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# minimum time it takes Navigator to plot position based on dead-reckoning # below is a float value only! (in seconds) NavDeadReckoningMinCalcTime = 15.0 # maximum time it takes Navigator to plot position based on dead-reckoning # below is a float value only! (in seconds) NavDeadReckoningMaxCalcTime = 60.0 What values do you have set for them? |
None of these values was not altered. I'm very confused now, because I have uninstalled all of my mods, and install only pure, virgin(without my changes) version of yours UI TDC and real navigation and.... it's the same situation :o
Should I uninstall sh5?? :o It's strange Yesterday everything with this mod was ok. This may because of yesterday I played with a hex editor (hydrophone fix) and maybe something by accident I broke down. It can be such a possibility? |
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ok thanks for your help, I'll try speak to tell whether I was successful. I could just load the backup, but reinstall the whole game probably will be better, I think.
EDIT: 07-24-2011 - Load the backup of my original exe file was enough, so I had something go wrong with hex editor. Navigator works perfectly now! |
Celestial navigation is part of the real navigation .
Here are the basics: - Quick Reference Celestial navigation Download 2MB: https://rapidshare.com/files/3688275...igation_01.png http://i714.photobucket.com/albums/w...igation_01.jpg Edit: DL-Link changed. |
The 2. part of real navigation is the coastal navigation.
Here are the basics: Quick Reference Coastwise Piloting http://i714.photobucket.com/albums/w...Navigation.jpg Download (2MB): https://rapidshare.com/files/1151519...iloting_01.png |
They took these links out too :(
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Anyone have a copy of these charts. The download links are dead. |
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u can finde this charts in my charts mod link in my signature Sjizzle's - Charts for NewUIs part 4 [20.07.2013] have the fallowing charts: Category Real Navigation: -Coastal Navigation -Celestial Navigation -Star Charts Equatorial Region -Star Charts Equatorial Region II -Star Charts Northern -Star Charts Southern |
WOOT!!
I didn't see them there. I love your mod Sjizzle, just installed the first package!! Looks like it's time to add package 4. |
Regarding light bouys when entering a port in SH5 .
Port , which is red is on your left . Starboard which is green is on your right . When exiting a port it is the opposite . |
how and where can I take newuis_tdc_6_4_0_real_navigation?
how and where can I take newuis_tdc_6_4_0_real_navigation?
sorry for my english |
Some Questions
I read the whole Topic. I just installed "The Wolfs of Steel" Megamod and it runs fine. I can use the Navigator to plot me a Position. Celestial and Dead Reconing. But how accuarte are they? I read in that Topic here that it depends on Weather/Daytime for celestial Fix and that it calc on your last Fix when you dead Rec.
Can you get more into Detail with it what Factors are giving better Results? When is the Best Time and Weather for a Celestial Fix? Because i have no Icons on Map of my Boat or any other and im just not that solid with the Manual TDC. If i got another Variable (Nav Plot inaccuracy) then i wont hit anything i guess. :arrgh!: So i hope someone can give me an Advice and get more into detail on the Factors of Error% |
Hi, I'm transitioning from sh3 Grey wolf to sh5 + megamod and realnav and I have three questions:
1º is it possible to make fix positions like the ones done by the navigation officer and how? Those are very nice. 2º I don't know if this is the relevant topic, but is there a compatible mod that has those pre computed fire solution tables like in the magui mod of sh3? those were quite handy! angle/distance/torp speed. 3º About celestial navigation: is the in game GMT clock right? I'm having problems getting a fix and I think the problem is the GMT clock is late. Thx for the mod man! |
All times are GMT -5. The time now is 12:20 AM. |
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