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-   -   Silent Hunter 3 vs. Silent Hunter 5 ... who's the best? (https://www.subsim.com/radioroom/showthread.php?t=169985)

Kapitanleutnant 05-26-10 11:03 AM

Quote:

Originally Posted by Moeceefus (Post 1403705)
whats a better reason one should play sh3 as opposed to sh5? is the game play really that dramatically different? honestly?

Half the war is missing. Every uboat type except the VIIs are missing. SH3 is dramatically different and dramatically better than SH5 in this respect.

Also; no magic soup.

Moeceefus 05-26-10 11:06 AM

Quote:

Originally Posted by Kapitanleutnant (Post 1403713)
Half the war is missing. Every uboat type except the VIIs are missing. SH3 is dramatically different and dramatically better than SH5 in this respect.

Also; no magic soup.


wow, those are game breaking differences i guess... 2 years of the war are missing and historically, they were not very good years for submariners.

Faamecanic 05-26-10 11:16 AM

Quote:

Originally Posted by Moeceefus (Post 1403705)
whats a better reason one should play sh3 as opposed to sh5? is the game play really that dramatically different? honestly? im hoping those who have actually played both will answer.


Again no offense intended to all our modders here....

Try playing SH 3 with GWX loaded, start off in say 1943....

Tell me if the first convoy you hit:

1) you either die before you even get to a convoy because the AI is that good, and your using vanilla tactics

2) if you DO live... tell me your not pooping your pants during the 3-4 hours you spend trying to evade the ticked of DD's....


Sorry...as pretty as SH5 is.... it cant hold a candle to the AI in GWX. And AI has Z E R O to do with grahpic improvements.... the scripting is about the same in SH5 as SH3.... but yet the devs, with the source code and money, still made the AI as dumb as a box of rocks.

Moeceefus 05-26-10 11:19 AM

Quote:

Originally Posted by Faamecanic (Post 1403727)
Again no offense intended to all our modders here....

Try playing SH 3 with GWX loaded, start off in say 1943....

Tell me if the first convoy you hit:

1) you either die before you even get to a convoy because the AI is that good, and your using vanilla tactics

2) if you DO live... tell me your not pooping your pants during the 3-4 hours you spend trying to evade the ticked of DD's....


Sorry...as pretty as SH5 is.... it cant hold a candle to the AI in GWX. And AI has Z E R O to do with grahpic improvements.... the scripting is about the same in SH5 as SH3.... but yet the devs, with the source code and money, still made the AI as dumb as a box of rocks.



lets at least compare them both stock to be fair, or give sh5 time to catch up in the mod department. it wont take as long as sh3 took to be good i bet

robbo180265 05-26-10 11:36 AM

Quote:

Originally Posted by Moeceefus (Post 1403705)
whats a better reason one should play sh3 as opposed to sh5? is the game play really that dramatically different? honestly? I'm hoping those who have actually played both will answer.

I play both and at the moment I prefer SH3 plus these mods

GWX - Alternate Loadscreen - Full Circle
GWX - Alternative Flotillas
GWX - Axis Mediterranean Aircraft Skins
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Late War Sensors Snorkel Antennas
GWX - Main movie - 'Das Boot'
GWX - No Medals on Crew
GWX - Open Hatch Mod
GWX - VIIC41 Player Sub
Flags_enlighten
LifeBoats&Debris_v4
Radio Deutschland
FlatSunFix for M.E.P v3
GWX - Merged Campaign
M.E.P v3
MEP v3 VisualSensors for gwx3
WBNN Mission Orders Lite
WB's Decks Awash
SKIN - IXBC - Bismark
Real Depth Charge
Torpedo damage Final ver2.0
Pascal_Port_People
Thomsen's Sound Pack V3.2cg
Splash Screens Package VII
RadioMessage - MorseCodeOnly
Ice Age

I find the GWX experience second to none - SH5 is a good game but:

until there is a better variety of targets, until the campaign is changed to something a bit more realistic, until there are more types of U Boat available, Until you can play to '45...

Then SH3 + mods will win for me.

I should add that as long as there is interest in SH5 , and the mods keep coming for it, I expect that in a year or two my opinion will change.

But for now - that's my take on this whole thread.

What does it really matter anyway - as long as you are enjoying the game that you are playing , who cares what anyone else thinks?

robbo180265 05-26-10 11:41 AM

Quote:

Originally Posted by Moeceefus (Post 1403718)
wow, those are game breaking differences i guess... 2 years of the war are missing and historically, they were not very good years for submariners.

No you're right they are not at all gamebreaking , trouble is - those last two years of the war are in my opinion the best part.

The part where you are struggling just to stay alive , where you have to try to sink ships and evade. I was under for 6 hours the other night trying to evade destroyers.

In Sh5 it's all I can do to get the bloody things to chase me lol.

Apples and pears, horses and courses - what I like, you may not , why worry?

Moeceefus 05-26-10 11:42 AM

Quote:

Originally Posted by robbo180265 (Post 1403742)

What does it really matter anyway - as long as you are enjoying the game that you are playing , who cares what anyone else thinks?


indeed :salute:

nemo7 05-26-10 11:43 AM

Quote:

Originally Posted by Faamecanic (Post 1403727)
Again no offense intended to all our modders here....

Try playing SH 3 with GWX loaded, start off in say 1943....

Tell me if the first convoy you hit:

1) you either die before you even get to a convoy because the AI is that good, and your using vanilla tactics

2) if you DO live... tell me your not pooping your pants during the 3-4 hours you spend trying to evade the ticked of DD's....


