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"I gotta go'ta the can man.":smug: Nahh but there is one thing I'd like to throw in for a wish, and that is map notes. I'd love it if we could leave notes on the map along with the already existing marker function, or have this assoctiated with that so I can write a note explaing what the marker is marking. Plus I could write in depths where I have pinged it. |
One little thing I'd like to see is on the Leaderboard for it to list 1-100 and YOU. It's become painfully obvious that I'll never ever ever get back in the top 100 due to people with apparently no lives (3m tons sunk, honestly? The guy that took a week off to finish the campaign only got 1m+!) or cheaters.
So it would be nice to at least see your name even if it was #99... #100... #343002 - you! :) |
Haha, yeah. me im not even remotely interested in that leaderboard stuff. Cause Im not what's considered "hard core". To me this is just a game/simulation thats fun and interesting, but at the end of the day it's not my life. It's not the only thing that matters, to do more, sink more, or to be the biggest.
I know there are those out there that as Kylaina says, have no life and can spend the entire day and night doing nothing but gaming. So as a casual user I have no way to even come close to compete with them, and moreover, I dont want to. Thats not me. Being the aprtment industry over the 22yrs I've been in it, I have seen these types and how they live, and thats just it they dont live. Well at least not like a normal human does anyway. |
1. "Syncing Saves" dialogue (OK?) must go.
2. ESPECIALLY when you supposedly have server saves turned off... 3. CO2 saturation in only 6 hours submerged. Lame. 4. At least 20% isn't fatal, as it should be... 5. Free camera should start out tethered until you look in another direction with mouse. While in tethered mode should be able to hotkey to next/prev target. Environmentally, the biggest errors are: 1. False horizon that is behind everything. 2. Bow/prop spray speed out of sync with the rest of the water. 3. Concentric circles when looking straight up. Most of the game play issues I have noticed have been previously mentioned. |
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How can you rate someone that plays at 0% realism, with mods to increase torp power and gun power etc. with someone playing at 100% realism and mods to improve realism. I looked at the leaderboard once and will never look at it again, unless its changed because i play at 88% realism (usualy 100% realism but bugs in game mean i need map contacts on to prevent crashing into ships at high TC) There is no way i will have over 3 million tons if i play at full realism. Unlike the leader of the leaderboard. |
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By now, all the detonators in game are working in 'arcade' way -- they only detonate when they hit a ship's hull, at any angle. Please fix this asap. |
1. Captain seriously needs to stop cross-dressing! Is it just me or does it sound like a woman in high heels is onboard whenever you walk? :doh:
2. I want to use the deck gun or at least be able to walk on the bow of the U-boat. 3. Crew needs to switch clothes when foul weather happens like they did in SHIII. 4. Why is there no downtime for the crew? Only a few of them are in their bunks and they never get out of them and do anything? Would be nice to have two of every crew member type and actually see them relieve each other every 8 hours or so. The poor cook is ALWAYS in the kitchen! This is not accurate at all. 5. Why is there no smoking? Would be nice to see a crew member light one up every now and then and leave an ambient smog cloud that lingers in the interior of the sub. 6. I hate being locked in place and can't move when I click on the obi scope. I should not have super glue on my feet when I click on the obi scope and have to wait for it to raise up. 7. Please remove all the highlighting. Would be nice for this to be a toggle on / off option. Most of us know what we're looking at and don't need constant highlighting on everything our mouse hovers over. 8. Why does my crew ignore me? Shouldn't they be greeting me instead of me greeting them? I am the Captain aren't I? 9. Please add back in the small but important things that were in SHIII. Depth under keel, return to course, aiming specifics for the deckgun crew and flak gunner, weather reports, etc. 10. Please unlock all the campaign dates so that we are not restricted to start from the very beginning of the war. I would like to start at another time period but can't. 11. Ability to delete save games from withing the game menu. |
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I am pretty sure nobody would be allowed to smoke inside the sub. Outside on the bridge, yes. |
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Please Fix The Stalking AI
Please, please, please fix the stalking AI. Or explain why they do this.
I just wasted 4 hrs of my life chasing a sound contact. I was just entering my petrol zone, heading of 270 degrees, and thought it would be a good idea to dive to 30 meters and use the hydrophones to see if i could pick up a contact. Sure enough sound contact at 160 degrees. So i surfaced the boat and set a course due north. After 10 mins i decided to dive to 30 meters to find this contact again. To try to work out its general heading. I found him again, at a bearing of 110 degrees. this led me to believe the contact was on a heading of approx 200 degrees at 12 knots. So i plotted a course to intercept, set my speed to ahead standard and surfaced my boat. Half an hour passed and my watch crew had still not reported any contacts, i decided to dive again to 30 meters, to see where this contact was. Contact found at 90 degrees. This led to believe that maybe he had changed course and was now headed south. so i replotted my intercept course. Surfaced the boat and set speed to ahead flank or EXSTREAM SPEED AHEAD. :haha: I hit the TC x64, and watched the pocket watch for 1hr. Still my watch crew had not spotted him. Ummm dive to 30 meters. checked hydrophones. Yep still there. So i set my course streight to it. waited 1min (1hr x64 TC). STILL THERE. approx 20km away.:damn: |
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