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-   -   [REL] SH5EnvMod Water less transparent, night a bit more dark (https://www.subsim.com/radioroom/showthread.php?t=165714)

7thSeal 05-01-10 08:37 AM

Yes, thank you for adding the smaller sun as an option... whole lot better. :yep:

http://img220.imageshack.us/img220/3...0104251108.jpg

Captain von Keldunk 05-01-10 10:33 AM

Sun size
 
Hello 7thSeal and furby :DL
So if you do not like some particular size, it is easy to change :up:
If you like to change sun size go to Env color files and change SunDiskRelativeSize=1.000000... like this 1.000000 = stock, 0.500000 = too small you can not see it, 0.600000 = ReducedSunSize. 0.800000 = as in polar color file.:yeah:

furby 05-02-10 08:20 AM

yep...looking good i think :woot:


http://img62.imageshack.us/img62/848...0202073526.png
By furbs9999 at 2010-05-01

http://img338.imageshack.us/img338/9...0201562183.png
By furbs9999 at 2010-05-01

Regio Sommergibile 05-02-10 08:39 AM

Beautiful shots :up:

speedbird 05-03-10 05:30 PM

Thank you!!!!!!!!!!!!!!! :yeah:

Captain von Keldunk 05-13-10 02:41 AM

V3.3Multi for patch 1.2 is out
 
Hello This is my Sh5 Enviroment mod :DL
V3.3Multi for patch 1.2. . Sun size adjusted now 0.8 of stock size. StartGameVIIC mod added. Submerged sub sound remixed. + other small env adjustements. Underwater now with green tint.:salute:
FF link http://www.filefront.com/16430517/Sh5EnvMod3.3Multi.7z
susim link http://www.subsim.com/radioroom/down...o=file&id=1847

ddrgn 05-13-10 02:44 AM

Quote:

Originally Posted by Captain von Keldunk (Post 1390824)
Hello This is my Sh5 Enviroment mod :DL
V3.3Multi for patch 1.2. . Sun size adjusted now 0.8 of stock size. StartGameVIIC mod added. Submerged sub sound remixed. + other small env adjustements. Underwater now with green tint.:salute:
FF link http://www.filefront.com/16430517/Sh5EnvMod3.3Multi.7z
susim link http://www.subsim.com/radioroom/down...o=file&id=1847

This is nice, really nice.... Was just about to ask you if you had time to update, excellent work and thanks for regular updates...

7thSeal 05-13-10 08:10 AM

Thanks for the update, this was the last one I was waiting on before having all my usual mods up and running with the 1.2 patch. :DL

Haven't started it up yet but I'm guessing we no longer need the reduced sun size patch enabled after this version? Not going to use it (smaller sun patch) just to be sure I don't mess something up. :salute:

rededge 05-13-10 10:46 AM

Beautiful...
 
The sky now is stunningly good! Cracking!!

http://i855.photobucket.com/albums/a...-13_163412.jpg

Is it just my wishful thinking, or has the new patch really noticeably reduced the banding now too?

Cetainly seems less prominent, or is it just me?

Thanks for the quick update Capt. von Keldunk- good work as always!

:salute:

rededge 05-13-10 11:09 AM

One thing I've noticed though, is how the clouds simply "pop" into view from nowhere.
I'm not saying this as critisism of anything as I don't know whether this is attributable to this mod (I don't think so), or the 1.2 game patch or whether this is a stock behaviour.

I'm inclined to think that this popup display with the clouds has always been here. Is there any way that this could be modified?

I know some game have draw distance options available, is this somewhere in the game files does anyone know?

And no, I'm not on TC...

panosrxo 05-13-10 11:13 AM

Quote:

Originally Posted by rededge (Post 1391257)
One thing I've noticed though, is how the clouds simply "pop" into view from nowhere.
I'm not saying this as critisism of anything as I don't know whether this is attributable to this mod (I don't think so), or the 1.2 game patch or whether this is a stock behaviour.

I'm inclined to think that this popup display with the clouds has always been here. Is there any way that this could be modified?

I know some game have draw distance options available, is this somewhere in the game files does anyone know?

it is a game feature. You can only notice it if you increase the tc

rededge 05-13-10 11:43 AM

Quote:

Originally Posted by panosrxo (Post 1391262)
it is a game feature. You can only notice it if you increase the tc

Well, I'm alt-tabbing out of the game at the moment, I have to say I don't believe that is so.
But it could be my installation/mod soup even...

I don't have capture-vid footage to show, but I was on the bridge with a nice clear sky, and no TC, when POW!- clouds just pop into view, fully formed and up close.

I suppose too that this may be more evident depending on the "weather" created ingame at the time as well.

7thSeal 05-13-10 05:40 PM

Quote:

Originally Posted by rededge (Post 1391288)
when POW!- clouds just pop into view, fully formed and up close.
.

How much mem do you have? I've read of loading games tries delaying loading process a bit so weather is clear and pops up in last event in attempt to save face.

Give loading times a bit more time before expecting the realism is the only thing I'd suggest. ;)

Kromus 05-13-10 06:08 PM

@CvK

Thank you for quick 1.2 update :)

7thSeal 05-14-10 07:55 PM

Quote:

Originally Posted by rededge (Post 1392175)
I suspect you could be on to something there about loading though.

You'll likely notice it more if you use free cam alot, mainly when dropping down from TC and entering into regular gameplay with external view. This is when I notice it most often but you may notice it also when on deck right after dropping TC.

:)


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