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Managed to catch the contact approaching after 3,5 hours of gametime since the historical mission "4 bearings" starts. So the issue is over - Trevally was right re. x512 TC needed:salute::salute::salute:
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Where is the Hog Island?
Hi Trevally!
I like to learn from great totorals the RAOBF practice. Starting, run, and I not found the Hog Island ship at 221 degree. See the picture: https://picasaweb.google.com/Zs4zet/...87472254074450 I run these mods after the Trevally Tutorial: Trevally Tutorials - All v0.2 (for TDW UI) Trevally Harbour & Kiel Canal Pilot v2.8 Trevally Automated Scripts v0.6 OPEN HORIZONS II_full v1.4 OHII v1.4 Patch2 Full OH II Minefield map GramophoneShuffler Grossdeutscher Rundfunk Accurate German Flags at Bismarck I remembered so early as if would have worked. I thought that it is the problem with possible the OH2, the another mods may be harmless. And yes... deactivate back to the OH2, and found the ship... I read in the OH2 description, than OH2 must be the last activated mod. (Early always was that the Trevally Tutorial.) I can activate the tutorial after the OH2, and working good both, and not problem with OH2? Or the tutorial have incompatible with the OH2 ? UPDATE: I try to activate the tutorial (and another 2 Trevally mods) after the OH2 mods. Not conflict, but I not see the ship at 221 deg in the RAOBF tutorial... Not conflict never, and after any OH2 activate not see it... why? and what I do? |
Hi Zs4zet:salute:
When you use OHII - it changes some ship types from the stock way of using them. So the tutorial is written for that. For players who use OHII - you need TerevallyTutorials for OHII http://www.subsim.com/radioroom/down...o=file&id=3329 Note: the mod says for v1.3 - this means for 1.3 and above:up: |
Hi!
Thanks, your quick response! Hmmm... now I started at 25m depth, I go under periscope depth, and there was not a ship on the water... after I go teh surface, and was not so. (If you want I can send a picture...) My activated mods: Code:
Accurate German Flags at Bismarck The OH2, with the new missions and ship, buoy etc. working correctly. EDIT: I had a idea, that I not activated the Trevally Harbour & Kiel Canal Pilot v2.8, and Trevally Automated Scripts v0.6 mods, and a ships arrived! (The starting depth was 14m). And I try to add this files to end of list, and working too. Code:
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Hi!
I have a another problem, sorry... Please, see your picture: https://picasaweb.google.com/Zs4zet/...41002348964914 I think, the Hog Island now have bigger, and in the ERM I found the old datas. Do I believe it correctly? I use the TDW UI 6.8 with inner ERM, I not found newer ERM version, with compatible the OH2 new ship sizes. Thanks! |
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I am sure what you are seeing here is caused by the scope mod you are using:yep: The mast height shown in the soan is correct - lots of time was spent testing this with a great tool made by ToniloCoyote Did you take this scope mod from the scope folder within TDWs UI:06: If so you should try the manos scope mod as that is the one that has been tested by many people and is spot on:up: (ensure you use the patch for your screen size) For more info on the RAOBF wheel see this thread here where the tutorial was made, the ship sizes confirmed and the scope mods tested and corrected:DL |
Yes... really.
I'm sorrow, the Emtguf scopes was my favourite scopes. (And TDW UI supported too, but I used a newer, reworked version.) Very thanks for big tolerance my stupid questions, and for the great tutorial! :salute: Quote:
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Hi Trevally!
If not problem, I write it here rather. I run exactly than the tutorial. Now found a interesting thing. I try to start the RAOBF tutorial, and started correctly (before 4x reinstalled the tutorial and not started correctly. I beleive because I installed the Cerberus ship mods... but not. Now worked. Depth and ships correct. I was try to capture the "bad" screen... https://picasaweb.google.com/Zs4zet/...24478852700546 After I exit to windows, and up to write it down onto the forum, but I started it once more. Absolute nothing change... I get the bad picture, when wrong the depth, and after I will not found any ships. Please see: https://picasaweb.google.com/Zs4zet/...24472596086978 Edit: I saw in the second case, the option dialog contain the Four Bearing tutorial's options. It how possible? I did the same one always. I like to start AOBF... Update: I am a idiot. I now see, that I not clicked the AOBF tutorial. I believed from white frame, the AOBF tutorial is default selected, and I not saw the darker background into Four Bearings tutorial. Sorry, when I now compare the pictures, I understand what I do wrong... Thanks! |
Yes - the first image is correct :up:
You must click the mission "ROABF" and the "Type u-boat" will switch to that mission. Then start:up: The second image shows that "RAOBF" is highlighted but not selected. The "four bearings" is selected and is wrong. |
Is there a tutorial on how to make a new tutorial ? I have no clue .
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The best thing to do is look at how others (Trevally and I) have made them by looking over our files. If you need help just ask as I'm sure Trevally and I would be more than willing to assist :up: |
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I am at a loose end just now with no projects on the go other than patches for OHII - so if you want, I could work with you to make new tutorials. If not, I would be more than willing to help with anything:up: |
Cheers blokes . I will have a go and get back to you if i need help :yeah:
No worries . |
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When I made some, I would just have TDWs readme open and a blank text doc open - then just type in some commands and test Here is an example for a test:- This is a .SHT file (Testing_Tutorials.SHT) in the tutorial folder [TITLE] Testing_Tutorials [TITLE_END] [DESCRIPTION] Testing script to display text and pictures [DESCRIPTION_END] [UISTYLE] SH5Enhanced [UISTYLE_END] [HISTORICMISSION] Any [HISTORICMISSION_END] [COMMANDS] CommandsEnabled|1|0|0|0|0|0 CommandsVisible|1|0|0|0|0|0 DisplayText|Mary had a little lamb.|0|0|0|0|10 DisplayText|whose fleece was white as snow|0|0|0|0|10 SetTutorialImage|Mary_Lamb|0|0|0|0|0 DisplayTutorialImage|1|0|0|0|0|0 SetTutorialImageSize|550|464|0|0|0|0 WaitForNext|0|0|0|0|0|0 [COMMANDS_END] Mary_Lamb.dds image (550 x 464 - this is picture size, can be set to anything) into C:\Ubisoft\Silent Hunter 5\data\Menu\Gui\Tutorial Images This is a .SHA file (Testing_Tutorials.SHA) in the automation folder [AS] Testing_Tutorials [DESCRIPTION] Testing script to display text and pictures [DESCRIPTION_END] [CATEGORY] Tutorials [SUBCATEGORY] Sub [COMMANDS] Play_tutorial,0,0,Testing_Tutorials,0,0,0,0 [COMMANDS_END] |
This is really helpful for people like me who want to learn how to play like the experts but don't know where to start, thanks:up:
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