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Hmm you should be able to end patrol at Cavite as that is where you are based out of if Asiatic Fleet. You will have likely sail around the peninsula to get in range so can end the patrol. I moved Cavite Navy Yard to the geographically correct position in V2.0 IF you have a mod that overwrites things or the donation Narwhal mod for example, may foul up the home ports. |
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I reloaded a save and finally got the dock option for Cavite. It popped up automatically. Not sure why it didn't before. CW :arrgh!: |
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Sure you know this but always look in top right corner for a clickable icon, which will give docking options, if it says end patrol are at home port. The pop up usually comes when within docking range (10 NM typically) but may not show up if in certain views or at TC. |
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lol on the list to look into correcting. |
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it is now part of the TMO_BH legend. people will come from all over the world to see trucks drive on the water and the angels gather to sing about it. :salute: |
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I always do that, but this time it never gave me Cavite as an option, just Corregidor and Manila. CW :arrgh!: |
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It was funny watching those trucks zipping around. :haha: CW:arrgh!: |
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Went to PD in my Sargo and it is about 6ft short. I remembered this post from earlier. Your link is dead. Can you repost? I know it is just editing the ship file. Easy peasy. I did it before but can't remember what depth I used. |
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:haha: |
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Try editing periscope depth to 16.46 meters (54 feet) believe that is the depth for the early war sargo and salmon. |
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I think that is what I had before. I'll fix it when I dock. I have a mission (last before heading home) to pick up the ONI agent I dropped off on 1st mission. It's night and I've found him floating in a raft next to the sampan and a red glow in the water. I've stopped next to him, but I am not getting any message to retrieve him. Is there something special I need to do? The save game is darker. I just waited for it to get lighter so the picture would show better. https://i.imgur.com/61FCt1p.png CW :arrgh!: |
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Here's JGSME data: Generic Mod Enabler - v2.6.0.157 [D:\SteamLibrary\steamapps\common\Silent Hunters wolves of the pacific\MODS] Trigger Maru Overhaul 2.5 UpdateBH V2.0 Nav Map Make-Over TMO Update 2.0 NMMO Patch TMO Update V2.0 TMO Update BH V2.0 PATCH 01 EAX_Clang_Splash TMO V2.0 SubPacMessages LAA enabled and forced on. I know there's been some question about if the Steam version will work properly, surely someone has been using this mod with Steam? |
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The life ring never highlighted, that was the issue. I just had to keep clicking it until I got the mission complete message. |
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