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JS:
all i can say is CONGRATULATIONS!!!!!:up: this is looking very good, and I hope we can have it available soon. Very nice work, JS. CapZap |
Wow JScones that damb cool.:up:
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Absolutely great work JScones, many thanks for your efforts.
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It's looking good & better as usual! All of you, thanks for your effort and work into this. :rock:
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I don't know if this has been brought up before so I want to apologize if that is the case... and of course this as wish and not a complaint (even if it might sound as one):
I started a patrol with SH3cmr set to model sabotage and malfunctions... everything ok... boaat was running well... so far no problem I then docked at a "Milchkuh" - U-461 for refuel and reload (GWX) ... I then had to quit the game as RL called.. Loaded the game again later with SH3cmdr (again) and suddenly my boat was giving me a headache... theengines were running only 50%... ok ok ok... malfunction? sabotage? That was the first point and my suggestion is: IF the played docks at a Milchkluh or on a neutral port there should be no changes in the malfuntion and sabotage thing - or am I getting the whole idea wrong? If it is a malfunction why not make it repairable by th crew as well as sabotage... if that is possible? The next thing is: Before I docked at U-461 my attack scope was wrecked... totally detroyed and the hull was down to 60% (was some rough fight) When I reloaded the game the boat was shiny and new as if fresh out of the dock... Is there a possibility to "carry over" those damages if docked at a Milchkuh or a neutral port or is it just GWX that could do that in the next version? A possible solution for my first problem would have been to not load the game via SH3Cmdr but just not roll it back and load it without the CMDR to get the same setup. But as you say you will remove the choice to roll-back and make it auto (or is my memory playing me tricks....:doh:)... dunno... Sh3Cmdr is a very good thing and I like it! Thanks for it! :up: |
So what is the font selected for the handwriting? This one looks good.
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TO THOSE WHO HAVE PM'ED ME SO FAR: I'll send you the link sometime this week. P_Funk's post suggests that there may be people who don't know how easy it is to replace the background image on Personnel Files, so I am pondering making the selection of both the image and the fonts an option. |
absent a few days.... and now THIS
:D :up: good god! |
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As for making something repairable by the crew, some things were not repairable in RL and would terminate the patrol. The Captain had to make a decision to continue with the malfunction or return to base. When you load the next saved game, the malfunction is repaired anyway. |
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OR am I asking the wrong people? |
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Hence the workaround approach in SH3Cmdr; not perfect as we'd like, but the best SH3 will allow. |
JScones I'm going to get hit for saying this but is it possible to have a cheat that allows you to add or remove Renoun in your SH3Commander?:dead:
I hate having to modify my save game files each time I can test my skins and have access to all the subs upgrades. :nope: Just to let the hardcore dudes know I don't cheat on my patrols.;) |
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Yea I haven't played with SH3 commander as much, mainly because I don't want to mess up something that overwrites files and backs them up. Thats why I haven't looked anyway. How about that basic notepad export? Or is that too much finicky detail. |
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