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-   -   "SH3Gen" Campaign enhancement (version 0.6.0) (https://www.subsim.com/radioroom/showthread.php?t=88438)

Rubini 02-05-06 09:29 AM

Quote:

Good news for all users of Sh3Gen and SH3 Commander. JScones has provided a fix for the problem with "Update Personnel File":

http://www.global-explorer.de/SH3Cmdr.zip

To install, simply drop SH3Cmdr.exe into your SH3 Commander folder.

Thanks Jaesen!
Great! Great! :rock: :rock:

Rubini.

GlobalExplorer 02-05-06 10:28 AM

Quote:

Originally Posted by Cdre Gibs
I stopped using SH3Gen only because even after selecting English Text only I still get German for ship class and names. A small detail I know but since I dont speak/read German it sorta killed it for me.

But beyond that every thing else has worked like a charm, Outstsanding effort GE, simply Outstanding! :up:

Ok, after our private discussion I have now understood you problem.

This all comes from the fact that there are dire restrictions as to the structure of names that I can plot into the map:

- must be less than 20 characters
- must not contain unusual characters

So you will have noticed that I use an abbreviation system:

Code:

<+|-|?> + <Shiptype> + <Shipname> + <+|-|?>
Code:

+        Signature for Axis units
-        Signature for Neutral units
?        Signature for Allied units

Shiptypes:

Code:

BB                          Battleship
CH                          Heavy Cruiser
CL                          Light Cruiser
CX                          Auxiliary Cruiser
DD                          Fleet Destroyer
DE                          Escort Destroyer
FF                          Frigate
CO                          Corvette
PT                          Patrol boat
CV                        Aircraft Carrier
CVE                        Escort Carrier
OT                        Oil Tanker
MS                        Lineship, Troop Transport, etc
SS                        Submarine

Now for some reason I couldn't come up with a good abbreviation for merchant ships (MS is already used up by liners and troopships), so there is no abbreviation for them.

After Cdre Gibs feedback I think this might have resulted in a cryptic system, which not everyone will like.

Now here is what I can offer:

1.] option to switch off the abbreviation system (that would mean only abstract designations like "Destroyer" , "Minefield", "Battleship" , .. but no shipnames)

2.] Consistent abbreviations for all types, including Merchants

Has somebody got a good idea for a new abbreviation for merchant ships?

My suggestion: PL or LS for Lineship and MS for Merchant Ship.

02-05-06 11:52 AM

many of you modders are so awesom i demand that if ubi builds another SH game that they include you in the design team!!!!
I DEMAND IT :yep:

GlobalExplorer 02-06-06 05:48 PM

@Cdre Gibs: Thanks for your input! The next release is gonna have an option to switch off the naming system. With Naming System disabled, the map will only contain no-brainer designations like "Destroyer", "Tanker", "Battleship" etc ..

But even if you want to use the Naming System, I will make some adjustments:

CA for Auxiliary Cruiser
PS for Passenger Ship (Liners and Troop Transports)
MS for Merchant Ship

On top of that, you will be able to make changes to the system through the data files.

GE

ref 02-06-06 08:20 PM

Is it possible to add intel on the captain log about the convoys in port ?

ie :
Suspected big convoy leaving halifax on date 01-03-41 possible destination bristol. Estimated depart time 6 hs.

German spies at work. :yep:

This way we can try to calculate an interception based on known convoy routes.

Ref

NiKuTa 02-06-06 08:48 PM

My patrol is in ET25. I have no intel about this region. All intel is only around England. It is good ????

GlobalExplorer 02-07-06 08:34 AM

Version 0.5.1 has been uploaded to my site.

http://www.global-explorer.de/Sh3Gen%20Beta%200.5.1.zip

In accordance to the input by Cdre Gibs, I have added an option to switch off the naming system.

http://www.global-explorer.de/naming...m_checkbox.gif

If you switch off the naming system, you will see no more cryptic designations in the map. Instead it will always look like this:

http://www.global-explorer.de/naming_system_map.jpg

I have also made the changes to the naming system described above. All strings used for map output are now stored in a data file, which can be altered if you don't like something about my designation system.

GlobalExplorer 02-07-06 08:56 AM

Quote:

Originally Posted by Cdre Gibs
Think about this GE.

SS Titanic
SS Quean Mary
SS Queen Elizabeth
SS Orian
SS Bharain
SS Hamesly

See a trend here ? ;)

Cdre Gibs: But not all merchants were steamships. There were "Steamers", "Oilers", "Motor ships", etc. Secondly, SS is already the designation for submarines. So, maybe it's just me, but I prefer MS for merchants.

