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so is the mod done then?? we could just put in three to cricimbvent it for now.
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Well, that was fun!
Mikhayl and I just finished testing out the MP mission. Was quite fun . . . lethal, but fun! --grins-- He outlasted me by a wide margin!
I need to tweak it a bit, but it looks good. It was a blast! Mikhayl, one thing I noticed, and that was when I looked at your S-boot there were no visible crew there. Looked liked ghosts were driving it. --grins-- Xo's called me to chow; if anyone wants I'll set this up again in about an hour. |
oh i do when i go into dangerous situations!!!
anyways...had some sucess in the english chanel in 39' 4 ships over 10,000grt!! oh boy! all of this with 2 torps and the 40mm cannon that is actually very very effective. but i was wondering...are you gonna tweak the model so A.you can't see tru the railings and B.clear up the little tex's and really low polys on the model itself? ps. maybe we could edit out the third button on the gui so you can't shoot it!! oh and check the axis of spin on the props, they wobble you can see it easy at ahead slow... |
Downloading now:up:
Thanks:D |
This mod is absolutely smegging fantastic !
Well done Mikhayl! :up::up::up::up::up: This is so much fun! I wish I had your modding skills! Please anyone/everyone with any talent give Mikhayl whatever help he needs. Mikhayl has just given us all a new game. This mod is brilliant! I'm having so much fun with it words fail me. (almost). I hope this can be worked to play as career. Mikhayl.............. A sincere Thankyou very much. :rock::rock::rock::rock::rock: Yes I like it OK |
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I was strugling a bit, and plenty of other people were feeding the fish... I asked him what it was. "Go and lie down under a tree for half an hour or so" |
made a few runs
overall greatly impressed,, had a blast and learned I need a new video card due to the high speed runs.
I played in shIII stock, with commander. ???are the torpedos suppose to come out of the tubes? did not see them leap out. ?? maybe I goofed somewhere, but the guns,, I went to positions, they are loaded and ready,, but would not turn nor fire,,, might be my goof. must admit,, storming into a convoy,, shells everywhere flying,, LOVED it learned also to respect the speed and her slow handling at speed. (mass vs speed) on the first high speed run, sank a small freighter by ramming her at the forward deck,, and flying heads over heals over her. wow on the second run, when at speed the law of gross tonnage applies, when you hit a tanker at 40 knots,, he wins, third run,, stood off, fired at range, made a kill, ran away (more realistic) a very respectful modification. ! more runs to follow when I am not working |
The next step is a playable destroyer.....:up:
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Mikhayl and I played a MP game I whipped up yesterday. It was pretty fun. I made a few minor changes to it. If anyone is interested I can have it run during the day and evening today. Just drop me a line and I'll set it up.
Just make sure you're set-up is stock/1.4 patched SHIII with only the mods S-Boot BETA 0.1 and S-Boot Generic Camera enabled. If there seems to be a desire for it I'll create a mission for GWX. I'm not sure if what I have right now is GWX-compatible (although it should be) but it's easy enough to make one for GWX. Also, if you've a specific idea you'd like to see for a S-boot MP just let me know. |
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Mikhayl, I guess I could do it with OLC GUI. But I've only recently downloaded it and have only just started practicing. I'm not at all used to the interface and, well, at 40 knots :roll: that doesn't give a lot of reaction time. But if you want I'll install that. Otherwise, if anyone's interested, I'll start it up in a bit with the stock interface. server name = S-boot password = SUBSIM |
Mikhayl a little thank you film. :rock:
http://files.filefront.com/E+Boatwmv/;9577245;/fileinfo.html |
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Found myself trying to turn the screen with my mouse. |
you got the update dw??
and could we get a good skinner to make hi res texs?? |
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very nice!
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