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Well, it did fix the major performance issues I was having in the control room; the frames are nice and smooth now, with both fore and aft hatches open. I used to lag horribly unless these were both closed.
But they still haven't fixed the blasted tap-dancing captain! |
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Don't give up on them just yet, there only human, and humans tend to be a little stupid sometimes. But most of the time we come out strong. I'm not prepared to put this game on the shelves yet, and it won't let me download the patch because of Steam.. but whatever I guess. :wah:
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1.dials such as compass in conning tower still dont work
2.electic torpedos wake is fixed 3.torpedo animation is fixed 4.animation of torpedo doors is fixed 5.magnetic detonation doesnt work for me (1 meter under keel) |
talking of dials , I was in the control room and in front of ( I call him the helmsman ) and to the right of him of the wall is the dial for degrees to port and starboard. When I move the mouse cursor over it , it changes from little triangle to little hand but clicking away nothing happens, I'm wondering if its picking up things on the other side of the wall in the radio room ?
Again , ok no biggie as in fixing the game but still can't click on the gramophone, the periscope still raises up when I board in the dock. |
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Adn you dont use the gramaphone that way,(althoug I wish it was that way). The gramaphone is brought up by a keystroke but isnt implemented. You'll have to do that in the commands cfg file. And that info is elsewhere on these forums, do a search. |
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There had better be, or I'm going to start complaining too. |
Is it just me or is the hdyrophone/sonar reporting still broken? :damn:
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I feel sorry for the guys who who kept the faith in Ubi. It sounds like another kick in the gut. |
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