SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Real Navigation . (https://www.subsim.com/radioroom/showthread.php?t=178277)

TheDarkWraith 07-23-11 06:45 PM

Quote:

Originally Posted by jack91 (Post 1711257)
No. I'm asking about dead rekoning. Maybe i did something wrong on user options script from yours UI's TDC, but i don't think so.
As I say I have ordered to calculate dead rekoning, waiting a few minutes and no answer from him and on the map. After minute Order is highlighted again
I should try to reinstall all mods, maybe it is a good way.
Btw. sorry for my english I forget to add that I was waiting an hour but it wasn't bring any effect

These two user options control the dead-reckoning fix time:

# minimum time it takes Navigator to plot position based on dead-reckoning
# below is a float value only! (in seconds)
NavDeadReckoningMinCalcTime = 15.0

# maximum time it takes Navigator to plot position based on dead-reckoning
# below is a float value only! (in seconds)
NavDeadReckoningMaxCalcTime = 60.0

What values do you have set for them?

jack91 07-23-11 07:14 PM

None of these values was not altered. I'm very confused now, because I have uninstalled all of my mods, and install only pure, virgin(without my changes) version of yours UI TDC and real navigation and.... it's the same situation :o
Should I uninstall sh5?? :o It's strange
Yesterday everything with this mod was ok. This may because of yesterday I played with a hex editor (hydrophone fix) and maybe something by accident I broke down. It can be such a possibility?

TheDarkWraith 07-23-11 07:45 PM

Quote:

Originally Posted by jack91 (Post 1711291)
None of these values was not altered. I'm very confused now, because I have uninstalled all of my mods, and install only pure, virgin(without my changes) version of yours UI TDC and real navigation and.... it's the same situation :o
Should I uninstall sh5?? :o It's strange
Yesterday everything with this mod was ok. This may because of yesterday I played with a hex editor (hydrophone fix) and maybe something by accident I broke down. It can be such a possibility?

quite possibility. Instead of using hex editor you can use my SH5 patcher app. You can find it at the bottom of post #1 of the SH5 exe patches thread.

jack91 07-23-11 07:57 PM

ok thanks for your help, I'll try speak to tell whether I was successful. I could just load the backup, but reinstall the whole game probably will be better, I think.

EDIT: 07-24-2011 - Load the backup of my original exe file was enough, so I had something go wrong with hex editor. Navigator works perfectly now!

ETsd4 07-24-11 11:28 PM

Celestial navigation is part of the real navigation .
Here are the basics: - Quick Reference Celestial navigation

Download 2MB: https://rapidshare.com/files/3688275...igation_01.png

http://i714.photobucket.com/albums/w...igation_01.jpg

Edit: DL-Link changed.

ETsd4 08-31-11 07:00 PM

The 2. part of real navigation is the coastal navigation.
Here are the basics: Quick Reference Coastwise Piloting
http://i714.photobucket.com/albums/w...Navigation.jpg

Download (2MB): https://rapidshare.com/files/1151519...iloting_01.png

SilentOtto 09-08-12 04:13 PM

They took these links out too :(

blkdimnd 09-19-13 11:32 PM

Quote:

Originally Posted by ETsd4 (Post 1712325)
Celestial navigation is part of the real navigation .
Here are the basics: - Quick Reference Celestial navigation

Download 2MB: https://rapidshare.com/files/3688275...igation_01.png

http://i714.photobucket.com/albums/w...igation_01.jpg

Edit: DL-Link changed.

Quote:

Originally Posted by ETsd4 (Post 1740516)
The 2. part of real navigation is the coastal navigation.
Here are the basics: Quick Reference Coastwise Piloting
http://i714.photobucket.com/albums/w...Navigation.jpg

Download (2MB): https://rapidshare.com/files/1151519...iloting_01.png


Anyone have a copy of these charts. The download links are dead.

Sjizzle 09-20-13 06:00 AM

Quote:

Originally Posted by blkdimnd (Post 2116861)
Anyone have a copy of these charts. The download links are dead.


u can finde this charts in my charts mod link in my signature

Sjizzle's - Charts for NewUIs part 4 [20.07.2013]
have the fallowing charts:

Category Real Navigation:
-
Coastal Navigation
-Celestial Navigation
-Star Charts Equatorial Region
-Star Charts Equatorial Region II
-Star Charts Northern
-Star Charts Southern

blkdimnd 09-20-13 10:52 AM

WOOT!!

I didn't see them there.
I love your mod Sjizzle, just installed the first package!!
Looks like it's time to add package 4.

THE_MASK 09-20-13 04:09 PM

Regarding light bouys when entering a port in SH5 .
Port , which is red is on your left .
Starboard which is green is on your right .
When exiting a port it is the opposite .

fater234 01-02-14 06:51 PM

how and where can I take newuis_tdc_6_4_0_real_navigation?
 
how and where can I take newuis_tdc_6_4_0_real_navigation?
sorry for my english

Taki1980 07-26-14 02:41 PM

Some Questions
 
I read the whole Topic. I just installed "The Wolfs of Steel" Megamod and it runs fine. I can use the Navigator to plot me a Position. Celestial and Dead Reconing. But how accuarte are they? I read in that Topic here that it depends on Weather/Daytime for celestial Fix and that it calc on your last Fix when you dead Rec.

Can you get more into Detail with it what Factors are giving better Results? When is the Best Time and Weather for a Celestial Fix?

Because i have no Icons on Map of my Boat or any other and im just not that solid with the Manual TDC. If i got another Variable (Nav Plot inaccuracy) then i wont hit anything i guess. :arrgh!:

So i hope someone can give me an Advice and get more into detail on the Factors of Error%

Alkis 06-10-16 03:07 PM

Hi, I'm transitioning from sh3 Grey wolf to sh5 + megamod and realnav and I have three questions:
1º is it possible to make fix positions like the ones done by the navigation officer and how? Those are very nice.
2º I don't know if this is the relevant topic, but is there a compatible mod that has those pre computed fire solution tables like in the magui mod of sh3? those were quite handy! angle/distance/torp speed.
3º About celestial navigation: is the in game GMT clock right? I'm having problems getting a fix and I think the problem is the GMT clock is late.

Thx for the mod man!


All times are GMT -5. The time now is 12:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.