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heyyyyy i see my deck...haha
EDIT. i thinki i know where the model takes the upper hull from. i'm gonna try to do that later tonight SENILEIJUSTREMEMBEREDTHATEDIT:thanks for the refs I-25, will look into that as soon as i can |
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Interesting that it says that the Japanese submariners were among the elite. It's been said on subsim that the submariners were the bottom of the class. So, is it correct? Granted, the person who said the submariners were the bottom of the class probably didn't quote a source.
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Peabody |
I don't get what you mean there Mr. Peabody.
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In a way they were the elite of the navy, sub service sailors were hand picked and had to go trough the sub Naval academy in Etajima, no exeptions, late in the way the training course was cut down, but still had to go to the academy, because of need of replacements fast, but before the war it was a long hard road for japanese sailors in sub school:down: so im preaty sure they were the most educated sailors in the Imperial Japanese Navy :yep:
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keltos |
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keltos ps : if you find a way to fix the tower as well we'd be more than happy ! :yep::up: |
I-25,
Do you have other pictures or drawing showing that camouflage scheme seen on picture of the conning tower of I-36 ? and of the interior of japanese submarines ? those pictures are good but I would like you to scan them at 300 dpi and post them on filefront for me to download so we could finally start modifying the german interior into a more japanese one :) It is also a good picture for the type 22 radar, although those underwater shots of the sunken I-52 are awesome ! Do you by any chance have any references as to the 3d model used in that book ? Anyone we could contact to get it ? it looks much more detailed than the current one we have i.e. the holes in the hangar covering. I will try and make that rangefinder as well, unless Peabody needs another break ? ;) thanks keltos |
hatches
told you I could help but seing they had no details... added new ones, stil WIP though... :
http://img114.imageshack.us/img114/4789/hatchls9.jpg with Sledgehammer427's textures : http://img525.imageshack.us/img525/6...ewhatchzw7.jpg a closer look : http://img530.imageshack.us/img530/3...whatch2oj8.jpg http://img359.imageshack.us/img359/1...whatch3ay4.jpg I also removed the bar thingies around the deck gun as I saw none around on I-25's schematics. Keltos |
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ill look at more books i got, im sure i must have more stuff, as for the 3D model... good question the whole book is in Japanese and i haven't the slightest idea about what it says, ill file up the full pics and post the download link later :up: |
Sledgehammer427
your skin : the deck looks darker between the plancks on the starboard sibe of the ship next to the tower , do you know why ?
Actually I think it looks better that way that the lighter side, it gives the impression of the gap between the plancks and that's good :up: Also : I might have to remake the uv map for the hull as well now that I've removed the original two hatches and replaced them with high res, multi parts ones :) When you think it's done, it's not ...:nope: I also like the illustrations posted by I-25, but it means I'll have to add the cylindrical hangar to the tower, plus a base, to be able to punch out those holes visible in his posted drawing... but it'll be more accurate that way. Keltos |
actually, i noticed that too, and i realised my mistake...
in my photoshop-esque program, i made a pattern of strips to use for the planks, and on that side, i accidentally double clicked...i'm such a klutz. maaaaaaybe, i'm gonna keep trying to find where the skin meets model...maybe i'll try retexturing the hull too... *sighs*immer arbeiten....:lol: |
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new UV map for hull
here, since I added two detailed hatches to replace the blunt original ones, I remade the UV map :
http://img510.imageshack.us/img510/1...emplateti3.jpg http://img510.imageshack.us/img510/j...pg/1/w1024.png the size of the hatch (lower right) will allow for some details. I hope (sledgehammer427) that the position of the other pieces will be clearer. keltos |
New hatches, uv map and texture
New texture (sledgehammer427) and new detailed hatches :
http://img510.imageshack.us/img510/2...xthatchkc4.jpg from up close : http://img80.imageshack.us/img80/309...hatchesom2.jpg http://img80.imageshack.us/img80/det...pg/1/w1024.png download link (.dat and .dds to slip in Jyunsen B folder): http://files.filefront.com/NSS+Jyuns.../fileinfo.html |
i just found something horrible
in my modeling program (misfit) i found out that the texture applies itself on the INSIDE of the model (on the hull) so i think i will just keep to modifying the texture as is rather than trying to make a completely NEW texture. i think i can see where it all happens anyways... PS. keltos, i can see the deck texture on the rudder...theres a problem. BUTi modified the rudder to match the blueprint i sent you. its not the type XVIII rudder anymore |
finished at 1:30 last night, but the rudder is a separate piece !
It sits in the .dat, is a separate model, I left the typ XVIII never got around to replace it... here's the model of the hull : no rudder !!!! http://img145.imageshack.us/img145/9265/rudderoy6.jpg so for now, if you want the most complete set : version 2.6 of Jyunsen B mod download the Nss Jyunsen B.rar on the main FF page, slip it into the Jyusen B folder to replace the hull with the new one. version 1.1 of type 22 radar mod and you are set to wait for the coming campaign. all these will be included in the 2.7 version when the new tower is done (might take a while) Keltos |
sneak peek : working on tower
As I saw from I-25's pictures that the rod antenna was in the rear well, and that there were three, I added one. I also imported 3d models of the binoculars and range finder, and made a new UV map.
http://img399.imageshack.us/img399/7704/newtowerxg1.jpg |
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