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-   -   [WIP] SH4 effects for SH3 (https://www.subsim.com/radioroom/showthread.php?t=121609)

lutzow 09-11-07 10:49 AM

Effects like from Hollywood...:up:
Is this work in GWX?

TheDarkWraith 09-11-07 10:52 AM

Quote:

Originally Posted by lutzow
Effects like from Hollywood...:up:
Is this work in GWX?

ALL versions of SH3!

java`s revenge 09-11-07 11:44 AM

Wow, awesome!! I will try it immediatly.

Yesterday i played sh3 with the latets wavetexture and your last mod i had already the feeling that i were real sailing.
I got a thunderstorm underway to my target area and i felt me real
lonesome.

urfisch 09-11-07 12:47 PM

hey rb

got some weird effects with your mod...i know them from my own tryouts with the sh4 particles.dat, but have no explaination.

http://img338.imageshack.us/img338/6...9317921xz6.jpg

http://img444.imageshack.us/img444/9...3237250yy5.jpg


and i asked myself: if there is no wind? even when theres wind, theres no effect on the smoke. i tried to change things with s3d and the mini-tweaker - no success. s3d crashes and mini-tweaker does show weird number-parameters.

i forgot: my fps drop drown absolut incredible, when oil starts burning.

suggestions?

ming 09-11-07 01:56 PM

Thanks for this! Im running out of reasons to even think about that nightmare in the Pacific!

onelifecrisis 09-11-07 02:13 PM

Works OK for me RB! :) A couple of things I've spotted so far with big oil smoke:

1) It doesn't seem to take any notice of wind speed / boat speed - it just rises in a straight line.
2) Is very... yellowish... is it supposed to be that colour? (remember I don't have SH4 so I don't know what it's supposed to look like). The colour of small oil smoke is superb!
3) It has quite a big hit on FPS.
4) When multiple big oil smokes appear on a single ship they jostle with one another for who is in the foreground and who is in the backround, sometimes resulting in a sort of flickering effect where they "swap places" every other frame. From what I've seen this is a general particle problem in SH3 but it is much more noticable with the new big oil smokes.

Edit: when I say big oil smoke what I mean is this one!
http://farm2.static.flickr.com/1188/...5601df5e_o.jpg

lutzow 09-11-07 02:51 PM

Tell me Racerboy - what movie you saw last time..?
http://img211.imageshack.us/img211/3414/72938462gc4.png
http://img158.imageshack.us/img158/976/18214051dh5.png
Time of Apocalypse ? For me it work perfect!!!:up:

TheDarkWraith 09-11-07 03:18 PM

Quote:

Originally Posted by urfisch
hey rb

got some weird effects with your mod...i know them from my own tryouts with the sh4 particles.dat, but have no explaination.

http://img338.imageshack.us/img338/6...9317921xz6.jpg

http://img444.imageshack.us/img444/9...3237250yy5.jpg


and i asked myself: if there is no wind? even when theres wind, theres no effect on the smoke. i tried to change things with s3d and the mini-tweaker - no success. s3d crashes and mini-tweaker does show weird number-parameters.

i forgot: my fps drop drown absolut incredible, when oil starts burning.

suggestions?

What ship was this that is on fire? Is this an oil fire or regular big fire (if you know)? did it start immediately or come to be after some time these white blobs in the screenies? Any information would be great to help me track down where it would be coming from.

mr chris 09-11-07 03:22 PM

I like where this is going Racerboy:up:

TheDarkWraith 09-11-07 03:22 PM

Quote:

Originally Posted by lutzow
Tell me Racerboy - what movie you saw last time..?Time of Apocalypse ? For me it work perfect!!!:up:

Great screenies Lutzow! I take it you haven't seen anything abnormal as of yet? no rising white bodies or anything?

urfisch 09-11-07 03:44 PM

Quote:

Originally Posted by Racerboy
Quote:

Originally Posted by urfisch
hey rb

got some weird effects with your mod...i know them from my own tryouts with the sh4 particles.dat, but have no explaination.

http://img338.imageshack.us/img338/6...9317921xz6.jpg

http://img444.imageshack.us/img444/9...3237250yy5.jpg


and i asked myself: if there is no wind? even when theres wind, theres no effect on the smoke. i tried to change things with s3d and the mini-tweaker - no success. s3d crashes and mini-tweaker does show weird number-parameters.

i forgot: my fps drop drown absolut incredible, when oil starts burning.

suggestions?

