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Yeah, I was talking about the cranes - there are several types in the game which could work but I'm sure you can pick the one which is most realistic. :up:
Even if you haven't made enough progress to show us a preview, could you give us a bit of info on what else you are making? Tankers? Freighters? Troop Ships? Tonnage and parent models? BTW - I recently tried to clone the Transport, but the library crashed when I put it in the game. I made sure to rename every file to "freighter1", preserving file extensions, then opened the .dat file in pack3d and clicked "clone". Do I need to click on and clone every 3d object? |
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1) Did you add an entry for the new ship in englishnames.cfg? 2) Did you make sure that the abbreviation for the ship was the same in englishnames.cfg, [unit].cfg in the ship's data\sea folder, and the data\roster\[nation]\sea\[unit].cfg? The designations for "classname" must be consistent. 3) Did you use the "extrude" function to alter your model in Wings3d? 4) Did you give the new unit a name with the same number of characters as the old unit? For instance, my ore freighter, as a descendent of the vessel NKGN (4 characters) is called NKOC (again, four characters). BTW, I'm not absolutely certain that this last thing needs to be done, but it appears to have been the cause of otherwise mysterious crashes. |
Also, you just need to click on the dat file and press clone in Pack3d; you don't need to clone individual objects.
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In answer to your four questions.
1. Yes. 2. Yes. 3. Didn't change the model. For some reason, I couldn't even see it in wings 3d - when I exported from pack3d the file size was 0kb. I am new to this after all. :oops: 4. No, the new name has a completely different number of letters; this is probably my problem :hmm: . I will give it a four letter name (the Transport's designation is NPTR) and try again tonight. |
It worked! That was the problem; when the new unit received the same number of letters in its name as the parent, both units work together. A point to remember, I guess.
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http://www.bryking.com/aquitania/aquitania.jpg A must better troop ship type than the 50's looking "passenger liner" in the game. |
Those older style passenger liners were really good looking, but I think the emphasis right now is on typical freighters and tankers which would have been encountered on a regular basis. Very vew large passenger liners were sunk during the war.
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BTW - Sergbuto, are you still working on your Russian Type 7 DD?
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At least, I still have plans for it. The DD needs some 3d changes. Now when quite accurate modelling is possible I do not think there is any point to release approximated things.
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