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-   -   [REL] Fifi Compilation for OM+OMEGU (https://www.subsim.com/radioroom/showthread.php?t=240804)

Fifi 06-11-19 08:59 AM

First of the VII type is done :Kaleun_Cheers:
It's the VIIB.

Quite awesome :yep:

https://image.noelshack.com/fichiers...1-resultat.jpg

https://image.noelshack.com/fichiers...1-resultat.jpg

https://image.noelshack.com/fichiers...2-resultat.jpg

https://image.noelshack.com/fichiers...2-resultat.jpg

https://image.noelshack.com/fichiers...2-resultat.jpg

https://image.noelshack.com/fichiers...2-resultat.jpg

https://image.noelshack.com/fichiers...4-resultat.jpg

That's all for today :O:

Sailor Steve 06-11-19 09:41 AM

Quote:

Originally Posted by Fifi (Post 2613750)
Quite awesome :yep:

That's an understatement.

Quote:

That's all for today :O:
And that's more than enough. Simply fantastic work!

propbeanie 06-11-19 12:23 PM

Amen to that, brother Sailor Steve! :salute:

Geoff then 06-11-19 02:52 PM

I still did not get your compilation to run, I must have messed up the installation (twice already wtf)
but from what I see your works is tremendous and very well appreciated.
:Kaleun_Salute:

Fifi 06-11-19 03:32 PM

Quote:

Originally Posted by Geoff then (Post 2613819)
I still did not get your compilation to run, I must have messed up the installation (twice already wtf)
but from what I see your works is tremendous and very well appreciated.
:Kaleun_Salute:

If you follow the instructions to the letter in first post of my thread (or instructions by Lurker in main OM thread) it has to be fine...my compilation is only on top of his mods.

Just to clarify my work, i didn’t create any of those U-Boats models.
I don’t even know who created them (maybe HanSolo?)
I’m just a file manipulator, trying to adapt them for SH4 OM mod, using few applications to manage the whole thing, and trying to learn the computing logics.
Fastidious manipulation of hundreds nodes, 3D objects, TGA files and digits to put in the right order... One error and it’s a mess :doh:
But i love the result :yep:

Niume 06-12-19 04:36 AM

I think Wise and Ahnerbe created them.

Fifi 06-12-19 06:03 AM

Little brother VIIB 2

https://image.noelshack.com/fichiers...7-resultat.jpg

https://image.noelshack.com/fichiers...8-resultat.jpg

https://image.noelshack.com/fichiers...8-resultat.jpg

This one is giving me some minor troubles...hoping some help from S7rikeback :up:

propbeanie 06-12-19 11:15 AM

strikeback is the one... he had similar issues when we were trying to change a few things, before we ran out of precious time for it... :har: - You are doing a great job on this Fifi! The difficult part of that is that the Wintergarten is basically an "option" for the base boat, and the gun that goes on it can be an option, but you don't want to put the gun on the sub, unless you actually have that position to put it on, so it doesn't like to "show" too easily for you... :salute:

Fifi 06-12-19 12:17 PM

Quote:

Originally Posted by propbeanie (Post 2613925)
strikeback is the one... he had similar issues when we were trying to change a few things, before we ran out of precious time for it... :har: - You are doing a great job on this Fifi! The difficult part of that is that the Wintergarten is basically an "option" for the base boat, and the gun that goes on it can be an option, but you don't want to put the gun on the sub, unless you actually have that position to put it on, so it doesn't like to "show" too easily for you... :salute:

My problem with this type VIIB 2, is that it doesn’t appear at the right dates at all (1942/01/01 till end) and the rear AA gun (slot A02) doesn’t appear either (like you can see on picture)
Plus the AA crew for rear AA is missing in crew management...and when i call the AA crew for regular front AA gun, nobody appear...even though i have men in slot.

I really suck when it comes to those kind of files, so i hope someone could help me with that :yep:

propbeanie 06-12-19 03:08 PM

It's not you Fifi, it's the game itself... and, it would have been helpful if Ubi would have released a modder's pack with some form of documentation as to what the interface could or could not do... :doh: - instead, we guess, tweak and guess some more... :arrgh!:

Fifi 06-13-19 04:59 AM

First step successful :Kaleun_Thumbs_Up:

I finally got the VIIB 2 at the right dates, and second AA gun appearing :up:

https://image.noelshack.com/fichiers...7-resultat.jpg

I have also the crew slots appearing for second AA gun:

https://image.noelshack.com/fichiers...4-resultat.jpg

Now, only problem remaining is nobody appears when ordering man the AA gun :doh:
(Of course when having men in the slots!)

If someone could help me with this stupid issue? :06:

propbeanie 06-13-19 08:52 AM

Do they appear if you call for Battle Stations (Action Stations)? :salute:

Fifi 06-13-19 11:46 AM

Quote:

Originally Posted by propbeanie (Post 2614042)
Do they appear if you call for Battle Stations (Action Stations)? :salute:

Nope, not either...

shadowfaxz95 06-13-19 11:32 PM

Hey fifi. I've been following your progress and am deciding to downloading this mod pack. I do have one question. With omegu added, is there any way to do auto tdc using your modpack. I know I know I should learn but I'm noob and want to start my first om campaign easy. Thanks for all the work you are putting in.

Fifi 06-14-19 12:57 AM

Quote:

Originally Posted by shadowfaxz95 (Post 2614124)
Hey fifi. I've been following your progress and am deciding to downloading this mod pack. I do have one question. With omegu added, is there any way to do auto tdc using your modpack. I know I know I should learn but I'm noob and want to start my first om campaign easy. Thanks for all the work you are putting in.

That is a good question...i can’t answer :haha:
I’ve never used auto TDC in any SH!

But i never changed files regarding TDC or gameplay in my compilation...so i guess it should work, as far as it was working with stock OM :salute:

PS: be aware the magnificent U-Boats you are seeing above are not still released...
They are for next update, when they will be all done!


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