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Hey PT,I was wondering about one of the voices in tha back ground,there is clicking sound along with someone talking,is that voice Curd Jurgens by any chance?
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I do have 1 request as to how to remove 1 sounds byte: With the barrage of radio traffic how can I remove the part where the cypher officer listens to the morse code and then types it up? Its a brilliant piece of work, but when you get radio traffic several times a hour it starts to slow things down. Quote:
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Great mod!
Didnt test it all, but is very nice.. love the scope up and down sound, engine and other athmospheric sounds. Just the voices seems a bit outplace. An idea.. can you also use the Das Boot music for the game music ? not the grammaphone. I have enabled it, and it gives a nice filmish feeling when it starts to play.. with only small portions of the Das Boot music it would be even better. |
P.T. how is the update on the V3 going? Almost ready or not?
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I was thinking of replacing the "jahowl, herr kaleun" with a new one, but so far in the movies I've (Das Boot and U-571), I did not find any good sound to extract. It's very weird having an original "yes sir" voice from ubisoft followed by another kind of voice, from another guy... I'm thinking of leaving it without the "yes sir" files, coz after watching some movies I've realized that they almost never used the "jahowl, herr kaleun" after a command. The command would just be executed and the order repeated, just like it was in my sound pack V2. I think this is still the best & easiest way to do it... I'll upload it this weekend.. maybe tomorrow at night, just need finish testing some few things... :up: |
Thanks Philipp much appreciated :up:
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PT,
I eagerly await your next release! Just one comment on the current release...often when I start getting to deeper depths, some of the creak noises start looping in a very annoying way. The same thing seems to happen once in a while if glass breaks (it just keeps breaking over and over). Do you know what may be causing this. I only seem to encounter it with the sound mod activated. PS...I've been experimenting with some modified sounds of my own. (I used to mod sounds in Audition quite a bit for other games in the past). If you're interested in hearing them, let me know. You're welcome to use them. |
I`ve been using your sound mod since it`s release, and really enjoy it, looking forward to ver.3. Can`t wait to see what goodies you`ve come up with in the new version. IMHO, you`ve produced one of the top sound mods out there, thanks PT. Puts :up:
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V3 ON THE RUN!
Well... I'm uploading V3 in this very moment. First uploading the divided version, for those who have dial-up conection. It's 10 files of 35mb each. This way even if you don't have dial-up, you can download it. Would take me 6 hours to upload the whole file, but this way it's only 25 minutes each part, and you guys can start downloading as I'm uploading, saving a lot of time. Later on I'll upload the big one for those who have lightning fast conections... Also the first post has been changed to explain what's new on this version. @Sabretwo: Yes mate, we can talk... Two brains think better than one! :up: @Ivan Putski: Thanks, mate! It's always wonderful to hear something like this after a lot of hard work... :up: |
Thank you Thomsen! :up:
i'll wait for the whole file! so i'll eat your mod in one shot!! :D |
The D/L link?
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LOL...
It's a secret! Let's see if you can find it out! People are already downloading! I'll give you a tip... "hard sun" |
thanks! downloading now!
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PT,you da man,I have really enjoyed the last version,downloading the new version now:up:
Thanks for another great mod:rock: |
Big file and divided files are online already...
Download at will! :up: |
Well, I`ve put to sea with ver.3, very nice PT, the sounds I`ve heard so far I find very well done. I like the opening, and closing hatch, with engine room sounds, nice touch. Have`nt got into combat yet, as I`ve just left port, but I`m sure it won`t be long beforeTommie finds me, and I`ll experience your destroyer sounds, plus the creaks, and cranks. Thank you again for this excellent mod. Puts:rock:
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@Thoms:up:n
I salute you sir! |
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