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...Quick question or example---Lets say you find a target and lock the scope on to target. You then input the range, AOB, and Speed into the PK and turn it on. You then unlock the peri from target....Now: will the PK just continue to track the target based on the data inputted while the peri is now unlocked?...
Sort of. It doesn't actually track the target. But if your settings were correct, it will stay with the target. ...Also, If you re-lock the peri onto the target at a later time--is the PK affected or updated at all, or do you then update it maually? Unlocking the periscope and locking it again doesn't update the bearing, but turning the PK off and on will update the bearing if your periscope is locked on it. Bearing can also be input with sonar, either asking for it from the AI which can be very inaccurate, or listening yourself and sending it with the 3d switch. Doing it yourself, you can move the bearing around depending where your hydrophone is pointed. |
I look forward to the TDC fix in the upcoming patch!
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I can never get the damn range... 90% of the time using the stadimeter I come up short. I tried the jap dimension fix and with or without makes no difference I cannot get the range properly. Could there be an issue with Widescreen monitors at hi-res (1680x1050) and the stadimeter?
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So I input the data into the PK and let it do it's thing--the bug comes into play when I want to validate my solution by checking the bearing on the indicator--but as long as I enter what I think are the correct values of spd rnge and aob the torp will steer true and hit the target--right? One last question which may eliminate some remaining confusion--when do you turn on and/or off the PK? Right after you input the data from your first observation? Would you ever want to turn it off after your initial plot or just leave it on and update with more plot data as you go? |
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Thanks powerthigh...that leaves me wondering,..why have an on and off switch for the PK at all...?
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aye! Just needs a bit of Ole Relative Bearing Grease! http://img.photobucket.com/albums/v3...Grease_Gun.jpg :ahoy: |
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Got it-- so the PK resets when you turn it off and back on to clear the data for a new target--I think I'm good to go--here's hoping for a complete and effective patch 1.2--thanks all for the help.
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Maybe I am asking for too much, but I would like 3 things added. One; a mark bearing button, so regardless of the accuracy of my solution (usually +/- 2-3 degrees) I can input "final bearings and shoot!"
two; I would like a Torpedo Gyro angle indicator, so i can soot when based off of target inputs I can shoot with zero gyro angles. Three: The dials to be a tad bit clearer and slightly larger so i can see the degrees down to 1-2 degrees, not guess +/-5! Frank :cool: |
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That explains why I thought my calculations were off..hmmmm why didnt they just copy SH1's TDC???
Frank |
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Also: Even when this dial is fixed, it would still be cool to have a numerical (as in "312") target bearing readout, like in SHI, because to find out solution errors you need a pretty accurate and readable readout, which the inner ring is not. Remember, that dial was lot bigger iRL. For long range shots, even slight bearing errors will lead to missing the ship, and the less accurate the readout, the longer you will have to track the target to note a difference. |
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