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-   -   GWX Status Report (https://www.subsim.com/radioroom/showthread.php?t=100663)

fredbass 11-10-06 07:02 PM

Quote:

Originally Posted by bigboywooly
Know the feeling :oops:
Now this is gonna p*ss you off
I have a stable pre beta but have been so busy in RL have not played it for a while :rotfl:

Here we are dying to play it with great anticipation and you're too busy. :damn:

Anyway, I guess we won't be able to use Commander with the Beta, I assume?

JScones 11-10-06 07:05 PM

Quote:

Originally Posted by fredbass
Anyway, I guess we won't be able to use Commander with the Beta, I assume?

Not initially. The aim will be to ensure smooth operation of GWX without any external/subsequent modifications. There will be GWX/SH3Cmdr integration testing towards the end of the beta testing phase for those beta testers that run SH3Cmdr (I already know that they are compatible, but it's good to get confirmation ;)).

Ducimus 11-10-06 07:06 PM

edit:
Oh nevermind, i speath from my lower body cavity once again.

bigboywooly 11-10-06 07:07 PM

Quote:

Originally Posted by fredbass
Quote:

Originally Posted by bigboywooly
Know the feeling :oops:
Now this is gonna p*ss you off
I have a stable pre beta but have been so busy in RL have not played it for a while :rotfl:

Here we are dying to play it with great anticipation and you're too busy. :damn:

Anyway, I guess we won't be able to use Commander with the Beta, I assume?

Well it would be pretty sad if you cant eh :yep:
Yes RL has been on hold in recent weeks so now its caught up :damn:

fredbass 11-10-06 07:10 PM

Quote:

Originally Posted by JScones
Quote:

Originally Posted by fredbass
Anyway, I guess we won't be able to use Commander with the Beta, I assume?

Not initially. The aim will be to ensure smooth operation of GWX without any external/subsequent modifications. There will be GWX/SH3Cmdr integration testing towards the end of the beta testing phase for those beta testers that run SH3Cmdr (I already know that they are compatible, but it's good to get confirmation ;)).

Sounds good, kind sir, thanks. :rock:

fredbass 11-10-06 07:15 PM

Quote:

Originally Posted by JScones
I've been playing the beta for over 18 hours.

But I can't help but think that I am supposed to be doing something else with it though, just can't remember what. :hmm:

:rotfl: :rotfl:

Well as the Kpt puts it, you should be doing your Magic. :up:

Kpt. Lehmann 11-10-06 07:59 PM

Jeez... finally got a bit of sleep. Am back in the control room... rather busy in there ATM.

I'm running a couple of hours behind... but all is well.

Hang in there guys.... be right with you.

Dowly 11-10-06 08:27 PM

Hehe, I have the first beta too, but havent played it more than a 10-12hrs GAME time. :rotfl:

Dimitrius07 11-10-06 08:35 PM

Hi !!! Im very glad to hear that you guys Kpt. Lehmann, Ducimus, JScones and all other mod makers are never give up and keep making a great game to even better. I doubt if some one can still remember me cause i am been missing for a long time during solving some problems in my real life, well i am back now :).

Im finish reading news about the gwx in the official gw websait and im not kiding, my jaw is almost felt :o :rock:. Very impresive me, i just hope you mates are not forget to rest some time :hmm: ;) .

Ducimus 11-10-06 08:43 PM

Don't put my name in front of theirs, i bow before their greatness! Far too many people have contributed alot more then i have.

kylania 11-10-06 08:52 PM

Quote:

Originally Posted by JScones
I've been playing the beta for over 18 hours.

But I can't help but think that I am supposed to be doing something else with it though, just can't remember what. :hmm:

:rotfl: :rotfl:

Target spotted! Load tubes I and II... LOS!!!!

Kpt. Lehmann 11-10-06 09:02 PM

Quote:

Originally Posted by Safe-Keeper
It would greatly have helped my NorOps project to receive a beta copy, but you can't have everything, I guess.

I want to take a moment to address your concerns mate. I've actually put a good deal of thought into these matters.

The focus of the beta test is to find and fix any "internal" GWX problems that may shake loose and to make sure it runs as robustly as we claim... as a single unit.

Our sole and entire purpose is to that end.

I have been thoughtful of potential conflicts of interest as well. Safe-Keeper, I have some ideas to discuss with you when the dust settles, that I think you will like... and that will ensure that everyone has an opportunity to have their cake... and eat it too! :up: :up: :up:

Let's just say for now that the possibilities are endless to the open minded.

Meanwhile back in the control room... everyone is working furiously to get the task at hand accomplished.

Dimitrius07 11-10-06 09:15 PM

Quote:

Originally Posted by Ducimus
Don't put my name in front of theirs, i bow before their greatness! Far too many people have contributed alot more then i have.

Offtopic
I respect you as mush i respect all others here in a forum, for me thise is a one greate community;). (i fixed the pre. post)

kylania 11-10-06 09:17 PM

Safe Keepers work (and that video!!) looks incredible, can't wait till we can try GWX+NorOps+Bernard! Erm, wait.. who let Bernard in there!?

Kpt. Lehmann 11-10-06 10:10 PM

Okay everybody... here is the updated plan ... myself and Jaeson are working on matters in the engine room and in so doing have just identified and fixed a minor version issue between the American and European releases of SHIII and how they relate to GWX...

The stock texture files can in some cases override GW files.... ISSUE SORTED. :cool:

Now regarding tester forum access... I am putting that on hold for the most part for a few more hours... Dealing with final installer and file queries with Jaeson... gets you the links faster when you are finally into the tester forum.

Forum access will take back-seat to this process... We are all excited about things... hang in there.:sunny:


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