What ship was this that is on fire? Is this an oil fire or regular big fire (if you know)? did it start immediately or come to be after some time these white blobs in the screenies? Any information would be great to help me track down where it would be coming from.

it was the tanker mission. so its a tanker...the white stripes rise after the oil fire started to burn...after one emitter started the other follow til the whole ship is on fire (oil fire) at this moment the fps decrease immidiately to a laggy frameshow (and i have 2x 7900 gs @ sli-mode 640/860 - 4gb of ram and a dual core2 @ 2x 3,2ghz)

...

somethings wrong i guess

:doh:

lutzow 09-11-07 03:45 PM

Quote:

Originally Posted by Racerboy
Quote:

Originally Posted by lutzow
Tell me Racerboy - what movie you saw last time..?Time of Apocalypse ? For me it work perfect!!!:up:

Great screenies Lutzow! I take it you haven't seen anything abnormal as of yet? no rising white bodies or anything?

Nothing abnormal at now. Rising bodies? Oh yes, they was there -
and they are changed into steam:D :rotfl: !
No - everything is working fine. First mod enabled was Onelifecrisis's
new waves and after i'm enabled your effects. My config:
AMD Athlon 1700 [overclocked to 2000]
ATI Radeon 9800Pro
1,5 Gb RAM memory
and i have setted over 4 Gb virtual memory. 4 Gb of 120 Gb hd.[chlip:oops:]
http://img76.imageshack.us/img76/3310/41198968kk7.png
Above screens - Rowi's Passenger Cargo Freighter.
Below - Cargo Steamer:
http://img402.imageshack.us/img402/5499/41797021cq7.png

R48 09-11-07 04:02 PM

Wow! This is stunning. Excellent work, RB. :up:

TheDarkWraith 09-11-07 06:53 PM

Quote:

Originally Posted by onelifecrisis
Works OK for me RB! :) A couple of things I've spotted so far with big oil smoke:

1) It doesn't seem to take any notice of wind speed / boat speed - it just rises in a straight line.
2) Is very... yellowish... is it supposed to be that colour? (remember I don't have SH4 so I don't know what it's supposed to look like). The colour of small oil smoke is superb!
3) It has quite a big hit on FPS.
4) When multiple big oil smokes appear on a single ship they jostle with one another for who is in the foreground and who is in the backround, sometimes resulting in a sort of flickering effect where they "swap places" every other frame. From what I've seen this is a general particle problem in SH3 but it is much more noticable with the new big oil smokes.

Edit: when I say big oil smoke what I mean is this one!

1) I've tried and tried to get the smoke to be affected by wind but no matter what I do I can't get it to work. I loaded up stock SH3 with no mods enabled and gave the smoke a longer life in that and it isn't affected by wind either. I couldn't even make it be affected by wind. Does anyone know of anyone's attempts at porting these SH4 files where the smoke is affected by wind? If so I'd like to look at the files to see what they did.

2) The yellowish color is the reflection of the fire on the smoke! So yes, it's supposed to look like that. Look at the screenies Lutzow posted and you'll see this reflection happening.

3) Big oil smoke will put a strain on your graphics card. You should see (code wise) what is happening. IIRC there are 7-8 particle generators going and they have high rate's attached to them. Are you asking me to tone this down??

4) It is a particle problem with SH3. I will try staggering the FPS of each particle generator and see if that helps.

TheDarkWraith 09-11-07 06:57 PM

Quote:

Originally Posted by urfisch
got some weird effects with your mod...i know them from my own tryouts with the sh4 particles.dat, but have no explaination.
it was the tanker mission. so its a tanker...the white stripes rise after the oil fire started to burn...after one emitter started the other follow til the whole ship is on fire (oil fire) at this moment the fps decrease immidiately to a laggy frameshow (and i have 2x 7900 gs @ sli-mode 640/860 - 4gb of ram and a dual core2 @ 2x 3,2ghz)

I've ran test missions for the last 2 hours on blowing up tankers and watching the effects. I was unable to duplicate what you have seen. I'll wait and see if others report anything similar to what you've seen. I also went and double checked my work and all materials are there. Nothing is out of the ordinary. :hmm:


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