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-   -   Are you you rooting for failure for SH5? (https://www.subsim.com/radioroom/showthread.php?t=161955)

AVGWarhawk 02-17-10 04:39 PM

Quote:

Originally Posted by col_Kurtz (Post 1271270)
Cross my fingers :cool: I just wish for myself and other guys just good and playable game... without WTC... F!!! etc. ;)
So... so maybe Ubi made just 2 -3 boats in the bowl of water one plane and rest is for hand made and testgamer? ;)
I`m kidding, I hope ;)


I'm thinking we will see less bugs but we will see more things to mod, fix and repair. It is in our nature. The developers said the game is very moddable. I will say it looks more arcade than SH4 every was but in reality these things can be modded out or in.

FIREWALL 02-17-10 04:40 PM

I don't think price has ever been the big issue.

Alot here are insulted in how they have to play the game and, for some that is difficult.

And for others, the server setup they have to trust will work

AVGWarhawk 02-17-10 04:41 PM

Quote:

Originally Posted by thyro (Post 1271267)
You mean ... you would be able to play SH5 for years if... (a big) IF UBI and who looks after the DRM servers don't go down. :hmmm:


I see one final patch with DRM being removed in that patch. If you played SH4 you will remember a patch that slipped in a .exe file that removed the requirement to have the disc in the drive to play the game. I see that same thing happening here. I do not see UBI having to funnel resources to a server forever. Does not pay in the long run.

Heretic 02-17-10 04:45 PM

For that very reason I passed on Jutland. They're such a small studio, I didn't want to risk 'that one last patch' to make the game playable without phoning home. To me, in order to have a sub sim, it's worth taking that risk with UBI.

Jimbuna 02-17-10 05:21 PM

Quote:

Originally Posted by AVGWarhawk (Post 1271276)
I see one final patch with DRM being removed in that patch. If you played SH4 you will remember a patch that slipped in a .exe file that removed the requirement to have the disc in the drive to play the game. I see that same thing happening here. I do not see UBI having to funnel resources to a server forever. Does not pay in the long run.

Agreed http://www.psionguild.org/forums/ima...s/thumbsup.gif

Ducimus 02-17-10 05:23 PM

As far as the metaphore of "Buy the game or the series gets it" goes, i think there might be some degree of truth in that. How many simulations are released in todays market? And of that, how many are sub sims? I don't know the numbers but they must be incredibly low.

So i think It's entirely possible SH5 could be the last submarine sim you see for a very long time. And i'll be honest, considering the PTO has been taking a back seat to myths and romance about the Uboatwaffe, it wouldn't bother me in the least if the series was deep sixed and nobody saw a new uboat sim for the next 11 years, which is the time elapsed between SH1 and SH4. I'll bet by that time, if your still into sub sims, you'll take whatever you can get and make the most of it.

mookiemookie 02-17-10 05:53 PM

Quote:

Originally Posted by AVGWarhawk (Post 1271276)
I see one final patch with DRM being removed in that patch. If you played SH4 you will remember a patch that slipped in a .exe file that removed the requirement to have the disc in the drive to play the game. I see that same thing happening here. I do not see UBI having to funnel resources to a server forever. Does not pay in the long run.

Makes perfect sense to me. Once Ubi has squeezed as much money as they can out of the title, it makes no sense to keep plunking money into keeping the servers running. At that point, the impact of piracy on sales is negligible.

KL-alfman 02-17-10 06:08 PM

Quote:

Originally Posted by Randomizer (Post 1271266)

With all respect to everything you have accomplished with SubSim I think this is entirely the wrong idea. If you reward publishers by purchasing garbage programs to preserve a niche market you only encourage them to market more garbage that will eventually kill the niche you are trying to save. The death of the Silent Hunter franchise may well be a boon to PC submarine simulations in the future. Or not; and in any case it's too early to book passage to the funeral.

Many have written that broadening the sub game base is essential to survival of the hobby but I would suggest that any hobby that demands something new and shiny every two years is not a hobby at all, just a fad.

The hugely talented modders around here have performed miracles to make the SH series what it is today and I can unequivocally state that I have not yet utilized modded SH3 or SH4 to their full potential. With lots of mileage left in both titles, as far as I am concerned SH5 is entirely unnecessary and I have seen nothing so far that makes me want to own the stock version with or without OSP.

