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Urfisch, any chance you could work your magic with SH5?
The explosions in SH5 just plain suck. I'd love to have your explosion effects in SH5 if possible. |
yes, there are many possibilities improving the effects in sh5 - but i am still waiting for a s3d update from skwasjer. its very much handwork to edit the effects as to now. so i wait for the update...
but i will continue on that asap! |
update: still waiting for an s3d update and the next patch, which was delayed this afternoon until an unknown release date...
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@urfisch
Kaleun after much enjoyment and wonderment gazing at your effects I have just noticed something! I no longer see the distress flares, forgive me if you think this is nit picking. I just never noticed it before now, any ideas. Been playing with your mod enabled since release so forgive the late input, like I said, too much great stuff going on and never noticed it :oops: Best regards. Fubar2Niner |
bumpety bump
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Strange that i overlooked this great mod...:88)
Thank you very much for this great work....:yeah: |
you are welcome!
@fubar havent played with the concerning controllers, so the distress flares should work normally. |
Hi mate,
Really enjoying your mod, adds so much immersion, great work. Best Regards Aces |
Hi urfisch
I want to say that I like your work! Thank you! But I would ask is it possible to make the explosions as a picture? They look more realistichttp://img249.imageshack.us/img249/6818/review22.jpg http://img707.imageshack.us/img707/3912/review24.jpg |
Urfisch,
What info is in the materials.dat file for your mod? I'm runnin' GWX3 gold and I have Tomi's VIIC/41 in and running but I don't have the waterstreams working...I think the conflict is a materials.dat conflict. |
sorry for the late response, im not often in this forum, since i dropped playing the game.
first: the look of the watersplash from pt-boats is really nice, right. but i finished work on this mod. sorry. second: no conflict with materials.dat, must be a conflict with particles.dat or with my CR.dat. For gwx compatiblity i suggest, you follow the order from the first post! :up: |
Darn Urfisch ........... don't desert us now shipmate. Your work is too good to lose :salute:
Best regards. Fubar2Niner |
thanks a lot for these nice words.
:) sh3 is no more state of the art to me, especially the 3d-crew and the water look more and more old fashioned, odd. and its hardcoded stuff, so we will never see this modded, i think. sh5 would have been a great hit, if it was sh3 v2...but the producers dont wanted to make a good game it seems. ...so sh5 bothered me that much, iam not playing any subsim any more since. beside, i have no more time to play any game...as i was still having some fun with COH or Darkest Hour. im not happy about this. but it may change some time again, maybe. |
as privateer made new success in revising s3d for sh5, it might get a new chance. i will have a look on that...and follow the progress. lets see, what we can do about the fx in sh5 in the next weeks.
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@urfisch
If you are going to turn to SH5, then I guess I'd better get it installed again ;) Good luck shipmate. Best regards. Fubar2Niner |
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