Being a stubborn bastard myself, I have made the changes as initially outlined ;)

Code:

BB        Battleship
CH        Heavy Cruiser
CL        Light Cruiser
CA        Auxiliary Cruiser
DD        Fleet Destroyer
DE        Escort Destroyer
FF        Frigate
CO        Corvette
PT        Patrol boat
CV        Aircraft Carrier
CVE        Escort Carrier
OT        Oil Tanker
PS        Passenger Ship (Troop Transport, Liner)
MS        Merchant Ship
SS        Submarine

If you don't like that, the new version allows you to adjust the output to your taste. If you are interested and not afraid to mess around with xml, I'll give you instructions. It's pretty simple.

Also nothing is set in stone so we can discuss and change things.

GlobalExplorer 02-07-06 08:56 AM

Quote:

Originally Posted by ref
Is it possible to add intel on the captain log about the convoys in port ?

ie :
Suspected big convoy leaving halifax on date 01-03-41 possible destination bristol. Estimated depart time 6 hs.

German spies at work. :yep:

This way we can try to calculate an interception based on known convoy routes.

Ref

@Ref: This is more or less in line with what i would like to add in the future.

GlobalExplorer 02-07-06 08:57 AM

Quote:

Originally Posted by NiKuTa
My patrol is in ET25. I have no intel about this region. All intel is only around England. It is good ????

@NiKuTa: I don't know if you have noticed, but Sh3Gen is using a different set of parameters for the different periods of the war. That means, intelligence on the South Atlantic Theater should be high during Operation Drumbeat, but not before that, and should diminish after August 1942.

Code:

The Road To War
19330101-19393008

The Torpedo Crisis:
19390901-19400531
Invasion of Poland until invasion of Norway 05/40
               
The Happy Times:
19400601-19411131
Until War with USA 12/41
                       
Operation Drumbeat:
19421201-19420731
Fdu sends boats back to North Atlantic ca. 07/42

Radar:       
19420801-19430431
until Black May, 40 boats are sunk in 1 month
               
Hunted:
19430501-19440631
until D-Day 6/44

The End:
19440701-19450531
The Atlantic bases get lost until end of war

If you want instructions on how to change parameters for you current time period, and you are not afraid of xml, ask me. Since version 0.5 it is possible to change these things.

GlobalExplorer 02-07-06 09:35 AM

Quote:

Originally Posted by Cdre Gibs
Outstanding GE.

Just a lil bit on the GUI. The Intel Slider Bar. I take it that Less intel is to the Left and More is to the Right. But instead of ppl having to guess (although the above is the norm) would it not be possible to put a "-" and a "+" sign at their respective ends of the scale?

I have an XML editor, use it all the time for Freelancer. Dunno if its the same type tho, as that was used to create the ships an weps for the game.

Ok then. The output strings are read from:

..\Sh3Gen\Database\Dictionary\English\Map.names

It should be self explanatory. Look for the node

Code:

<Name Key="Merchant">MS </Name>
and change it to:

Code:

<Name Key="Merchant">SS </Name>
Using an XML Editor is fine, but even Notepad will do.

lafeeverted 02-07-06 01:46 PM

The "Intelligence" slider could also be divided by years in the war. Early years you might expect high levels of intell down to the end where very low levels would be available.

GlobalExplorer 02-07-06 02:09 PM

Quote:

Originally Posted by lafeeverted
The "Intelligence" slider could also be divided by years in the war. Early years you might expect high levels of intell down to the end where very low levels would be available.

Good point. But it's already there, in fact has been since the beginning. Read my previous post about how I use different parameters for all time periods. For each period there are different intelligence levels for factions, theaters, as well as general engine parameters.

So what the slider does is give you relatively more or less of what is typical for the period, but it's not like absolute value.

And no, I am not yet finished with the balancing of the parameters but that's why I keep asking for your experiences.

GlobalExplorer

GlobalExplorer 02-11-06 10:45 AM

Version 0.5.2 has been uploaded to my site. It contains nothing revolutionary, but I have wrapped up a number of small fixes and put it into this version.

-added missing spatial data for Black Sea and Mediterranean operations
-fixed a bug with the spatial representation of Hamburg
-added shipnames for a number of smaller nations (thanks to everyone that helped me with that especially to: malcymalc, Myszkin, Paajtor, Saturn5)

GlobalExplorer

Direct download:

http://www.global-explorer.de/Sh3Gen%20Beta%200.5.2.zip

Tipsi 02-11-06 11:59 AM

Hi, I'm sorry if this has been asked and answered but where is the save game file? It didn't say clearly in the documentation and I can't see any posts related to it.

Thankyou


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