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-   -   [REL] Super Guns v1.0 (https://www.subsim.com/radioroom/showthread.php?t=111231)

CaptainHaplo 11-29-08 04:36 PM

Crockett - yes it works with 1.5

If you would -give us your install procedure and we will try and see if we can help.

Crockett 11-30-08 03:38 AM

Okay, I installed it with JSGME. I tried it on game and deck gun was normal in each boat. After that i made backups from files in data folder and overwrited the defaults with the files in superguns mod, the deck gun still normal. I have TM Overhaul 1.52 and PE4 installed. Does those affect on superguns mod?

Superguns mod is installed last.

Sandman_28054 11-30-08 05:06 AM

Quote:

Originally Posted by Crockett
Okay, I installed it with JSGME. I tried it on game and deck gun was normal in each boat. After that i made backups from files in data folder and overwrited the defaults with the files in superguns mod, the deck gun still normal. I have TM Overhaul 1.52 and PE4 installed. Does those affect on superguns mod?

Superguns mod is installed last.

one possible problem may be the PE4 mod.

This may create a conflict.

Try the JSGME and removing that Mod.

TMO already has its own enviroment program running.

I was going to d/l PE4 and use it myself and was warned against it.

See here.

Crockett 11-30-08 07:24 AM

I'll try that. Thanks for advices.

CaptainHaplo 11-30-08 10:41 AM

When you enable superguns, it should prompt you to overwrite files - specifically some .sim files. Are you getting that prompt? If not - then something is wrong with the file structure under your mods folder.

It should be when you open the MODS folder you see all your mods - superguns included. It should tree like this.

Superguns 1.5/Data/Library/USSubParts/*.sim AND
Superguns 1.5/Data/Library/GermanSubParts/*.sim

The most common error is people extract and have a double "Superguns 1.5" folder and then it won't work right. The key is the prompt for overwriting files.

If you get that - then just say yes - then start SH4 and test it. If it still fails to work, let me know.

Crockett 11-30-08 12:27 PM

I did check everything like you said and it overwrited those etc. but still guns are normal.

CaptainHaplo 11-30-08 12:30 PM

Hmmm - ok I got nothing here then - because it seems to work for everyone else. Sorry mate - wish I could be more help.

steinbeck 12-01-08 08:36 AM

Quote:

Originally Posted by CaptainHaplo
I just checked it - the link is still up and valid.

To clarify - this does NOT mod your AA guns - this only changes your main deck gun capacity and rate of fire. I regret if there was some confusion - but this modifies only the 3"/4"/5" deck gun on American subs, as well as it does modify the 2 German deck guns as well.

And to NVD - your quite welcome - your work made me learn alot - and I thank you for it.


There aren't any files there!! please show the link if there is one!!


steinbeck
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CaptainHaplo 12-02-08 06:44 AM

http://www.mybloop.com/captainhaplo/SuperGuns_1.5_rar

I just checked it again just now - downloaded the file to my desktop and extracted it - its there. Unless people are going to the original link - the file is available.

drazic 12-17-08 10:15 AM

lost ..........
 
the super guns v1.0 , can anyone tell me where i can download it?
everywhere i look it's expired :damn:

drazic 12-17-08 10:22 AM

even better
 
to get the super guns 1.5 to work, witch patch do i need ?
thx

0167 06-29-09 06:26 PM

none of the links work... :(

Webster 06-29-09 11:08 PM

i think you guys are S O L on this mod unless someone has it in their files and can upload it for you

Royale-Adio 03-13-10 11:59 PM

This yo' lucky day folks 'cuz I got it!!!

RC51aaron 04-03-10 02:20 PM

could you post the files or email to rc51aaron@yahoo.com


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