SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

TheDarkWraith 04-26-10 09:04 PM

v1.9.0 released! See post #1 for details.

wetgoat 04-26-10 09:07 PM

Thank you very much!:D Was hoping it would be something simple that I was overlooking.:88)

kylania 04-26-10 09:16 PM

Quote:

Originally Posted by wetgoat (Post 1374615)
my computer tells me that it can't open a py file.

A .py file is just a text file, you can open it with Notepad, Wordpad or your favorite basic text editor. You probably just lost your extension assignment for py files is all. :DL

wetgoat 04-26-10 09:36 PM

That is exactly what happened, but it sure had me freaked out!:yep:

ReallyDedPoet 04-26-10 10:00 PM

Thanks for the new version :yep::up:

jdaniel3257 04-26-10 11:47 PM

i feel like i followed the directions to a t and yet i see no difference in the ui.....after i activate it in the mod enabler do i need to do something in game to turn on a specific ui???

kylania 04-27-10 12:04 AM

You unzipped the 7z file to your Desktop. Went into the NewUIs_TDC_1_9_0_TheDarkWraith folder, then into the NewUIs_TDC_1_9_0_ByTheDarkWraith folder, then into the MODS folder.

You then copied the folders NewUIs_TDC_1_9_0_ByTheDarkWraith and NewUIs_TDC_1_9_0_MinimalDials_TDC into your C:\Ubisoft\Silent Hunter 5\MODS folder.

Then opened JSGME, and seeing those new folders under Available Mods you enabled them?

jdaniel3257 04-27-10 12:09 AM

disregard my last post i have it working now.....apparently i didnt follow the directions....whoops

kylania 04-27-10 12:10 AM

The SetTC1OnNewNavMapContact feature is cool, but if there's anyway to make it in-game toggleable or tie it to Travel Mode that would be incredible.

I ran out of fishes and was heading home. I got stopped 11 times on the way there, and when I passed by a friendly convoy I nearly kicked a puppy into traffic as each of the 24 ships in the convoy dropped me back to 1x TC as my soundguy called them out. :damn: heh

Also, if we wanted to remove the night mask on the map, can we just delete the DDS?

SKLR 04-27-10 01:53 AM

A few questions, if i may:

Quote:

Originally Posted by TheDarkWraith (Post 1373404)

  • Are ENE, ESE, WSW, WNW also included in possible course readouts for contacts ? I see no mention of them in your picture and also, judging by the contact's tail in the picture, isn't it traveling on a ESE course rather than a NE one as reported ?

  • Regarding the draggable compass, would it be possible to replace the existing helper tool compass with it ? People were complaining that with nav map contacts on, the grey detection circle around ships combined with the particular shade of blue of the map make the light grey of the stock compass unreadable. Either that or could you make the stock compass black and not grey ?

Sorry if these things have been discussed, it's getting pretty hard to keep up with the thread with all the updates :)

And also, thanks for all your work, SH5 is unplayable for me without your UI. :up:

kylania 04-27-10 02:15 AM

I'd really like to get this compass working with SH5:

http://img197.imageshack.us/img197/4145/neatcompass.jpg

problem is it doesn't scale properly like it does in SH3. :cry:

As for switching the compass here's a quick mod that does that for you:

http://www.filefront.com/16273827/DarkerCompass.zip

The numbers on it are odd, (10 degrees per 5 hash marks) and it's not as detailed as the default one, but it's darker as can you see here:


http://img707.imageshack.us/img707/8...ifferences.jpg

Btw, bug report: Tool Helper defaults to on, is lit up, but isn't actually active.

SKLR 04-27-10 02:35 AM

Thanks for that. And yeah, that particular compass would be awesome. Like a hundred billion hot dogs awesome.

kapitanfred 04-27-10 03:58 AM

Aweome, but it's taking forever to download. I'm currently getting only 6.15kb/sec:cry:

602Sqn_Puff 04-27-10 04:04 AM

Fantastic mod..I have one small problem though and I have searched through the post,but Im blind and can't see the answer. The message box in the lower right corner seems to expand itself and I then can't see any new entries, also I have been dropped to x1 tc and the message box has nothing in it, although it does have a large spave...indicating there should have been text in the box. I have included a screenshot to show the box expanded down past the bottom of my screen.

http://i211.photobucket.com/albums/b...-27_094716.jpg

reaper7 04-27-10 04:33 AM

Quote:

Originally Posted by kylania (Post 1374761)
I'd really like to get this compass working with SH5:

http://img197.imageshack.us/img197/4145/neatcompass.jpg

problem is it doesn't scale properly like it does in SH3. :cry:

Hi kylania, have you a link to that compass. Wouldn't mind taking a stab at getting it working.


All times are GMT -5. The time now is 05:59 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.