Sorry...as pretty as SH5 is.... it cant hold a candle to the AI in GWX. And AI has Z E R O to do with grahpic improvements.... the scripting is about the same in SH5 as SH3.... but yet the devs, with the source code and money, still made the AI as dumb as a box of rocks.

+1:up: Plus excellent U-boat boyancy and dynamic campaign. SH3 is the most dark and gritty U-boat sim ever made. By far...

rik007 05-26-10 01:11 PM

After I have been modding the SH-5 environment-files for a while I cannot stand watching this banding-issue and the strange mist+sun any longer. The problem is in the shaders and cannot be corrected from outside the game.

I see people saying that SH-5 will eventually overtake SH-3 and I can only hope that that will happen as I bought SH-5 in blind trust in Ubi.

But I can be wrong but I have the impression that Ubi isnot working on another patch. There are no signs or threats which indicates otherwise so we could well be at the end of the road.

Ducimus 05-26-10 01:19 PM

Quote:

Originally Posted by Reece (Post 1403374)
The biggest gripe in SH4 to me was the U-boat buoyancy, the boat almost flies and in rough weather the crew appearing/disappearing is really annoying!!:x:doh:

I'm pretty sure that was fixed.

Quote:

Originally Posted by kylania (Post 1403663)
That's because they are busy playing the wonderfully modded SH5 game rather than trolling the forums of a game they don't even play, like the SH3 crowd is doing.

That analogy can be used on MANY games, but it is also false to some degree. If everyone was too busy playing SH5 rather then trolling/posting on forums, then you wouldn't be making that post at all, would ya?

Another thing is, a lot of people tend to be active in a forum of a game their really into when they can't be at home to play it. That is evident in just about any game forum. So no, not everyone is too busy playing their game to troll the forums.

SteelViking 05-26-10 01:47 PM

Quote:

Originally Posted by rik007 (Post 1403806)
After I have been modding the SH-5 environment-files for a while I cannot stand watching this banding-issue and the strange mist+sun any longer. The problem is in the shaders and cannot be corrected from outside the game.

I see people saying that SH-5 will eventually overtake SH-3 and I can only hope that that will happen as I bought SH-5 in blind trust in Ubi.

But I can be wrong but I have the impression that Ubi isnot working on another patch. There are no signs or threats which indicates otherwise so we could well be at the end of the road.

reaper7 has supplied a replacement sky texture in the downloads section, it really does a good job removing the banding. It does not remove the banding from the moon or sun though. Have you given that a try? Also, once W_clear gets his environmental mod totally straightened out, the mist/sun/a lot of other things in the environment will look much better. Hope this helps.

Quote:

Originally Posted by Ducimus (Post 1403813)
I'm pretty sure that was fixed.



That analogy can be used on MANY games, but it is also false to some degree. If everyone was too busy playing SH5 rather then trolling/posting on forums, then you wouldn't be making that post at all, would ya?

Another thing is, a lot of people tend to be active in a forum of a game their really into when they can't be at home to play it. That is evident in just about any game forum. So no, not everyone is too busy playing their game to troll the forums.

Aye, Ducimus, you have a good point there. But, I still agree with the message that kylania was trying to convey.

Faamecanic 05-26-10 03:02 PM

Quote:

Originally Posted by Moeceefus (Post 1403731)
lets at least compare them both stock to be fair, or give sh5 time to catch up in the mod department. it wont take as long as sh3 took to be good i bet

But that is hardly fair, as discussed in another thread (or was it this one).

SH5 has had the benefit of TIME. TIME the Devs should have used outside a vacuum to see what made GWX such a huge hit.

Instead when SH 5 STILL has SH 3 bugs in it...I think it perfectly fair to compare the two.

AS 05-26-10 03:17 PM

Those guys who praise SH3 now seem to have forgotten how crappy it used to be when it was released. Most people around here (me, too) spent a lot of time on SH3 bashing. So I guess SH5 just keeps in line with all former releases (not to mention SH2...).
We shouldnīt blame Ubisoft for all those unfinished games. Itīs not crap, itīs TRADITION!:smug:

Cheers, AS

robbo180265 05-26-10 03:57 PM

Quote:

Originally Posted by Faamecanic (Post 1403884)
But that is hardly fair, as discussed in another thread (or was it this one).

SH5 has had the benefit of TIME. TIME the Devs should have used outside a vacuum to see what made GWX such a huge hit.

Instead when SH 5 STILL has SH 3 bugs in it...I think it perfectly fair to compare the two.

I think that's a little unfair tbh - You assume that the devs were just sitting around twiddling their thumbs till UBI announced another in the SH series, up until then I would imagine the devs would have worked on other releases.

I would assume that once UBI decided on SH5 , that the devs were employed on it for whatever time UBI alowed in the contract and I doubt that was 5 years.

jwilliams 05-26-10 11:35 PM

Quote:

Originally Posted by Moeceefus (Post 1403705)
whats a better reason one should play sh3 as opposed to sh5? is the game play really that dramatically different? honestly? im hoping those who have actually played both will answer.

The game play is very similar... After all SH5 is SH3 with better eye candy. :yep:

Before patch 1.2 Sh5 had bugs that made the game unplayable. BUT now the game braking bugs arnt there ( patch and mods fixed the game).

I play the game exactly the same as i played SH3.

SH5 just lacks things like :-

More ships
last 2years of war
and extra u-boats


All of which will prob be added in...... in time.

ummmmm, help me out...
What else is SH5 lacking? :06:

And if you say AI. theres mods that make the AI hard as... check my sig


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