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Any updates on this??
It work fine for me. One minor problem though. I have no smoke when moving backwards. PS: How do you edit fx files? |
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You are correct, there is no smoke when moving backwards. I haven't quite figured out how to do it correctly yet. fx files require the wonderful tool the hex editor :D |
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More great work, thank you. :up:
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A perfect addition. Many thanks!
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I stand corrected.
All this time I thought it was only the Vessiko that had that inverted "Y" pipe in the engine room. I would think for an operational boat the Germans would put two separate exhaust pipes and mufflers. But, I just got done researching this and sure enough the Type II, had the same exhaust layout as the Vessiko. Well, as they say, you learn something new everyday. |
Would it be possible to get the smoke to rise a bit into the air instead of just laying on the ocean? Basically like the diesel powered escorts' smoke.
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Haha alrighty then.
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http://img337.imageshack.us/img337/3433/eyi.png Uploaded with ImageShack.us |
Cool,Thanks !
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If it is possible...
Is possible to add captain person / real player position when he is on the bridge and external camera is activated? Is possible to add crew on bridge for other submarines? |
Other AI Subs can have Crew on Deck.
It's easier then most may think. And they could use in Game animations also. So a very little modification can achive a big change. |
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