Whether anyone wishes SH5 to fail is moot, UBISoft has selected a particular business model and the evidence so far suggests that they are prepared to stick to it regardless of alienating the so-called Hard-Core submarine simulation crowd. The aim seems to be to acquire a new base more interested in easy to program (but expensive to produce) glitzy graphics rather than hard to program historically reasonable game-play features many of which have been discussed to death around here. Customers who are comfortable with DRM, DLC and pay-for-play purchases and so on that many who started out with Silent Service on the C-64 hate with a passion. Myself included.

The market will ultimately accept or reject SH5 and UBISoft's OSP but I predict that anybody wishing it away anytime soon will be disappointed.


fine post and wisely chosen words.
couldn't agree more and just like to add that some terrific mods just were finished for SH3 (diesel engine room, exterior lightmaps).

martes86 02-17-10 06:13 PM

Quote:

Originally Posted by AVGWarhawk (Post 1271276)
I see one final patch with DRM being removed in that patch. If you played SH4 you will remember a patch that slipped in a .exe file that removed the requirement to have the disc in the drive to play the game. I see that same thing happening here. I do not see UBI having to funnel resources to a server forever. Does not pay in the long run.

I hope that wouldn't also kill MP gaming. :06:

Onkel Neal 02-17-10 06:50 PM

Quote:

Originally Posted by Ducimus (Post 1271317)
As far as the metaphore of "Buy the game or the series gets it" goes, i think there might be some degree of truth in that. How many simulations are released in todays market? And of that, how many are sub sims? I don't know the numbers but they must be incredibly low.

So i think It's entirely possible SH5 could be the last submarine sim you see for a very long time. And i'll be honest, considering the PTO has been taking a back seat to myths and romance about the Uboatwaffe, it wouldn't bother me in the least if the series was deep sixed and nobody saw a new uboat sim for the next 11 years, which is the time elapsed between SH1 and SH4. I'll bet by that time, if your still into sub sims, you'll take whatever you can get and make the most of it.

Very thoughtful observation. :yep:

Sailor Steve 02-17-10 07:03 PM

Well, the way I play it could take me at least that many years to finish a full set of SH3 and SH4 careers.

Come to think of it, I've never finished a full set of AOD and SH1 careers either.:hmmm:

Now I'm thinking...:ping:

Uber Gruber 02-17-10 07:14 PM

Quote:

Awesome! Let's start! You do the programming, ok? I'll do the game design and instruct you on every facet. And everyone else here will tell you how much you suck and refuse to buy the game! :rock: Easy!! You have six weeks to get to milestone#1, get busy.
Not so easy sunshine...each to their skills. I'll code the algorithms, or rather the core logic engine.....and i'll be bankrolling it too :O:.

I see you more as the nicely sculptured block of wood on the front of a ship. ;)

Now we just need someone for the graphics and sounds..:hmmm:

Steeltrap 02-17-10 07:15 PM

Quote:

Originally Posted by Ducimus (Post 1271317)
As far as the metaphore of "Buy the game or the series gets it" goes, i think there might be some degree of truth in that. How many simulations are released in todays market?

When the quality of life (or sim, in this case) becomes insufferable, I'm all in favour of euthanasia in the right circumstances.

In short, when the sim no longer resembles what I am interested in as a sim, I am completely indifferent to its continued survival.

Sailor Steve 02-17-10 07:21 PM

Quote:

Originally Posted by Uber Gruber (Post 1271469)
Now we just need someone for the graphics and sounds..:hmmm:

Well, if you're putting up the money I can supply realistic navy-talk-type voices.

But only if it's a US-boat game. If it's German someone else vill haf to do te tahkink.

AVGWarhawk 02-17-10 07:40 PM

Quote:

Originally Posted by martes86 (Post 1271381)
I hope that wouldn't also kill MP gaming. :06:

Probably not. The game does not need to phone home anymore. Perhaps the last patch would provide the MP capability. Maybe in a pay for addon with additional content. It worked for SH4. Lets do the math logically. The game gets released. There is the initial glut of purchases at $49.99 or whatever. This goes on for say 6 months. Meanwhile, there are patches made for a fix or a "thanks from UBI' boat added. Others are still making purchases at full price. Eventually the price drops to $19.99 and then $9.99. Does not take long. Does it make financial sense to run, have upkeep and staff this server for DRM? In the long run I would say no. It is diminishing returns on the sales of the games that overrides the cost to keep this server up and running. So really, at $9.99 for a game most will just buy it instead of pirating a copy I would think. What does UBI really get to keep this DRM going for years? I can't think of reason to do that. What is your thoughts? I could be way off base but that is how I see it.


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