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Rubini. |
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This all comes from the fact that there are dire restrictions as to the structure of names that I can plot into the map: - must be less than 20 characters - must not contain unusual characters So you will have noticed that I use an abbreviation system: Code:
<+|-|?> + <Shiptype> + <Shipname> + <+|-|?> Code:
+ Signature for Axis units Code:
BB Battleship After Cdre Gibs feedback I think this might have resulted in a cryptic system, which not everyone will like. Now here is what I can offer: 1.] option to switch off the abbreviation system (that would mean only abstract designations like "Destroyer" , "Minefield", "Battleship" , .. but no shipnames) 2.] Consistent abbreviations for all types, including Merchants Has somebody got a good idea for a new abbreviation for merchant ships? My suggestion: PL or LS for Lineship and MS for Merchant Ship. |
many of you modders are so awesom i demand that if ubi builds another SH game that they include you in the design team!!!!
I DEMAND IT :yep: |
@Cdre Gibs: Thanks for your input! The next release is gonna have an option to switch off the naming system. With Naming System disabled, the map will only contain no-brainer designations like "Destroyer", "Tanker", "Battleship" etc ..
But even if you want to use the Naming System, I will make some adjustments: CA for Auxiliary Cruiser PS for Passenger Ship (Liners and Troop Transports) MS for Merchant Ship On top of that, you will be able to make changes to the system through the data files. GE |
Is it possible to add intel on the captain log about the convoys in port ?
ie : Suspected big convoy leaving halifax on date 01-03-41 possible destination bristol. Estimated depart time 6 hs. German spies at work. :yep: This way we can try to calculate an interception based on known convoy routes. Ref |
My patrol is in ET25. I have no intel about this region. All intel is only around England. It is good ????
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Version 0.5.1 has been uploaded to my site.
http://www.global-explorer.de/Sh3Gen%20Beta%200.5.1.zip In accordance to the input by Cdre Gibs, I have added an option to switch off the naming system. http://www.global-explorer.de/naming...m_checkbox.gif If you switch off the naming system, you will see no more cryptic designations in the map. Instead it will always look like this: http://www.global-explorer.de/naming_system_map.jpg I have also made the changes to the naming system described above. All strings used for map output are now stored in a data file, which can be altered if you don't like something about my designation system. |
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Being a stubborn bastard myself, I have made the changes as initially outlined ;) Code:
BB Battleship Also nothing is set in stone so we can discuss and change things. |
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The Road To War |
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..\Sh3Gen\Database\Dictionary\English\Map.names It should be self explanatory. Look for the node Code:
<Name Key="Merchant">MS </Name> Code:
<Name Key="Merchant">SS </Name> |
The "Intelligence" slider could also be divided by years in the war. Early years you might expect high levels of intell down to the end where very low levels would be available.
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So what the slider does is give you relatively more or less of what is typical for the period, but it's not like absolute value. And no, I am not yet finished with the balancing of the parameters but that's why I keep asking for your experiences. GlobalExplorer |
Version 0.5.2 has been uploaded to my site. It contains nothing revolutionary, but I have wrapped up a number of small fixes and put it into this version.
-added missing spatial data for Black Sea and Mediterranean operations -fixed a bug with the spatial representation of Hamburg -added shipnames for a number of smaller nations (thanks to everyone that helped me with that especially to: malcymalc, Myszkin, Paajtor, Saturn5) GlobalExplorer Direct download: http://www.global-explorer.de/Sh3Gen%20Beta%200.5.2.zip |
Hi, I'm sorry if this has been asked and answered but where is the save game file? It didn't say clearly in the documentation and I can't see any posts related to it.
Thankyou |
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