10 12:56 PM

I dunno, finding out the LI likes candy isn't exactly an earth-shattering revelation regarding the limitless and often unexpected depths of human nature.

I mean, c'mon, WHO DOESN'T LIKE CANDY?

:O:

JackAubrey 02-02-10 01:11 PM

Quote:

Originally Posted by frau kaleun (Post 1256014)
I mean, c'mon, WHO DOESN'T LIKE CANDY?
:O:

Diabetics maybe? :woot:
/SCNR

Letum 02-02-10 01:13 PM

Quote:

Originally Posted by JackAubrey (Post 1256031)
Diabetics maybe?
/SCNR

They may still like it.

I have a cousin allergic to cheese, but she still can't resist eating it every now and again.

frau kaleun 02-02-10 01:16 PM

Quote:

Originally Posted by Letum (Post 1256034)
I have a cousin allergic to cheese, but she still can't resist eating it every now and again.

Has she seen the "Your Crew" page yet? That might help.

Letum 02-02-10 01:19 PM

pfft! :D

Sgtmonkeynads 02-02-10 01:21 PM

Oh Frau, that was "sharp"

Cheese references comence....now......

JackAubrey 02-02-10 01:34 PM

Quote:

Originally Posted by Letum (Post 1256034)
They may still like it.

I have a cousin allergic to cheese, but she still can't resist eating it every now and again.

Of course I was just kidding. A friend of mine is a diabetic his whole life and an avid fan of chocolate.

And I like the "Cheese-Comment" of Frau Kaleun. ;)

frau kaleun 02-02-10 01:49 PM

Quote:

Originally Posted by Sgtmonkeynads (Post 1256042)
Oh Frau, that was "sharp"

Cheese references comence....now......

http://www.subsim.com/radioroom/pict...pictureid=1125

Sgtmonkeynads 02-02-10 01:53 PM

He he,that's pretty "gouda"


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