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-   -   [REL] IO_StrategicMap - mod for navigation map (https://www.subsim.com/radioroom/showthread.php?t=174841)

Obelix 11-05-10 09:08 AM

Quote:

Originally Posted by DavyJonesFootlocker (Post 1529805)
I would like the dirt removed on the map, if it's possible. I like the clean look.

If you using IO_StrategicMap_MOD_for_TDW_4.8.0: deactivate this mod, delete file \MODS\IO_StrategicMap_MOD_for_TDW_4.8.0\data\Menu\ Gui\Layout\Dripped.dds and activate mod again.

PS I want to do a custom mod, so you can disable \ enable dripped and stamp. While this is still under development.

TheDarkWraith 11-05-10 04:38 PM

Quote:

Originally Posted by Obelix (Post 1529816)
If you using IO_StrategicMap_MOD_for_TDW_4.8.0: deactivate this mod, delete file \MODS\IO_StrategicMap_MOD_for_TDW_4.8.0\data\Menu\ Gui\Layout\Dripped.dds and activate mod again.

PS I want to do a custom mod, so you can disable \ enable dripped and stamp. While this is still under development.

If you are using my UIs mod it would be best to make a copy of the file \data\Menu\Gui\Blank.dds and name it Dripped.dds. Copy it to \data\Menu\Gui\Layout thus overwriting the original Dripped.dds. This will prevent any unknown side effects of the game not being able to find a .dds it requires. Doing this will give the map a clean look again.

Illyustrator 11-05-10 06:28 PM

Yes, our fault that have not left to you a choice. It would be necessary as - IO_ShapeTextures_NO_mod. We will correct.

DavyJonesFootlocker 11-05-10 06:30 PM

Thank you good Modders.:DL

Obelix 11-06-10 12:48 AM

IO_StrategicMap_NO_Dripped released. See post 1 for detail.

Olzeen 11-06-10 05:59 AM

thx obelix.....:yeah:

DavyJonesFootlocker 11-06-10 10:23 AM

Thank You!:salute:

Obelix 11-09-10 06:20 AM

IO_StrategicMap_path_for_MOD_for_TDW_4.9.2 released. See post 1 for details (edit 3)

Obelix 11-09-10 10:21 PM

IO_StrategicMap_MOD_for_TDW_4.9.3 released. See post 1 for details.

Obelix 11-13-10 12:54 AM

To avoid unnecessary questions:
IO_StrategicMap_MOD_for_TDW_4.9.3 Fully compatible with NewUIs TDC ByTheDarkWraith 5.1.0

Obelix 11-16-10 11:50 AM

IO_StrategicMap_2_0 released. See post 1 for details.

pfeillant 11-19-10 11:59 AM

TDW 5.1.3 or tdw 5.1.2
 
Hello Obelix

On the post 1 where you put the last version (thank's for that),

When whe select le version for TDW5.1.3

Download IO_StrategicMap_2_0_for_TDW_5.1.3

whe find a file that is for TDW 5.1.2

IO_StrategicMap_2_0_for_TDW_5.1.2 (4.93 MB)

Is it OK ? Thank's

Obelix 11-19-10 12:15 PM

Quote:

Originally Posted by pfeillant (Post 1538457)

...Is it OK ? Thank's

Yes, it's OK, This version is equally compatible with 5.1.2 and 5.1.3.

Edit:
This version also is equally compatible with TDC by TDW v 5.2.0 (with patch 2)

Sepp von Ch. 12-01-10 05:36 PM

Hello Obelix,

I use your mod IO_StrategicMap_2_0_for_Ui-Boat V2.2 and I noticed such specialty-when I pull a list of flags, the stamp of Kriegsmarine "Kommando Feldpostnummer M...." also moves in the same direction:

http://s2.postimage.org/1vr46306c/SH...1_22_19_04.jpg

Convoy routes are OK:
http://s4.postimage.org/1uq59gr38/SH...1_22_19_18.jpg

Obelix 12-01-10 06:28 PM

Quote:

Originally Posted by Josef von Posorschitz (Post 1545128)
Hello Obelix,

I use your mod IO_StrategicMap_2_0_for_Ui-Boat V2.2 and I noticed such specialty-when I pull a list of flags, the stamp of Kriegsmarine "Kommando Feldpostnummer M...." also moves in the same direction:

Thank you for bug report, I'll see what can be done


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