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New release v0.4a-2b
New release v0.4a-2b
https://github.com/DotModGroup/ColdW...otMod/releases TYVM to the modders, This has been a whole lotta fun! keep it comming! :Kaleun_Cheers: |
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Spruance: //Forward Stack FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=0.050,0.08531,-0.131 FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=0.050,0.08531,-0.181 //Aft Stack FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=-0.050,0.08531,0.306 FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=-0.050,0.08531,0.356 Iowa Class: FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter FunnelSmokeParticlePosition=0,0.277,-0.371 FunnelSmokeParticle=ships/particles/wp_skr_riga_smokeemitter FunnelSmokeParticlePosition=0,0.277,0.0015 Poti Class: FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=0,-0.159,-0.165 FunnelSmokeParticle=ships/particles/wp_em_sovremenny_smokeemitter FunnelSmokeParticlePosition=0,-0.159,-0.235 |
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Here is the mod to the Type 42 file: //Missile Defense CIWS Guns and RADARs ModelFile=ships/usn_cg_belknap/usn_cg_belknap Material=ships/materials/usn_parts Material=ships/usn_cg_belknap/usn_cg_belknap_mat MeshRotation=0,-90,0 MeshPosition=-0.0790,0.128,-0.087 MeshCIWSGun=usn_cg_belknap_ciws MeshRotation=0,90,0 MeshPosition=0.0790,0.128,-0.087 MeshCIWSGun=usn_cg_belknap_ciws MeshRotation=0,-90,0 MeshPosition=-0.0925,0.147,-0.4846 MeshCIWSRADAR=FALSE MeshRotation=0,90,0 MeshPosition=0.0925,0.147,-0.3455 MeshCIWSRADAR=FALSE //Platform for CWIS //Mk25 Sea Sparrow Missile Launchers AssetBundle=bundles/parts/usn_parts.unity3d ModelFile=assets/models/usn_parts_mk25.fbx Material=assets/materials/usn_parts_mk25.mat MeshScale=.8,.8,.8 //Port MeshPosition=-0.072,0.128,-0.087 MeshRotation=180,-90,0 //Mesh=Traverse Mesh=Base //Mesh=Launcher //Starboard MeshPosition=0.072,0.128,-0.087 MeshRotation=180,90,0 //Mesh=Traverse Mesh=Base //Mesh=Launcher https://i.imgur.com/vF1Y56s.png https://i.imgur.com/ZPPti8B.png https://i.imgur.com/NErk3O8.png |
Dot Mod 0.4a 2b
Somethiing strange after installing the new mod on a clean install of CW 1.15.
On the game start page at the bottom, can see Dot mod version 0.3c-1 My last version 0.4a-1 was working fine. Wonder what I did wrong. Any advise???? |
I have try to make this mod work, but out of sucsess. So i'm stuck with epic mod. And yes, i have try to put the files in the generic folder and so on bla bla bla.. Why not fix this thing so people who stil has win7 can use this mod? If Epic mod is working fine, why not this?
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Thank you!. We will use your contribution to update our Type 42 "ARA Hercules" and "ARA Santisima Trinidad". Greetings!. Marcelo:up:
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Ok, so now the Dot mod installer is working with win7! Great news! Time to download again. Thanks.
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Just kidding!!! This thing does not work in win7. Back to Epic mod.
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question to TORDO222
i try to mod the helo but after looking at the txt file, there are no way i can simply put in the function like dropping sonor. the txt file is for helo reference itself only. so if i like to add in those function, do i need to open it from unity in the base game file ? Thanks |
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