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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Cold-War Era SH5 (https://www.subsim.com/radioroom/showthread.php?t=120266)

Reinhard Hardegen 08-14-07 03:47 PM

There is still lots of ground (or should I say Sea) to cover with the WWII theme. SH1 was US boats in the Picific, SH2 German U-boats, SH3 upgrade to SH2, SH4 upgrade to SH1, I thank that SH5 if there is one should now try "SH V - Sensuikan!" lets try the Japanese side of the war. There were at lest 7 I-Boats that were in the US west coast, I-25 even bombed Oregon not once but twice.

I thank a game could come from this side of the war, or even let the player choose his country, US, German, British or Japanese submarines.

Just my two cents worth...

Sailor Steve 08-14-07 04:14 PM

Quote:

Originally Posted by Reinhard Hardegen
I thank a game could come from this side of the war, or even let the player choose his country, US, German, British or Japanese submarines..

Something against the Dutch?:rotfl:

No, I agree, variety would be nice; kind of hard to implement, at least on the same scale as SH4, what with the interiors, voices etc. Still, the future looks good.

Snowman999 08-14-07 04:30 PM

Quote:

However, if the game were set in (lets say) 1955-60 in the Pacific, then it could basically be a mod of SH4.

1) Replace the Japanese ships and planes with Russian/chinese ones
Those calling for a CW sim ought to research Soviet capabilities a bit more. 1955-60 the USN OWNED the Pacific. The surge in Red Navy capability can be directly traced to the humiliation of the Cuban Missile Crisis, and it was the mid-70s before the load of Vietnam budgets and the massive spending by the USSR made the competition interesting. That said, they always concentrasted on the Atlantic, not the Pacific. Stopping Reforger was the ballgame defensively, and protecting their boomers in the bastion was the offensive mandatory. The Pacific was a sideshow.

Chinese still don't have a blue-water threat, let alone in 1955.

Blackswan 08-14-07 04:31 PM

I would like to see SH5 set in world War2 USN IJN RN German subs also controlable surface ships destroyers Escorts able to control different stations it may need tobe two seperate programs along the lines of SH2 & DC but with top dollar graphics like GWX SH4 also with real good game play
i just like WW2 Naval Sims modern naval warfare its just lock on click fire & your dead push button warfare is just not me i like to smell the cordite diesel

regards Blackswan:arrgh!:

gonzosts 08-14-07 04:39 PM

SH 5 (the cold years)....Hell F@#$ing Yes
 
My system is dual booted with win98se just so I can continue to play 688i.

As a former bubblehead I just love reliving the six hours sitting broadband doing squares at (xx-xx-xx) and listening to fish fart and whales F...having fun. Can't forget the Panamaian frieghters with the steady flut, flut , flut (turn on the speaker and make up a rap song to the beat). To have a sim with the SH4 engine and Cold War water displacment devices I think I'd hang a role of tolent paper above my monitor, put on a poopie suite, turn out the lights except a red bulb, plug in the bosse noise canceling headphones and for extra raelizim, have my wife come into my office and fart and then run out.

I would really enjoy playing a sim with the sinerios the 688i and Subcommand had with a SH4 engine. And as mentioned have both sub and target game play abilities. Now I have to go play with myself:up:

zero bubble.

Snowman999 08-14-07 04:43 PM

Quote:

. . . come into my office and fart and then run out.
You stood watch with Senior Chief Ransel too?!

hachiman 08-14-07 04:48 PM

Back to the U-Boat war for me personally.
Would love for AI Wolfpacks to be added!!

gonzosts 08-14-07 05:08 PM

Sea (sonarshack) stories
 
Quote:

Originally Posted by Snowman999
Quote:

. . . come into my office and fart and then run out.
You stood watch with Senior Chief Ransel too?!

I didn't have a SC Ransel but I do recall a Med run, a five foot condom, one month of every ST, TM, and RM filling it with natral gas, and then popping it in the Goat Locker....

*note: The Goat Locker is not air tight!!:oops:

tonibamestre 08-14-07 06:24 PM

This is what I would like to expect guys,a complex electronics and sonars systems in combination with excelent graphics. Lets vote for the cutting edge under the pole!!

YEAAAAH

ChristopherT 08-14-07 06:58 PM

C, Let's set any SH5 in space! Perhaps the vacuum will finally put a halt to it! :-? I wouldn't mind if Ubisoft came up with a cold-war simulator, but I do think it's time to put to rest the Silent Hunter part. Like Star Trek (which barely struggled through the first five movies and sank the other!) if Ubisoft keeps up the pace, we'll be discussing whether or not the franschise has jumped the shark when SH10 comes out and won't run on the lastest 1 tetrahertz computers.

Christopher

Reinhard Hardegen 08-14-07 06:59 PM

Just my thought in a Japanese theme:

http://members.cox.net/tsv_graphics/Sensuikan!.jpg

But still having the use of all Boats would be nice, even the Dutch! :rotfl:

silentrunner 08-14-07 07:32 PM

Quote:

Originally Posted by Trout
Cold war yes, but only in the time period before wire guided torps and sensors so good that you never need to use a periscope.

I dont want to be glued to a sensor screen.....

Haven;t you ever seen The Hunt for Red October Tom Clancy is one of the most best selling authors ever and none of his books are true Being in a modern sub isn't boring in some ways it seems more exciting carrying nuchlear weapons and subs chasing subs there is allways the threat of a missile strike.

THE_MASK 08-14-07 07:43 PM

Boring , boring , boring .

p3cewo 08-14-07 07:49 PM

I think it merely boils down to what you want in a "sim". If you are the WW era "Historically Battle Accurate", grass roots hunter/killer type of player, a CW sim would probably put you to sleep, as any actual confrontations/incidents/encounters between the "sides", where rarely ever made public and rarely ever involved any fire-fights. Unlike the WW shooting war conditions, during random CW encounters, weapons were of course not often granted "FREE". I was a CW airdale and for me, sitting on a "cold" pattern at zero dark thirty in the morning still beat the crap out of any post CW mission I ever flew. Because of the "what if" and unknown and the fact there was a defined "real enemy", at least to us.

But, if your one that would enjoy a fully modeled/accurate sim that would play the "what if" game, a CW sim with the graphics capability of todays PCs would absolutely "rock" IMHO. They did a great job turning Red Storm Rising and The Hunt for Red October into some pretty great sims for thier time and PC capabilitity. Clancy played the "what if" very nicely. Throw in the Harpoon @Three Sixty series, Dangerous Waters, ect.. which were pretty darn technically and tactically detailed/modeled, and one may see a TON of great missions that "could have" happened. With a 'lil imagination I think a CW SH5 could have a lot of possibilities. :lol:

Either way the challenge is there. Examining and evaluating the data you get from your available sources is the same concept. Positioning your boat is the same concept. Using your environment is the same concept. Only thing I see different is the types of "tools" available. Bottom line from both eras I think remains the same?? Detect... Localize... Classify... Track.. and IF directed.. ATTACK.

Adriatico 08-14-07 08:46 PM

Quote:

Originally Posted by STEED
Cold war = No real event, borring.

WW2 = Real event, lots of action.

True, right and true...:yep: There are events, space, variety and atmosphere for another three simulations with Kriegsmarine.

And pole questions are not set in correct way...
If you change the first and second question - who would say "I can not patrol without a cold war ???"


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