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I just don't turn the game off except between patrols. I never use the save feature. It runs just fine in the background using hardly any CPU while paused. The memory isn't an issue for my system, though I guess it could be for some.
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Small piece of advice - don't try to launch a torpedo at a target directly ahead of you when you're going at flank speed. After the 500m arming distance it was underneath me and... BANG.
Now down to 32% hull integrity and limping back to Wilhelmshaven for a bollocking from the Flotilla Commander. :oops: |
I think that might be why destroyers fired off the side...
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I only wish there was more ammo 120 shells aint enough superb fantanstic though
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I think by tinkering with the ammo storage you can increase primary and secondary ammo amount, just cant remember what i did to get it to work.
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Having dug into this I'm fairly sure that the value given in the basic.cfg file is per gun, so if you have five guns and set the value to 750 (the number the ship would carry as a whole) you'd end up with 2250 rounds. This is specific to the WSM as you can only man one of the guns and the rest of them use 'virtual' ammunition. |
Request to release WSM mod
u-47,
I've tried PM but have not had a response. I have created a mod for myself that makes a few minor adjustments to your WSM and would like your permission to release it. The adjustments are: Adjust range of the ships to fit in with SH3's flat' world model. Changed ammunition to historic levels. Added AP and SS rounds to GWX version. There are a couple of other minor tweaks, I can give full details by PM before you make a decision on whether I can release or not. WB |
Hi,my name is pavel,i live in czech republich,subsim is very nice and where is download h-39 ship please,I dont find it anywhere,thank you:salute:
sorry of my english:D |
greeting
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ahoj kolego:salute: |
Zdravím tě námořníku..taky čekáš na nejžhavější novinky?
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Ocean Wolf 3.0 and what to recommend ammunition read the post 128 and 129 P.S. I can't why can't see ammo SS,AP in Desk Gun |
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In GWX there is no SS or AP ammunition, so this mod will replace those rounds in the game and give a reasonable breakdown per type (1/3 AP, 2/3 HE). I've also added the 'missing' submarine names (e.g. Type VIIC/41) and made a few small adjustments, such as getting rid of all diving/surfacing commands (I lost out on around 30k tons when I accidentally pressed the ';' key and it wouldn't let me man the deck gun or use the UZO). The mod is made for my own install, I'm just asking permission to share it with the community. |
This is a really great mod now that i have sorted my ammo values thanks to Wreford-Brown.
But how can my lookouts not see a Destroyer with search lights on from less then 1000 metres away |
Epic mod chinse u rox
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anyone want play online?
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were can i download the us and ijn ships?
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and is the h39 and o class aviable to download?
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Hello Chinese U-47, please continue your GREAT WORK!! :yeah:
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you have to wait until the Chinese U-47 finished work on the IJN and USS parts if well versed in Chinese U-47 works on the destroyer depth charges and may take some time you will be able to play Sub vs. Dys |
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you have to wait for WSM3.1 pozdro :arrgh!: |
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