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Be nice to eachother, we are a team not in a barfight..! NOT :rotfl: Still working on comparing the scene.dat and looking into the change Swdw did, it looks like it allso makes the sun smaller when it's sun set / rise, so I think we have to make a compromise between having nice sun sets with a big sun or having ATI cards working.. Or have two versions. MM I will send the new scene.dat to you so you can see if the change helped with your observation.
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MM you should have the scene with ATI fix now
Check your PM and tell me if it works okay?
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Now back to the task at hand. Off to test in a few :yep:
RDP |
Ok, using Foo's scene with skwasjer's 2 fixes, jiggling water much improved, I am at a 5 meter wind speed. Very nice :yep:
Edit: At 0 it does seem to be a little more noticeable as mentioned below. At higher speeds hardly noticeable. RDP |
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A couple of other things I noticed (mind you, I'm relatively new to ROW so these may be known things):
I love the foam and clouds, it's just awesome. Here some shots: Sunrise facing the sun http://sh4.skwas.net/media/row/foo/sunrise.jpg This shot is same location/time as previous, but at ~160deg away from sun. http://sh4.skwas.net/media/row/foo/sunrise_180.jpg Sunset http://sh4.skwas.net/media/row/foo/sunset.jpg Sunset, encountering a convoy http://sh4.skwas.net/media/row/foo/sunset_hunting.jpg There's one sinking (not of previous convoy ;)) http://sh4.skwas.net/media/row/foo/sinking.jpg Daytime: http://sh4.skwas.net/media/row/foo/daytime.jpg Amazing if you ask me... :up: It looks just to damn real :sunny: |
Personally both scene.dat files work great and I would release the new corrected scene.dat file for others. Either just the scene.dat or the entire texture/scene.dat as a the final version. It is up to you guys tweaking. Let me know the link and I will edit the link for it in the ROW thread.
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I sent kriller a PM last night with regards to some of the key areas still being worked on ( what folks are posting here ) and a few suggestions on how to best go about dealing with them as we continue to do this. RDP |
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The way I see it, community feedback would be much more benificial compared to a handful of other players. As you say RDP "...when is anything ever finished in the world of mods\modding?" :yep: |
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Dave loved this community, SUBSIM, he would not want folks to go without for long. RDP |
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Relax, in every project there is a testing phase to be sure every possible situation is taken care of with new work. I feel like I am on timeschedule here...! If this is Dave's last contribution to the subsim members he loved it got to be perfect! no forget about that, it has to be more than perfect and I don't want to release a half-done addon to ROW if there are issues that needs to be looked into.
This addon will be released SOON (tm) |
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